Space Engineers

Space Engineers

S.T.A.R.T. Emergency Recovery Kit
Inigma  [developer] Mar 1, 2019 @ 9:21pm
Archive
These are old instructions archived for previous version of the kit.


============================================


The Survive and Thrive Assembly and Reclamation Tools Emergency Recovery Kit contains the bare minimum essentials to survive any hard start situation, no signals required!

The barest of the bare bones. The essential crown start block in Space Engineers, without which, one is dead, and from which everything can come to be. The Alpha block. Minecraft gave you your bare hands. Space Engineers have this STARTer kit.

Good for both atmospheric and non-atmospheric hard survival game starts, this kit assumes you have access to either oxygen or Ice within range of your starting spacesuit resources. Made from a small grid Medium Cargo Container, and requiring the creative use of all parts, this kit contains everything you need to survive and thrive on realistic settings in any environment without relying on scavenging from other sources. Never leave home without one.


DESCRIPTION:
This kit is suitable for building the following:
* Minimalist power hub
* Passenger Seat
* Small O2/H2 Generator & Arc Furnace, or Assembler

You will need to collect resources to build a Refinery.


INSTRUCTIONS:
1. Build a minimalist power hub:
- a. Plop a large grid Advanced Rotor to the ground with 1 Steel Plate, do not weld it up.
- b. Grind off the head of the Advanced Rotor.
- c. Weld a Control Panel to the Advanced Rotor.
- d. Access the control terminal and navigate to the Advanced Rotor controls and select Add Small Head, and enable the Rotor lock.
- e. Grind down the Control Panel attached to the Advanced Rotor.
- f. Use right click + drag to put only 5 Steel Plates, 2 Construction Components in your inventory. Weld a small Battery on top of the small head of the Advanced Rotor to a functional level only. You will need to only add 20 Power Cells to complete this.

2. Add a Passenger Seat to the Advanced Rotor:
- a. Grind off 10 Interior Plates from the Medium Cargo Container.
- b. Weld a Passenger Seat to the Advanced Rotor.

3. Weld a small O2/H2 Generator to the small Battery, over your chair.

4. Weld an Arc Furnace to the Advanced Rotor.

5. Prevent the Medium Cargo Container from despawning:
- a. Transfer all items from the Medium Cargo Container to your Passenger Seat inventory.
- b. Grind down the Medium Cargo Container.
- c. Transfer 1 Display and 4 Motors to the Passenger Seat inventory.
- d. Weld a Medium Cargo Container to the small Battery to a functional level only.

6. Go mining and smelting:
- a. Before you go mining, set a waypoint for your base. You'll thank me later.
- b. Scout around for patches of color on rocks, hills, and fields as these indicate subsurface ore deposits.
- c. Equip the Hand Drill to show Ores on your HUD within 50m.
- d. Set a waypoint when you find resources to mark them later for extraction.
- e. Drill straight down to the resource, then carve out a funnel tunnel with the resource at the bottom for easy collection, and then dig a 45 degree exit tunnel using a nearby surface waypoint as a reference. This will conserve your fuel if you can simply walk up and down to your resource.
- f. Mine the following resources:

=====================================================================
* 100 kg Ice convert in the O2/H2 Generator to refill your O2 and H2 Bottles

* 33,177 kg Iron Ore smelt in the Arc Furnace for 20,901 kg Iron Ingots

* 177 Nickel Ore smelt in the Arc Furnace for 63 kg Nickel Ingots

* 42 Silicon Ore smelt in the Refinery for 23 Silicon Wafers

Do NOT mine and smelt more than this, or you risk using up your small Battery.
=====================================================================

7. Weld an Assembler:
- a. Put your Hand Drill and the inventory of your O2/H2 Generator in your Passenger Seat inventory, and put the Arc Furnance inventory into the Medium Cargo Container.
- a. Grind down the Arc Furnace and O2/H2 Generator, and simultaneously weld an Assembler to the Advanced Rotor.
- b. Grind off 4 Motors and 2 Computers from the Medium Cargo Container. It will no longer be functional but still standing.
- c. Weld an Assembler to a functional level, and turn it off when not in use.
- d. Disassemble your Hand Drill in the Assembler and assemble 2 Computers.
- e. Re-weld your Medium Cargo Container to a functional level.

8. Weld a Refinery:
- a. Assemble 4 Motors, 14 Large Steel Tubes, 961 Steel Plates.
- b. Grind down the Assembler and at the same time proceed to weld the Refinery to the Advanced Rotor.
- c. Weld the Refinery to the Advanced Rotor frame, and turn it off when not in use.

9. Rebuild the small Battery: optional
- a. Smelt 42 Silicon Ore into 23 Silicon Wafers.
- b. Grind down Refinery and simultaneously re-weld the Assembler.
- c. Assemble 20 Power Cells (only 1 is needed to restart a battery, but this is considered cheating).
- d. Grind down the small Battery.
- e. Re-weld the small Battery using the 20 new Power Cells.

10. Rebuild your Hand Drill in the Assembler.

Once you have a renewable power source such as a rebuilt small Battery above, you are now considered to be self sufficient. Well done Space Engineer!


NOTES:
There are multiple paths to success using this kit. Most rebuild the small Battery, others go straight for Solar Panels, or even more hardcore: a Small Reactor. Some players opt to use efficiency modules, others speed modules, and yet others use none at all. Whichever way you choose to succeed is up to you, and your available nearby resources. It is recommended that you practice with this kit before lugging it around as standard emergency fare on your vessels, but once mastered, it will serve you well in the unfortunate event you find yourself in a rapidly unplanned real hard start situation.

Even if you don't use this specific kit, the supply list above (including the parts that make up the Medium Cargo Container itself) is the smallest supply list so far known that is needed to design any bare bones survival scenario, whether scavenged from a wreck, from drones, or supply drops, and should be useful as a reference in that regard.

In a pinch you can disassemble your Hydrogen Bottle to assemble 1 Power Cell which is all you need to rebuild your Small Battery by simply grinding off 1 Power Cell and replacing it with a new one. However this is considered cheating as it does not seem that balanced considered the output required when 20 are needed when it's first built. Some term this cheat the infinite power supply.


=================================================
FYI, this is the Ore to Ingot to component breakdown:

[For Oxygen and Hydrogen] required
- 100 to 650 Ice processed in an O2/H2 Generator to refill your Oxygen and Hydrogen bottles.

[For Refinery] required
- 32,827 Iron Ore smelted in an Arc Furnace to make 20,681 Iron Ingots to make parts for a Refinery
- 56 Nickel Ore smelted in an Arc Furnace to make 20 Nickel Ingots to make parts for a Refinery

[For 20 Power Cells to rebuild the small Battery] optional
- 318 Iron Ore smelted in an Arc Furnace to make 200 Iron Ingots
- 112 Nickel Ore smelted in an Arc Furnace to make 40 Nickel Ingots
- 36 Silicon Ore (smelted later in a Refinery to make 20 Silicon Wafers)

[For a new Hand Drill] required
- 32 Iron Ore smelted in an Arc Furnace to make 20 Iron Ingots
- 9 Nickel Ore smelted in an Arc Furnace to make 3 Nickel Ingots
- 6 Silicon Ore (smelted later in a Refinery to make 3 Silicon Wafers)

=================================================



TEST RESULT:
I tested this method several times on the equator of the Moon. I had 1-4 minutes of Battery power (12.93 kWh) remaining when I built my 20 Power Cells and rebuilt my Small Battery. If it's doable here, it's doable anywhere. :)

Enjoy, and feel free to leave feedback or ask questions!