ARK: Survival Evolved

ARK: Survival Evolved

Creature Finder Deluxe
 This topic has been pinned, so it's probably important
Grebog  [developer] Feb 28, 2019 @ 8:47am
HOW TO SETUP KEYS
How to setup the key bindings, read carefully!

There are two files, that may need to be changed for customizing the key bindings.
Game.ini: this can be found in the ARK/Shootergame/Saved/Config/WindowsNoEditor folder.
DefaultInput.ini: this file can be found in the ARK/Shootergame/Config folder.

For changing the keys you need to add a new paragraph to the Game.ini
Those keys are the default keys. If you do not need to change them, than do not enter those lines in the Game.ini and leave it as it is (and this discussion).
Otherwise enter the following lines at the end of the Game.ini
[CFD] OPEN=Structure17 PREV=Structure5 NEXT=Structure6 TOGGLE=Structure7
All these ini entries are case sensitive!!!


You will find the mappings for Structure0 to Structure19 in the DefaultInput.ini in the folder
ShooterGame/Config/DefaultInput.ini

Those keybindings used by this mod are named:
  • Structure0
  • Structure1
  • Structure2
  • Structure3
  • Structure4
  • Structure5
  • Structure6
  • Structure7
  • Structure8
  • Structure9
  • Structure10
  • Structure11
  • Structure12
  • Structure13
  • Structure14
  • Structure15
  • Structure16
  • Structure17
  • Structure18
  • Structure19

You can define each of the 4 keys used by the CreatureFinderDeluxe to one of 20 different keys.

+ActionMappings=(ActionName="Structure0",Key=F1,bShift=False,bCtrl=False,bAlt=False,bCmd=False)

This list is an overview snippet of the default ARK bindings (shortened version) which can be used by the CreatureFinderDeluxe-mod

  • Structure0 = F1
  • Structure1 = F2
  • Structure2 = F3
  • Structure3 = F4
  • Structure4 = F5
  • Structure5 = F6
  • Structure6 = F7
  • Structure7 = F8
  • Structure8 = F9
  • Structure9 = F10
  • Structure10 = Shift F1
  • Structure11 = Shift F2
  • Structure12 = Shift F3
  • Structure13 = Shift F4
  • Structure14 = Shift F5
  • Structure15 = Shift F6
  • Structure16 = Shift F7
  • Structure17 = Shift F8
  • Structure18 = Shift F9
  • Structure19 = Shift F10
For example, if you want to change the OPEN key from F8 to, let's say, F1 (perhaps because another mod does not give the possibility to change the keys), you can change the OPEN key to Structure0 which is the F1 key (it is the ARK default binding in the DefaultInput.ini).
OPEN=Structure0
And we want the NEXT key as Structure1 which is the F2 key by ARK default.
PREV=Structure1
Now we want to change the PREV key to Structure11 which is the Shift F2 by ARK default:
NEXT=Structure11
Finally we want to change the TOGGLE key to Structure9, which is bound to F10 in the DefaultInput.ini
TOGGLE=Structure11
You need to find out, what keys you can use from the list above, which do not interfere with other mods keybindings.

Hint: Changing the ARK default keyboard bindings for keys not accessible from the in-game config (like the keys Structure0 to Structure19)
You can change the bindings in the DefaultInput.ini directly, for example you can bind Structure0 to "Shift 0" or "CTRL #" or whatever instead of F1. Please find further documentation in the internet by yourself.


If you are missing the DefaultInput.ini in the Config folder, please check your Ark installation using the Steam Program.

