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4 cartels added to Mexico
The Mexican Remnants
All nations should now have trainable divisions, but not all have forces deployed at the start
What I hope to have completed by the next update:
FLAGS!!!!! Photoshop has finally downloaded, so I'm going to spend most of my modding time on this until it is mostly/fully done
Starting forces for all/most nations
Leader names and portraits
New states
At least two more countries, plus the ones in Mexico. Likely more
All modded nations will have starting units
Fixed a state population (55 million is way different than 5 million!)
Add new states, shuffle around some borders
All nations will have flags (two currently don't)
Also, since this is supposed to be based in 2040 and a stagnation of technology was mentioned, will you be using the millenium dawn tech tree, or will you be making your own tech tree?
The tech will likely be the Mil. Dawn or similar due to the stagnation and with more "future" options later in the game.
New states. I've already started working on 'em, but it may take awhile. I'm stilling learning the ins and outs of state modding. I can do it, just some trial and error.
Borders will be shuffled around after the creation of new states. Some nations may gain or lose bits of territory. The map will not be as "uniform" and "clean" as it is now.
Populations in states will change. I'll be using popluation estimates for the time, but also tweak them, due to the fact this is alt history.
S. America will likely be decolonized, with all S. American nations being free of European rule.
Bring U.S Remnants holdings down to just Virgina and Maryland, get rid of Pacific holdings and such.
I might start messing with the ideologies. I'm going to be adding new ones at some point, just don't know when.
Some of you may want to know what was included in the last update. Well,
Three nations were added, Greater Cuba, the Dominican Republic (okay, those two were just changed a bit, not added), and Puerto Rico.
All nations now have staring units.