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@"kuroakita\DayZPlus\Scripts\4_World/gunrack_base.c,42": Missing ';' at the end of line
https://steamuserimages-a.akamaihd.net/ugc/939462533594647224/847A43CEDF58F485216ABFAB81B754B5C047021A/
Server with mod BuildAnywhere;Traders;DayZ+.
2.G36 mag only has a interacting range so short that u can't pick it up unelss u stant right above it.
3.Glock having a broken modle :
when u attatch 15rnd mag its displaied as 30rnd mag/
When attatching 30rnd mag it displays both 15rnd modle & 30rnd modle overlapping.
4.Few items seems having worng item size & wrong item image, eg: M14 mag is 2*2 g36 mag is 2*4 , lee enfield have broken img which is too high above the img placeholder.
5.Universal flashlight cant being attatched to G36
6.Issue:SCRIPT (W): @"kuroakita\DayZPlus\Scripts\4_World/gunrack_base.c,42": Missing ';' at the end of line; still unfixed
This is a big issue, since this makes the Winchester Model 70 and the M22 useless even though they and the .308 ammo they use are harder to come across than the Mosin and its 7.62 ammo.
-Ladders are hard to fold when placed at fences built by players (BuildAnywhereMod)
-Without third person you can´t see whilst walking with a craftable crate
-Long Range scope does not allign with the M24 Barrel
-G36 mags can only be picked up when standing right on it
-Various graphical bugs with magazines (M14 Mag,G36 Mag,...)
Dynamic.bin errors with the Gunrack
https://discordapp.com/channels/452035973786632194/494154208392511505/530853065335767040
please use the FNFAL Sounds, these fit similar with this weapon.
is the gunrack still corrupting the dynamic.bins?
Have had no issue
kutoakita\DayZPlus\Scripts\4_World/barricading_scripts\board_base.c(69): Overloaded function 'OnStoreLoad' not compatible
Pls need to be Fixed