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General:
- replaced the kick weapon with a better one -> left click: punch, right click: kick, reload: taunt
- added Red Light District classic map (WIP)
- added Death Row classic map (WIP)
- improved Ripper reload animations
Red Light District:
- updated porn cabins
- added rain effect details
Death Row:
- added a few new rooms near the starting area of the map
thanks glad you like it.
There are some coop mode bugs that are difficult to fix. I'll start looking into that sometime soon.
______
small update:
General:
- Melee: added uppercut attack animation, added equip animation
- Plasma Shotgun: improved animations, increased recoil
- Shotgun: increased recoil
- relocated and upsized jetpack fuel bar
E1L1
- replaced collisionless curtains with cloth physics in secret apartments.
E1L3
- added more details and props.
E1L5
- relocated the airship generator switch to a less confusing location
- spaceship door camera now stops automaticly
- added a remake of the first street section from Duke Nukem Time to Kill to Red Light District.
It is located the behind the collapsed building. Screenshot: https://imgur.com/a/koiJ8v2
- added proper lightswitches
- various smaller bugfixes: levels 1-3
- fixed third person model look poses
- fixed melee weapon blood UV map
- faster Assault Trooper projectiles
- fixed EDF spine bending issues
E1L1:
- fixed deathmatch map issues (only tested with local multiplayer so far)
- added corner wall destruction event (cinema)
- theater room improvements
E1L2:
- various texture fixes
- added emergency hatch button animation
- improved building demolition effects
- removed octababies in basement
E1L5:
- removed lava escape sequence on easy difficulty
- added some sniper ammo items across the map
- new weapon: golden Desert Eagle
- redesigned default pistol
- new pistol ammo model.
- Assault Troopers can now play their pain animation while moving
- added Eagle ammo items to all maps
E1L1:
- updated roofs area -> added skycar wreckage + secret
E1L3
- Doom secret now holds the golden Eagle
edit (2.16.21):
- further redesigned default pistol
- fixed background alien ships flying into the cinema building
edit (2.25.21):
- changed first assault trooper encounter
- shortened the intro cutscene
- fixed 3rd person pistol
- E1L1: some visual updates
edit (3.13.21):
Assault Trooper:
- faster movement
- animation updates
- added glowing eyes
edit (4.1.21):
Octabrain
- added ragdoll death and damage models
- improved animations
- behaviour improvements
Assault Trooper
- new dodge shoot animation
Pipebomb:
- fixed pipebomb detonator remaining on player model
- pipebomb material improvements
edit (4.12.21):
General:
- octabrain projectile adjustments
- pig: increased health (70 -> 100)
- improved pig gore effects
- additional pistol reload animation
E1L4:
- reduced number of enemies in certain places
- shrink section fan now rotates on normal difficulty.
- faster submarine sinking animation
hope they will turn that dn forever 2001 leaks into some more serious duk3 vr Action
Really enjoyed it ;)
I must to fix the problem on my mod.
Follow the video to check my problem.
https://steamcommunity.com/sharedfiles/filedetails/?id=2902679751