Stellaris

Stellaris

Assimilated Planets
Kronos1612  [developer] Jul 28, 2018 @ 3:18pm
Suggestions for features in the future
You can post your ideas in this thread, i will check the suggestions here regularly.
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I have a fixed up version of the english localization file. Does that count as a suggestion? Ill be honest I was suprised at how few errors there were.
Last edited by Depraved Arachnophile; Jul 28, 2018 @ 5:16pm
Kronos1612  [developer] Jul 28, 2018 @ 5:25pm 
yes it does count as a suggestion, sorry this is my first mod and i'm german. I will be honored, if you can send me a corrected version of the localization file. :Gifting:
Originally posted by Kronos1612:
yes it does count as a suggestion, sorry this is my first mod and i'm german. I will be honored, if you can send me a corrected version of the localization file. :Gifting:
It may not be perfect but it does fix a good portion of the errors present. Ill get a dropbox thing set up.
EDIT: Here we go, its https://www.dropbox.com/s/h09uqnzv738e6zm/assim_l_english.yml?dl=0
Last edited by Depraved Arachnophile; Jul 29, 2018 @ 6:30pm
PAL Jan 17, 2020 @ 10:41am 
I would personally like to see a Assimilated Earth sorta like in Star Trek: First Contact for playthroughs where my Borg-inspired species managed to prevent humanity from gaining FTL technology and being the home of a ton of drones for the collective.

https://memory-alpha.fandom.com/wiki/Earth?file=Earth_assimilated.jpg
An origin to spawn on an assimilated world, but unable to make more (until you take the perk) or colonize any planets other than assimilated ones would be neat.

Additionally, assimilated habitats and ringworlds would be appreciated, maybe even a patch for gigastructural engineering that lets you assimilate a matrioshka brain or a birch world.
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