RimWorld

RimWorld

Combat Training
Casualgamer Nov 11, 2019 @ 7:03am
Possible cause of conflict detected
[Combat Training] causes compatibility errors by overwriting BaseProjectileNeolithic in file D:\JEUX\RimWorld.v1.0.2408\Mods\1542761308\Defs\ThingDefs_Misc\Weapons\BaseTrainingWeapons.xml
Verse.Log:Warning(String, Boolean)
AllYourBase.XmlSharedBaseDetection:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

[Combat Training] causes compatibility errors by overwriting BaseBullet in file D:\JEUX\RimWorld.v1.0.2408\Mods\1542761308\Defs\ThingDefs_Misc\Weapons\BaseTrainingWeapons.xml
Verse.Log:Warning(String, Boolean)
AllYourBase.XmlSharedBaseDetection:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor_Patch1(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll_Patch1()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()


Source: https://github.com/RimWorld-CCL-Reborn/AllYourBase
Explanation: https://spdskatr.github.io/RWModdingResources/abstracts
Last edited by Casualgamer; Nov 11, 2019 @ 7:15am
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bohedo  [developer] Jan 17, 2020 @ 8:50am 
I'll look into this. I didn't think I was overwriting, just extending.
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