Or use a texteditor like Notepad++ (it is a free Software, very good) and create the filed DefaultInput.ini with the following content:
[/script/engine.playerinput] ;+DebugExecBindings=(Key=L,Command="ToggleInfiniteAmmo") ;+DebugExecBindings=(Key=L,Command="ToggleInfiniteClip", Control=True) ;+DebugExecBindings=(Key=T,Command="ToggleMatchTimer") ;+DebugExecBindings=(Key=T, Command="ForceMatchStart", Control=True) [/script/engine.inputsettings] +AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) +AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) bUseMouseForTouch=False +ActionMappings=(ActionName="AltFire",Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="AltFire",Key=LeftControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Crouch",Key=C,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CrouchProneToggle",Key=Gamepad_RightThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Drag",Key=G,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Fire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="GamepadLeftFire",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="GamepadRightFire",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="GiveDefaultWeapon",Key=Q,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="InGameMenu",Key=Escape,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="InGameMenu",Key=Gamepad_Special_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="InGameMenu",Key=Global_Menu,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="InGameMenu",Key=Global_Pause,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Jump",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="OrbitCam",Key=LeftAlt,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="OrbitCam",Key=RightAlt,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Prone",Key=X,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="PushToTalk",Key=B,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ;+ActionMappings=(ActionName="Reload",Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Reload",Key=R,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Run",Key=LeftShift,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="RunToggle",Key=Gamepad_LeftThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ScrollChatDown",Key=PageDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ScrollChatUp",Key=PageUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ShowExtendedInfo",Key=H,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ShowGlobalChat",Key=Enter,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ShowMyInventory",Key=I,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ShowTribeChat",Key=Slash,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ShowAllianceChat",Key=Home,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ShowLocalChat",Key=Insert,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ShowTribeManager",Key=L,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure0",Key=F1,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure1",Key=F2,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure10",Key=F1,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure11",Key=F2,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure12",Key=F3,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure13",Key=F4,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure14",Key=F5,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure15",Key=F6,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure16",Key=F7,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure17",Key=F8,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure18",Key=F9,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure19",Key=F10,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure2",Key=F3,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure21",Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure22",Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure23",Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure24",Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure25",Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure26",Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure27",Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure28",Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure3",Key=F4,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure4",Key=F5,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure5",Key=F6,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure6",Key=F7,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure7",Key=F8,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure8",Key=F9,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure9",Key=F10,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Targeting",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ToggleAutoChat",Key=Backslash,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ToggleMap",Key=M,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Use",Key=E,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="UseItem1",Key=One,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="UseItem10",Key=Zero,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="UseItem2",Key=Two,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="UseItem3",Key=Three,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="UseItem4",Key=Four,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="UseItem5",Key=Five,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="UseItem6",Key=Six,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="UseItem7",Key=Seven,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="UseItem8",Key=Eight,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="UseItem9",Key=Nine,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SelectOrderGroup1",Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SelectOrderGroup10",Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SelectOrderGroup2",Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SelectOrderGroup3",Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SelectOrderGroup4",Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SelectOrderGroup5",Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SelectOrderGroup6",Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SelectOrderGroup7",Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SelectOrderGroup8",Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SelectOrderGroup9",Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ZoomIn",Key=MouseScrollUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ZoomOut",Key=MouseScrollDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ;+ActionMappings=(ActionName="InventoryRadialSelector",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ;+ActionMappings=(ActionName="UseItem1",Key=Gamepad_DPad_Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ;+ActionMappings=(ActionName="UseItem2",Key=Gamepad_DPad_Down,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ;+ActionMappings=(ActionName="UseItem3",Key=Gamepad_DPad_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ;+ActionMappings=(ActionName="UseItem4",Key=Gamepad_DPad_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ;+ActionMappings=(ActionName="Jump",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="OrbitCamToggle",Key=K,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ShowMyCraftables",Key=V,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Poop",Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="GroupAddOrRemoveTame",Key=Z,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CallFollow",Key=J,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CallStay",Key=U,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="Structure29",Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="AccessInventory",Key=F,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ToggleHUDHidden",Key=BackSpace,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="WeaponAccessory",Key=N,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ShowAllPlayersListToFollow",Key=N,bShift=False,bCtrl=True,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ToggleShowAllPlayersWhenSpectating",Key=M,bShift=False,bCtrl=True,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ToggleShowAllPlayersWhenSpectatingLocal",Key=P,bShift=False,bCtrl=True,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ShowBattleGameModeHUD",Key=K,bShift=False,bCtrl=True,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CallFollowOne",Key=T,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CallStayOne",Key=Y,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="OpenMapMarkers",Key=P,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ;+ActionMappings=(ActionName="PlayerActionRadialSelector",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ;+ActionMappings=(ActionName="PushToTalk",Key=Gamepad_Special_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ForceCraftButton",Key=LeftAlt,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="DropItem",Key=O,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CallAggressive",Key=Equals,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CallSetAggressive",Key=Subtract,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CallNeutral",Key=Hyphen,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="RunToggle",Key=RightShift,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CallPassive",Key=Semicolon,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CharacterActionWheel",Key=Apostrophe,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="EmoteKey1",Key=LeftBracket,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="EmoteKey2",Key=RightBracket,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CallAttackTarget",Key=Period,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CallLandOne",Key=None,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SaveSpectatorPos0",Key=F1,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SaveSpectatorPos1",Key=F2,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SaveSpectatorPos2",Key=F3,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SaveSpectatorPos3",Key=F4,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SaveSpectatorPos4",Key=F5,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SaveSpectatorPos6",Key=F7,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SaveSpectatorPos7",Key=F8,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SaveSpectatorPos8",Key=F9,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SaveSpectatorPos9",Key=F10,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SaveSpectatorPos10",Key=F11,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SaveSpectatorPos11",Key=F12,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SaveSpectatorPos5",Key=F6,bShift=True,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos0",Key=F1,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos1",Key=F2,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos2",Key=F3,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos3",Key=F4,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos4",Key=F5,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos5",Key=F6,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos6",Key=F7,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos7",Key=F8,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos8",Key=F9,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos9",Key=F10,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos10",Key=F11,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos11",Key=F12,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SpectatorResetBaseSpeed",Key=MiddleMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SpectatorIncreaseBaseSpeed",Key=MouseScrollUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SpectatorDecreaseBaseSpeed",Key=MouseScrollDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SpectatorResetBaseSpeed",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SpectatorNextPlayer",Key=Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SpectatorPreviousPlayer",Key=Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LoadSpectatorPos12",Key=F1,bShift=False,bCtrl=True,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SpectatorIncreaseBaseSpeedGamePad",Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SpectatorDecreaseBaseSpeedGamePad",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="SpectatorResetBaseSpeed",Key=None,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="GamepadRightThumbstick",Key=Gamepad_RightThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="TransferItem",Key=T,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CallFollowDistanceCycleOne",Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="EditDoFSettings",Key=Delete,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="LevelView",Key=Home,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CallMoveTo",Key=Comma,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ToggleDinoNameTags",Key=End,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ToggleTooltip",Key=G,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CraftAll",Key=A,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ;+ActionMappings=(ActionName="ShowMyInventory",Key=Gamepad_Special_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ArkGamepadBackButton",Key=Gamepad_Special_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ArkGamepadFaceButtonRight",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ArkGamepadLeftShoulder",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ArkGamepadRightShoulder",Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ArkGamepadFaceButtonLeft",Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ArkGamepadFaceButtonTop",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ArkGamepadFaceButtonBottom",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ArkGamepadDpadUp",Key=Gamepad_DPad_Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ArkGamepadDpadDown",Key=Gamepad_DPad_Down,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ArkGamepadDpadLeft",Key=Gamepad_DPad_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="ArkGamepadDpadRight",Key=Gamepad_DPad_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="BrakeDino",Key=X,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +AxisMappings=(AxisName="LookUp",Key=Down,Scale=1.000000) +AxisMappings=(AxisName="LookUp",Key=MouseY,Scale=-1.000000) +AxisMappings=(AxisName="LookUp",Key=Up,Scale=-1.000000) +AxisMappings=(AxisName="LookUpRate",Key=Gamepad_RightY,Scale=1.000000) +AxisMappings=(AxisName="LowerDino",Key=P,Scale=1.000000) +AxisMappings=(AxisName="MoveForward",Key=Gamepad_LeftY,Scale=1.000000) +AxisMappings=(AxisName="MoveForward",Key=S,Scale=-1.000000) +AxisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000) +AxisMappings=(AxisName="MoveRight",Key=A,Scale=-1.000000) +AxisMappings=(AxisName="MoveRight",Key=D,Scale=1.000000) +AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftX,Scale=1.000000) +AxisMappings=(AxisName="MoveUp",Key=C,Scale=-1.000000) +AxisMappings=(AxisName="MoveUp",Key=Gamepad_FaceButton_Bottom,Scale=1.000000) +AxisMappings=(AxisName="MoveUp",Key=Gamepad_LeftThumbstick,Scale=1.000000) +AxisMappings=(AxisName="MoveUp",Key=Gamepad_RightThumbstick,Scale=-1.000000) +AxisMappings=(AxisName="MoveUp",Key=SpaceBar,Scale=1.000000) +AxisMappings=(AxisName="Turn",Key=Left,Scale=-1.000000) +AxisMappings=(AxisName="Turn",Key=MouseX,Scale=1.000000) +AxisMappings=(AxisName="SpectatorTurn",Key=MouseX,Scale=1.000000) +AxisMappings=(AxisName="Turn",Key=Right,Scale=1.000000) +AxisMappings=(AxisName="TurnRate",Key=Gamepad_RightX,Scale=1.000000) ConsoleKey=None +ConsoleKeys=Tab



