Counter-Strike 2

Counter-Strike 2

jb_arcade
Showing 1-5 of 5 entries
Update: May 2, 2020 @ 11:29am

b6 changelog

New
  • Add mode button to math which toggles between writing left to right and right to left
  • Decorated armory with a desk and chair
  • Added a glow effect to the p250 secret next to dodge course

Tweaks
  • Silence armory vent breaking noise

Bugs Fixed
  • Dodge course sometimes killed everybody when recalled
  • Change rendermode of parented sprites in csgario to fix player invisibility glitch
  • Move out grenade secret in surf a few pixels so that it can be picked up after Valve's weapon pickup changes
  • Easy colors was set to only do ladders
  • 9 of the weapons platforms in armory were slightly raised
  • Add DisableMotion to exojumps, parachutes, and helmet
  • Fix vscript error in timer
  • Silence vscript debug prints

Update: Jul 5, 2019 @ 6:34pm

b5 changelog

New
  • Created math minigame in spelling bee area for some quick maths
  • Csgario players now pick a sprite to personalize their look
  • Sprite choices: white, csgo, brainiac, steam, homer, bart, lisa, marge, maggie, itchy, scratchy, doge, thinking, pokeball, rainbow
  • Added breach charge, parachute, and exojump boots to armory for CTs to play around with
  • Added helmet, exojump boots and parachute hidden on map for rebellers to grab
  • Added a drone to a vent to deter visitors
  • Added a second stop button for dodge course that follows the platform
  • Added + and - timer buttons for spelling bee and math
  • Added grab secret
  • Added secret in disco to enable a super secret song
  • Added glock on top of itchy and scratch booth to make it simpler to get into armory

Tweaks
  • Poison and lightning secrets are now both pistols
  • Added color to spelling bee announcement at the end of each round
  • Hard colors now speeds up automatically over time
  • Added gap between colors commands to make it easier to tell when a command is repeated
  • Cells now auto-open
  • Added help text for four secrets: grab, compass, lightning, poison

Bugs Fixed
  • Removed eventlistener to try to fix CUtlRBTree overflow crashes
  • Easy Colors only had jump and crouch
  • Spectators and dead players could feed the player they were watching in csgario
  • 2nd and 3rd place times for surf were not being updated
  • Starting times of tapper were incorrect
  • Players could accidentally add a space before their word
  • Text color was only remembered if you pressed the button at the start of the round
  • Textures on the side of dodge course had zfighting with water
  • Players could stand in dodge course without taking damage if dodge course was started and then stopped
  • You could get stuck in tapper podiums if the game has ended and then you were randomized into a booth
  • Expanded teleport zone for ladders in colors so players leaping to the ladders don't fall off if the game is stopped

Update: Oct 2, 2018 @ 8:52am

===jb_arcade_b4===

New
-Added Dodge Course game
-Added a friendly character who chooses a random player and follows them around
-Added poison damage secret and new kill icon
-Added lightning damage secret and new kill icon
-Added CT-only secret to help them focus
-Added ladder in climb that leads up to catwalk
-HUD text added to explain all cell minigames
-Added recall button to strafe jump

Tweaks
-Made lunge secret easier to obtain and removed fall damage from obtaining it
-Tapper now divides players into 4, 3 or 2 teams depending on the greatest common denominator
-Tapper now displays the placement of each team in the score report at the end
-Players in jumprope not holding guns will now be translucent
-Rebalanced ice climb cell minigame: removed a jump and made 2 jumps easier
-Rebalanced water race cell minigame: made all the holes wider
-Rebalanced lasers cell minigame: added a few more lasers

Bugs Fixed
-Jump in colors wasn't freezing players in place on easy difficulty, causing them to fail unless they jumped at a precise time
-Fixed retaining low gravity if you survived to the end of the round holding the flight secret
-Fixed flight secret HUD text remaining on your screen after you drop it
-Fixed small section of floor you could stand on in medium and hard surf
-Fix open button and difficulty sign being blurry on low texture settings
-Custom kill icon damage will now be disabled when there are 1, 2 or 3 Ts left alive so self-damage is still dealt during LR
-Potential fix for the rare issue where a random player was being teleported instead of the teleportation secret holder

Update: Sep 3, 2018 @ 11:46am

===jb_arcade_b3===

New
-Add portals on catwalks so CTs do not have to use the portals on the ground floor.
-Add difficulty signs to strafe jump and surf.
-Selection of HUD text color is now saved between rounds.
-Spelling bee now plays a sound when the game is started.
-Add tooltip to flight secret to tell the player they can inspect their weapon to toggle it on/off.
-Add mp5sd to armory.
-New, crisper skybox image. Made by ph1l-dk.
-Add winner quantity buttons to decathlon and surf.
-Added launcher pad to entry hall.

Tweaks
-Lower colors difficulty. New round times are 4.5s, 4s, and 3.5s for easy, medium and hard. Before they were 3.5s, 2.5s, and 2s.
-Label portals with where they lead.
-Prevent cell vent from being noticably open or closed.
-Portal open buttons are now gray before the cells are opened to make it clear they cannot be pressed.
-Make last block on hard strafejump easier to see.
-Move climb portal teleportation target to prevent players from running forward into toxic water.
-Move awps down in armory so you don't have to jump to pick them up.
-Make flight secret move you faster to make it more useful. (Thanks for the idea, Tethys.)
-Make decathlon walls and gate thinner to make them less damage resistant.
-Teleport players to center of colors when colors is stopped during the ladder command.
-Add mipmaps for posters and spelling bee keyboards.
-Add cubemaps.

Bugs Fixed
-Fix players getting booted from csgar.io for no reason.
-Prevent massive lag when many players are standing on a donut by disabling collisions for donuts.
-Fix extra donuts spawning in climb.
-Fix start button texture looking terrible on low quality.
-Fix damage signs not resetting when round ends.
-Fix taking damage if you are right against spelling bee doors on the outside.
-Add solid brush under floor of csgar.io. On servers where you can fall through buttons you will no longer fall very far.
-Consolation prize for finishing cell minigame after all the prizes are gone is now teleported to you properly instead of falling by the stairs.
-Allow more strafing in colors for the run command.

Update: Aug 18, 2018 @ 6:17pm

===jb_arcade_b2===
-First public release.