Ravenfield

Ravenfield

Crysland Remastered
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Coffie6062  [developer] Jul 31, 2018 @ 3:43am
Suggestions
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Showing 1-7 of 7 comments
A tall building with 3-4 floors, maybe a church or something.
Coffie6062  [developer] Aug 1, 2018 @ 12:40pm 
hmm, seems like something i could add, i dont really know in what place though. do you know what would be a good place?

Originally posted by xnadu27:
A tall building with 3-4 floors, maybe a church or something.
Originally posted by Coffie9410:
hmm, seems like something i could add, i dont really know in what place though. do you know what would be a good place?

Originally posted by xnadu27:
A tall building with 3-4 floors, maybe a church or something.

Not sure, haven’t played it that much (been busy modding another game), just for a few minutes. One thing that makes this map great is you can go in all the buildings, however I haven’t seen the AI do that, or go into the second floor and shoot out the window. I think this would really up thr map from great to legendary.

There is a map called Black Hawk Down 2, and the AI goes into every building on every floor and shoots out of the windows. It’s really immersive and makes me feel like I’m in a real conflict. I know you can’t do much regarding AI, but somehow making this kind of scenario happen on a smaller scale would be fantastic.
For the tall building, maybe where that center building is in the last screenshot. Across from the tower.
Faleap Aug 1, 2018 @ 6:36pm 
I'd agree with adding a few more tall buildings, so long as the AI uses the upper floors. An improvement that could be made is to downsize the spawning radius- I've seen bots spawn in the open miles away from their own spawn and instead next the the enemie's spawn. When you're getting close to a point every 10-15 sec you're surrounded again. The current state of things makes capturing points unreasonably hard.

That is, though, the only real problem I can find with this map. Easily one of the top 5 modded maps I've played on, mostly because the buildings are actual buildings and the cover is well-placed. Probably the best urban map on the workshop.
Coffie6062  [developer] Aug 1, 2018 @ 10:50pm 
Originally posted by Faleap:
I'd agree with adding a few more tall buildings, so long as the AI uses the upper floors. An improvement that could be made is to downsize the spawning radius- I've seen bots spawn in the open miles away from their own spawn and instead next the the enemie's spawn. When you're getting close to a point every 10-15 sec you're surrounded again. The current state of things makes capturing points unreasonably hard.

That is, though, the only real problem I can find with this map. Easily one of the top 5 modded maps I've played on, mostly because the buildings are actual buildings and the cover is well-placed. Probably the best urban map on the workshop.


o have made it so they have contested spawns, so if you are captureing they spawn somewhere else too make it easier. i find it easy myself, easier then in other maps and even vanilla mapp but i'll se whay i can do :D
Coffie6062  [developer] Aug 1, 2018 @ 10:54pm 
Originally posted by xnadu27:
Originally posted by Coffie9410:
hmm, seems like something i could add, i dont really know in what place though. do you know what would be a good place?

Not sure, haven’t played it that much (been busy modding another game), just for a few minutes. One thing that makes this map great is you can go in all the buildings, however I haven’t seen the AI do that, or go into the second floor and shoot out the window. I think this would really up thr map from great to legendary.

There is a map called Black Hawk Down 2, and the AI goes into every building on every floor and shoots out of the windows. It’s really immersive and makes me feel like I’m in a real conflict. I know you can’t do much regarding AI, but somehow making this kind of scenario happen on a smaller scale would be fantastic.

hmm yeah, i'll maybe try to make some taller buildings. though the AI does go into buildings already, even the upper floor. if you look in the screenshots of this item you can see a red peeking out of a second floor building. maybe its not as common but i cant do much about that.
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