Counter-Strike 2

Counter-Strike 2

jb_arcade
azalty Jan 24, 2021 @ 10:42am
About 'CUtlRBTree overflow' crash error
Tested with b6, it actually slows down this crash error by a lot, but it can still happen if you spam games like csg.ario

sv_cheats 1;developer 1;dumpgamestringtable to show stringtable
when reaching 65 536 (aka 2^16 = 16 bits), it will cause an overflow and crash your game

Sources:
video link (13:42)
https://twitter.com/ZooL_Smith/status/1162123189960478720

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You should be safe if you don't spend too much time on this map. If your timelimit is greater than 20 mins, or you spam games on it, here's a solution that will work for every future map, and will fix this issue (or delay by at least a day - and btw you shouldn't let your server running for an ENTIRE day on a single map) :

Here is a fix if you are running a server with Sourcemod (compiled in 1.10)
https://github.com/rlevet/sm-stringpool-fix (I didn't made this fix, I only compiled it and created a github repo for it!)
Last edited by azalty; Jan 24, 2021 @ 10:45am