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There is a round-about way to get that setup to work. You can place a 5th vent inside the large blue hangar and call it "Outer Vent [AIRLOCK 'small']" to work as a sensor for the small airlock. When the hangar is pressurized the small airlock will act as a full exterior pressurized airlock (Like if a ship was landed on the planet). If the hangar is depressurized the small airlock will act as a normal airlock.
I would also setup a sensor to turn off the control light when you are in range (see my YouTube tutorial) because if the small outer door is not closed when you go to depressurize the large hangar it will suck air from the interior rooms.
I am working on a test setup to make sure it works 100%, and I may make a YouTube for you to check out.
There are some weird Keen bugs though when you have too many disconnected interior spaces, so I would make sure the green rooms are all connected together.
I have played around with doors open and doors closed and can't find a solution/work around.
It is part of the same bug I reported to Keen 5 months ago (happens in non-scripted worlds).
Here is the YouTube video I submitted to Keen: https://youtu.be/RgEM2WxWROU