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The script does not work on two-cockpit vehicle when two players are sitting in the cockpits. One of the cockpits is designated as the main one. Vehicle can be controlled from the non-main cockpit.
replace line 100 with "var power = wheel.Power/100;", and wheels with waaaaay too much power should be fixed.
Good catch, patched in version 9.
It will increase the speed forward and backward, but wont steer left or right
The script does not drive wheels that are positioned sideways. It's for use in a rail mounted vehicle, so I don't care about steering.
I've placed the wheels on pistons for widening the profile, and when I try to turn the wheels would just move... oddly. They'd both point inwards as I try to steer right, and they'd start to flutter if I hold it for more than 4-5 seconds. If I try to steer left the wheels would just flutter like wings trying to flap.
Echoing Shadowstorm - Both wheels point inward and "flap" if I hold A to try and turn left. If I try to turn right with D they'll both either turn inward, or outward, seemingly choosing randomly, and sometimes rotating from inward to outward without releasing D.