Team Fortress 2

Team Fortress 2

Glasgow Grinner
Let's make a stats discussion
Because.
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Showing 1-15 of 91 comments
[+] On hit: Bleed for 5 seconds
[-] On miss: Stab yourself. Ye dunderhead.
[-] 33% base damage penalty

EDIT: Added damage penalty
Last edited by mr internet (fake); Apr 24, 2013 @ 3:02pm
Siren Apr 21, 2013 @ 3:30pm 
sounds resonable
SleepyRaccoon Apr 21, 2013 @ 4:53pm 
I like that idea. So if a scout decides to invade you, you can hit them and let the bleed damage deal with them. I also like the Boston Basher idea. Since the demo is drunk he is likely to stab himself with sharp objects. Also, you should be able to extra jump, because the bleed damage will propel you. Great idea, and I hope the item and stats get added to the game.
LTS mr pibb Apr 21, 2013 @ 5:55pm 
On Hit: Bleed for 2 seconds
-20 Walk Speed on victim
On Miss: Kill yourself. Drunk idiot.
+50 Damage
+20 Walk Speed
Unable to gain health (Healing, dispesers, or heath kits.)
Last edited by LTS mr pibb; Apr 26, 2013 @ 6:02am
Loneliest Gamer Apr 22, 2013 @ 12:53am 
On Hit: Bleed for 5 seconds.
On Miss: Knock yourself with the butt of the knife.
How'd you even miss yourself?
On hit on the back of a Spy: Get an insult from him for failing a backstab.
Fortuna Apr 22, 2013 @ 7:27am 
+Backstab
+Impossible change to primary when equip this weapon
+15% walk speed
-50% Life
--no can regenerate life
-70% damage with explosive and fire
Kierany Apr 22, 2013 @ 12:48pm 
A backstabbing demoman? I like the idea.
[+] Can backstab.
[-] 50% less damage
[-] On miss: Bleed for 5 seconds
Stickyjumper+This=OP much?
+ 100% critical chance while explosive jumping
- no random critical hits

dont tell me its not the best stat suggestion ever :)
demo needs a market gardner
Last edited by Livind' la vida loca; Apr 22, 2013 @ 1:28pm
Grimtooth Apr 22, 2013 @ 1:37pm 
[+] On Hit Deals Damage Equal to Your Current Health
[+] On Hit Heal 10%
[-] On Miss -50% health because you are smart enough not to kill yourself
but still drunk enough to stab yourself
Last edited by Grimtooth; Apr 22, 2013 @ 1:39pm
PABLO GAMING Apr 22, 2013 @ 1:55pm 
+100% Critical chance while explosive jumping
+On Kill: Decapitate Victim (just for asthetics)
-On Miss: Bleed for 3 seconds
-No random criticals

May need some balance changes
Dozo Apr 22, 2013 @ 2:43pm 
+50 swing rate
+25 movement speed on wearer
On Kill: Heal 20% health
-20 damage penalty
On Miss: Marked for death for 2 seconds
girr Apr 22, 2013 @ 3:06pm 
i thank the taunt should be the CABER'S taunt
Oh, great another discussion on OP community stats.
STOP DYING AT ME Apr 22, 2013 @ 3:37pm 
I like adding a backstab.

+Backstab
+Walking speed
+Health
-Like, 70% health
Crits are insta kill
No RANDOM crits
Shorter melee distance
Cannot switch weapons
Cannot be healed


And the taunt should be the Ullapool Caber with differemt words
THE END
Last edited by STOP DYING AT ME; Apr 22, 2013 @ 3:39pm
Mr. Brightside Apr 22, 2013 @ 3:52pm 
+25% faster swing speed
+Bleed damage
+15 Health
-50% Melee range
-Reduced charge duration

Demo should not backstab. That takes away one of the things that makes a spy unique. Also, I almost thught this was a spy knife lol.
Last edited by Mr. Brightside; Apr 22, 2013 @ 4:01pm
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