XCOM 2
[WOTC] Supreme Focus
Pierro Aug 11, 2019 @ 12:55am
simple chinese translation
[SupremeFocus X2AbilityTemplate]
LocFriendlyName="终极专注"
LocLongDescription="专注上限达到四阶段."
LocHelpText="专注上限增加到四阶段."
LocPromotionPopupText="<Bullet/> 专注等级 4: 撕裂伤害 +<Ability:FOCUS4RENDDAMAGE/>, 移动 +<Ability:FOCUS4MOBILITY/>, 闪避 +<Ability:FOCUS4DODGE/><br/>"

[UITacticalHUD_SoldierInfo]
FocusLevelLabel="专注等级"
FocusLevelDescriptions[0]=""
FocusLevelDescriptions[1]="撕裂伤害 +<Ability:FOCUS1RENDDAMAGE/>\n移动 +<Ability:FOCUS1MOBILITY/>\n闪避 +<Ability:FOCUS1DODGE/>"
FocusLevelDescriptions[2]="撕裂伤害 +<Ability:FOCUS2RENDDAMAGE/>\n移动 +<Ability:FOCUS2MOBILITY/>\n闪避 +<Ability:FOCUS2DODGE/>"
FocusLevelDescriptions[3]="撕裂伤害 +<Ability:FOCUS3RENDDAMAGE/>\n移动 +<Ability:FOCUS3MOBILITY/>\n闪避 +<Ability:FOCUS3DODGE/>"
FocusLevelDescriptions[4]="撕裂伤害 +<Ability:FOCUS4RENDDAMAGE/>\n移动 +<Ability:FOCUS4MOBILITY/>\n闪避 +<Ability:FOCUS4DODGE/>"
FocusLevelDescriptions[5]="撕裂伤害 +<Ability:FOCUS5RENDDAMAGE/>\n移动 +<Ability:FOCUS5MOBILITY/>\n闪避 +<Ability:FOCUS5DODGE/>"
FocusLevelDescriptions[6]="撕裂伤害 +<Ability:FOCUS6RENDDAMAGE/>\n移动 +<Ability:FOCUS6MOBILITY/>\n闪避 +<Ability:FOCUS6DODGE/>"
FocusLevelDescriptions[7]="撕裂伤害 +<Ability:FOCUS7RENDDAMAGE/>\n移动 +<Ability:FOCUS7MOBILITY/>\n闪避 +<Ability:FOCUS7DODGE/>"
FocusLevelDescriptions[8]="撕裂伤害 +<Ability:FOCUS8RENDDAMAGE/>\n移动 +<Ability:FOCUS8MOBILITY/>\n闪避 +<Ability:FOCUS8DODGE/>"
FocusLevelDescriptions[9]="撕裂伤害 +<Ability:FOCUS9RENDDAMAGE/>\n移动 +<Ability:FOCUS9MOBILITY/>\n闪避 +<Ability:FOCUS9DODGE/>"
FocusLevelDescriptions[10]="撕裂伤害 +<Ability:FOCUS10RENDDAMAGE/>\n移动 +<Ability:FOCUS10MOBILITY/>\n闪避 +<Ability:FOCUS10DODGE/>"

[TemplarFocus X2AbilityTemplate]
LocFriendlyName="专注"
LocLongDescription="在任务中获得专注,增加属性、伤害和能力效果。可以通过消耗专注来使用强大的能力."
LocPromotionPopupText="<Bullet/> 圣殿骑士开始任务的时候比其他士兵弱,但是有了高等级专注之后就会变得灰常强大。使用圣殿骑士最重要的是有效的管理专注,获得能力,并使用各个能力。<br/><Bullet/> 通过撕裂获得专注。<br/><Bullet/> 专注等级 1: 撕裂伤害 +<Ability:FOCUS1RENDDAMAGE/>, 移动 +<Ability:FOCUS1MOBILITY/>, 闪避 +<Ability:FOCUS1DODGE/><br/><Bullet/> 专注等级 2: 撕裂伤害 +<Ability:FOCUS2RENDDAMAGE/>, 移动 +<Ability:FOCUS2MOBILITY/>, 闪避 +<Ability:FOCUS2DODGE/><br/><Bullet/> 专注等级 3: 撕裂伤害 +<Ability:FOCUS3RENDDAMAGE/>, 移动 +<Ability:FOCUS3MOBILITY/>, 闪避 +<Ability:FOCUS3DODGE/><br/><Bullet/> 专注等级 4: 撕裂伤害 +<Ability:FOCUS4RENDDAMAGE/>, 移动 +<Ability:FOCUS4MOBILITY/>, 闪避 +<Ability:FOCUS4DODGE/>.<br/><Bullet/> 专注等级 5: 撕裂伤害 +<Ability:FOCUS5RENDDAMAGE/>, 移动 +<Ability:FOCUS5MOBILITY/>, 闪避 +<Ability:FOCUS5DODGE/>.<br/><Bullet/> 专注等级 6: 撕裂伤害 +<Ability:FOCUS6RENDDAMAGE/>, 移动 +<Ability:FOCUS6MOBILITY/>, 闪避 +<Ability:FOCUS6DODGE/>.<br/><Bullet/> 专注等级 7: 撕裂伤害 +<Ability:FOCUS7RENDDAMAGE/>, 移动 +<Ability:FOCUS7MOBILITY/>, 闪避 +<Ability:FOCUS7DODGE/>.<br/><Bullet/> 专注等级 8: 撕裂伤害 +<Ability:FOCUS8RENDDAMAGE/>, 移动 +<Ability:FOCUS8MOBILITY/>, 闪避 +<Ability:FOCUS8DODGE/>.<br/><Bullet/> 专注等级 9: 撕裂伤害 +<Ability:FOCUS9RENDDAMAGE/>, 移动 +<Ability:FOCUS9MOBILITY/>, 闪避 +<Ability:FOCUS9DODGE/>.<br/><Bullet/> 专注等级 10: 撕裂伤害 +<Ability:FOCUS10RENDDAMAGE/>, 移动 +<Ability:FOCUS10MOBILITY/>, 闪避 +<Ability:FOCUS10DODGE/>.<br/>"

[Scorch X2AbilityTemplate]
LocFriendlyName="灼烧"
LocLongDescription="灵能闪电击中的目标将产生余波效果,同时还会失去方向感,对瞄准和移动会受到巨大的惩罚。"
LocHelpText="灵能闪电击中的目标将产生余波效果,同时还会失去方向感,对目标和移动会受到巨大的惩罚。"
LocPromotionPopupText="<Bullet/> 混乱效果持续2回合<br/><Bullet/> 灼烧有 <Ability:SCORCH_DISORIENT_PERCENT_CHANCE/>% 几率使目标失去方向感。<br/><Bullet/> 对所有灵能闪电击中的目标产生效果。<br/>"