Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Serious Duke 3D
 This topic has been pinned, so it's probably important
Syndroid  [developer] Jan 26, 2021 @ 1:23pm
Updates / Changelog
Old changelogs can be found here:
https://steamcommunity.com/sharedfiles/filedetails/changelog/1290128538

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1.13.21

general
- more aggressive/active AI behaivor: Assault Tropper, Pigcop
- higher movement speed in most areas
- improved weapon animations: pistol, shotgun, ripper
- first person interaction animations: cardreader, toilet, mirror, tip
- added headshots for Assault Troopers
- fixed pistol aim down sight position

Hollywood Holocaust
- improved visuals: Duke Burger street, https://i.imgur.com/8DdDSch.jpeg fireescape
- better doors
- lowered the steelbeams in the beginning (some players had trouble seeing them)

Red Light District
- improved lighting: pornshop, stripclub https://i.imgur.com/oZBy5AT.jpeg
- removed Kleer pigs
- removed SS biomechs

Death Row
- improved lighting: prison interior
- improved Bombshell AI
- cell switch is now fully functional

Toxic Dump
- Octaboss: increased vulnerability duration, reduced health
- tried to make the octaboss trigger location easier to find
- Shrink section: added additional objects to jump up to the couch (many players had trouble finding the ladder)
- fixed an issue where flying troopers wouldn't spawn after picking up the second keycard.

The Abyss
- Alien Ship interior: ladder should now be easier to find
Last edited by Syndroid; Jan 26, 2021 @ 1:29pm
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Showing 1-11 of 11 comments
Syndroid  [developer] Jan 26, 2021 @ 1:28pm 
1.26.21

General:
- replaced the kick weapon with a better one -> left click: punch, right click: kick, reload: taunt
- added Red Light District classic map (WIP)
- added Death Row classic map (WIP)
- improved Ripper reload animations

Red Light District:
- updated porn cabins
- added rain effect details

Death Row:
- added a few new rooms near the starting area of the map
Last edited by Syndroid; Jan 26, 2021 @ 1:29pm
Michael Jan 26, 2021 @ 6:38pm 
Wow! I loved this mod, and I can't wait to try it again! My wife and I beat it a few months ago, and it was the most fun we had in VR (even with the issues in the final level in co-op). Thank you!
Syndroid  [developer] Jan 30, 2021 @ 11:50am 
@The Jade Helm
thanks glad you like it.
There are some coop mode bugs that are difficult to fix. I'll start looking into that sometime soon.

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small update:
1.30.21

General:
- Melee: added uppercut attack animation, added equip animation
- Plasma Shotgun: improved animations, increased recoil
- Shotgun: increased recoil
- relocated and upsized jetpack fuel bar

E1L1
- replaced collisionless curtains with cloth physics in secret apartments.

E1L3
- added more details and props.

E1L5
- relocated the airship generator switch to a less confusing location
- spaceship door camera now stops automaticly
Syndroid  [developer] Feb 4, 2021 @ 4:48am 
2.03.21

- added a remake of the first street section from Duke Nukem Time to Kill to Red Light District.
It is located the behind the collapsed building. Screenshot: https://imgur.com/a/koiJ8v2
- added proper lightswitches
- various smaller bugfixes: levels 1-3
Last edited by Syndroid; Feb 4, 2021 @ 4:51am
Syndroid  [developer] Feb 7, 2021 @ 2:54pm 
General:
- fixed third person model look poses
- fixed melee weapon blood UV map
- faster Assault Trooper projectiles
- fixed EDF spine bending issues

E1L1:
- fixed deathmatch map issues (only tested with local multiplayer so far)
- added corner wall destruction event (cinema)
- theater room improvements

E1L2:
- various texture fixes
- added emergency hatch button animation
- improved building demolition effects
- removed octababies in basement

E1L5:
- removed lava escape sequence on easy difficulty
- added some sniper ammo items across the map
Syndroid  [developer] Feb 17, 2021 @ 8:12am 
General:
- new weapon: golden Desert Eagle
- redesigned default pistol
- new pistol ammo model.
- Assault Troopers can now play their pain animation while moving
- added Eagle ammo items to all maps

E1L1:
- updated roofs area -> added skycar wreckage + secret

E1L3
- Doom secret now holds the golden Eagle


edit (2.16.21):
- further redesigned default pistol
- fixed background alien ships flying into the cinema building

edit (2.25.21):
- changed first assault trooper encounter
- shortened the intro cutscene
- fixed 3rd person pistol
- E1L1: some visual updates

edit (3.13.21):
Assault Trooper:
- faster movement
- animation updates
- added glowing eyes


edit (4.1.21):
Octabrain
- added ragdoll death and damage models
- improved animations
- behaviour improvements

Assault Trooper
- new dodge shoot animation

Pipebomb:
- fixed pipebomb detonator remaining on player model
- pipebomb material improvements



edit (4.12.21):
General:
- octabrain projectile adjustments
- pig: increased health (70 -> 100)
- improved pig gore effects
- additional pistol reload animation

E1L4:
- reduced number of enemies in certain places
- shrink section fan now rotates on normal difficulty.
- faster submarine sinking animation
Last edited by Syndroid; Apr 12, 2021 @ 4:50am
magroton May 29, 2022 @ 11:47pm 
https://youtu.be/oYhh0iDpdlU
hope they will turn that dn forever 2001 leaks into some more serious duk3 vr Action

Really enjoyed it ;)
Marshalkka May 30, 2022 @ 5:11am 
Several updates recently. Changelog?
Pickle Dec 16, 2022 @ 3:22pm 
I need a help.
I must to fix the problem on my mod.

Follow the video to check my problem.

https://steamcommunity.com/sharedfiles/filedetails/?id=2902679751
janno.allex6 Dec 26, 2022 @ 11:32am 
Great work! Hope we will see more of it!
Mcelfy May 11 @ 3:15am 
hi, any way we can access soundtrack of serious duke 3D? i think version of death row in this one sounds fire so i would like to listen to it if that's not an issue
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