Last edited by Grebog; Apr 30, 2020 @ 8:51am
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Showing 1-9 of 9 comments
hldhstg Mar 17, 2019 @ 3:09pm 
This doesn't seem to work. I added the following to my game.ini as described above and the bindings do not change. Did I do something incorrectly? There is no conflict with those keys in my configuration, so I believe it should work.

[CFD]
OPEN=Structure2
PREV=Structure3
NEXT=Structure4
TOGGLE=Structure5
Grebog  [developer] Mar 17, 2019 @ 4:49pm 
@hldhstg from what folder containing the Game.ini did you use?
hldhstg Mar 18, 2019 @ 7:35am 
i'm running on a dedicated server, the location on my server is: ../ShooterGame/Saved/Config/WindowsServer/game.ini
Grebog  [developer] Mar 18, 2019 @ 3:31pm 
Please read the first post. The keybindings are only on the client side. You need the game.ini from the WindowsNoEditor folder.
hldhstg Mar 19, 2019 @ 9:38am 
Works Excellent! Sorry i missed the client side part. Thank you for your help, absolutely LOVE this mod.
Sethus Apr 23, 2019 @ 5:57am 
Does this change affect everyone on my server or just me?
Grebog  [developer] Apr 23, 2019 @ 9:01am 
@Sethus you need to change the Game.ini in your local Ark config folder, so it touches only your Ark and does not affect other players.
AnitaDick Oct 22, 2019 @ 6:25pm 
do not understand it at all !
Grebog  [developer] Apr 27, 2020 @ 12:20pm 
@ALL: the last large Ark update has delete all settings. this is not mod related.
Please check the entries in your Game.ini, if you have changed the keybindings for this mod.
And the DefaultInput.ini is no longer used by Ark, but the Input.ini located in the CleanSourceConfigs folder, a subfolder of ShooterGame/Saved/Configs
Last edited by Grebog; Apr 30, 2020 @ 8:21am
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Showing 1-9 of 9 comments
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