Total War: SHOGUN 2

Total War: SHOGUN 2

Expanded Japan (97 new regions, 101 new factions, 22 playable factions)
Mod Compatibality
I would like to make a list of mods that work with this mod and make it an easy to read list
if you know of a mod that works please put it in the same format that i am making
List of mods i have tested that work with this mod
(WARNING: ANY MOD THAT CHANGES TURNS PER YEAR WILL NOT WORK)

1. Darth mod (also the mini darth mod) ,workshop version temporarly not working, launcher version is working though
2. Loan Sword Mod
3. recruitable generals mod
4. Ashikaga expand
Last edited by =AJSA= Giver of Will; Dec 13, 2013 @ 7:29pm
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Showing 1-15 of 72 comments
Quillbeatssword Nov 16, 2013 @ 11:05am 
Im using Darth mod and Ashikaga expand mods with this it all works but the ai dont expand rarely they will take a couple territories early game then they just sit idle, they dont even move there navys
that is a seperate issue that needs to be worked on
TShirt_Ninja Nov 25, 2013 @ 6:46am 
The issue that Quillbeatssword mentions is the reason I will not be playing this mod any more than the 3 hours I put into it. The AI is far too passive (with the singular exception of the major factions from vanilla), allowing me to steamroll very quickly even on very hard difficulty. Is there any workaround for this?
i agree AI is weak, that is why i am hoping we can get this mod to work with darth mod cause darth mod makes AI better,
Update, Steam version of Darthmod does not work for some reason , only the launcher version of darth mod works so i dont know if launcher version will work with this mod (steam darth mod would not work for me , i unsubscribed and verified game cache , deleted all other mods and re subscribed to darth mod on steam and it still did not work when i only used darth mod by itself)
Quillbeatssword Dec 2, 2013 @ 6:55pm 
Add a (Work in progress) tag next to darthmod
Bonf Dec 31, 2013 @ 12:32am 
Is it really cool?
The Idea is cool but its not really working cause of the very passive AI makes the game very un exciting but were working on it :)
Quillbeatssword Jan 16, 2014 @ 6:05am 
@Giver of Will I DID IT! finally i have a successful working version of qbs_expanded_DMS

Idk how to post mods on steam and im pretty sure this one is to big but im going to try and post it to TWC so keep an eye out now youll be able to enjoy the expanded mod with all the darthmod features!
holy crap on a cracker lol dude that is awsome let me know asap please
can you put the TWC link in this thread and ill re edit the oping thread to include it
Quillbeatssword Jan 16, 2014 @ 9:06am 
@Giver of Will As soon as i get it posted on twc i will
sweet lol thanks
Quillbeatssword Jan 17, 2014 @ 10:31am 
@Giver of Will also dude, i made 2 other mods, 1-adds faction specific katana ashigaru(kinda like loan sword mod but without the couple bugs and oda get them cheaper shimazu have stronger ones hattori can deploy like other units,) im working on making them part of the garrison forces your towns have also.

2-I created 2 custom generals that lvl up and have the talent tree of generals
Warlord-Yari,sword combo like yari ashigaru good stats not as beefy as yari hero though
and a Strategist-Firebomb throwing general with kisno training good damage but really weak melee, both work 100% just tweaking the requirments for balance still
sounds good, are they steam work shop or TWC? also are they compatible with Darth Mod or this mod ?
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