Don't Starve Together

Don't Starve Together

[DST] Legion
仙里仙气 Jun 16, 2023 @ 7:48am
饥荒更新前还好好的,更新后洞穴就打不开了,人还在洞穴里进不去游戏,但是在地上的好友一切正常,下面是日志,不确定是不是棱镜的问题但日志中出现了workshop-1392778117
[00:00:46]: Telling Client our new session identifier: B92C151CDB14B684
[00:00:46]: Check for write access: TRUE
[00:00:46]: Check for read access: TRUE
[00:00:46]: Available disk space for save files: 81125 MB
[00:00:46]: ModIndex: Load sequence finished successfully.
[00:00:46]: Reset() returning
[00:00:46]: link >> success
[00:00:46]: [Shard] Connection to master failed. Waiting to reconnect...
[00:00:47]: Validating portal[8] <-> 1[8] (inactive)
[00:00:47]: Validating portal[6] <-> 1[6] (inactive)
[00:00:47]: Validating portal[1] <-> 1[1] (inactive)
[00:00:47]: Validating portal[10] <-> 1[10] (inactive)
[00:00:47]: Validating portal[2] <-> 1[2] (inactive)
[00:00:47]: Validating portal[3] <-> 1[3] (inactive)
[00:00:47]: Validating portal[5] <-> 1[5] (inactive)
[00:00:47]: Validating portal[4] <-> 1[4] (inactive)
[00:00:47]: Validating portal[9] <-> 1[9] (inactive)
[00:00:47]: Validating portal[7] <-> 1[7] (inactive)
[00:00:51]: About to start a shard with these settings:
[00:00:51]: ShardName: Caves
[00:00:51]: ShardID: 10010
[00:00:51]: ShardRole: SECONDARY
[00:00:51]: MasterHost: 127.0.0.1
[00:00:51]: MasterBind: (null)
[00:00:51]: MasterPort: 10888
[00:00:51]: [Shard] Connecting to master...
[00:00:51]: [Shard] Sending secondary shard information to master...
[00:00:51]: Received MasterInfoPacket row 447528457cfabac4f57ffc2d48792f1e region ap-southeast-1
[00:00:51]: Obtaining secondary shard IP from ap-southeast-1 lobby
[00:00:52]: [Shard] secondary shard is now ready!
[00:00:52]: World 1 is now connected
[00:00:52]: [SyncWorldSettings] Sending ResyncWorldSettings.
[00:00:52]: Validating portal[8] <-> 1[8] (active)
[00:00:52]: Validating portal[6] <-> 1[6] (active)
[00:00:52]: Validating portal[1] <-> 1[1] (active)
[00:00:52]: Validating portal[10] <-> 1[10] (active)
[00:00:52]: Validating portal[2] <-> 1[2] (active)
[00:00:52]: Validating portal[3] <-> 1[3] (active)
[00:00:52]: Validating portal[5] <-> 1[5] (active)
[00:00:52]: Validating portal[4] <-> 1[4] (active)
[00:00:52]: Validating portal[9] <-> 1[9] (active)
[00:00:52]: Validating portal[7] <-> 1[7] (active)
[00:00:52]: [SyncWorldSettings] recieved world settings from master shard. true
[00:00:52]: [SyncWorldSettings] applying temperaturedamage = default from master shard.
[00:00:52]: [SyncWorldSettings] applying spawnmode = fixed from master shard.
[00:00:52]: [SyncWorldSettings] applying lessdamagetaken = none from master shard.
[00:00:52]: [SyncWorldSettings] applying ghostenabled = always from master shard.
[00:00:52]: [SyncWorldSettings] applying shadowcreatures = default from master shard.
[00:00:52]: [SyncWorldSettings] applying resettime = none from master shard.
[00:00:52]: [SyncWorldSettings] applying krampus = default from master shard.
[00:00:52]: [SyncWorldSettings] applying ghostsanitydrain = none from master shard.
[00:00:52]: [SyncWorldSettings] applying healthpenalty = always from master shard.
[00:00:52]: [SyncWorldSettings] applying dropeverythingondespawn = default from master shard.
[00:00:52]: [SyncWorldSettings] applying darkness = default from master shard.
[00:00:52]: [SyncWorldSettings] applying portalresurection = always from master shard.
[00:00:52]: component hauntable already exists on entity 103662 - multiplayer_portal! scripts/prefabs/multiplayer_portal.lua:47 in (upvalue) OnGetPortalRez (Lua) <45-54>
[00:00:52]: [SyncWorldSettings] applying brightmarecreatures = default from master shard.
[00:00:52]: [SyncWorldSettings] applying hunger = default from master shard.
[00:00:52]: [SyncWorldSettings] applying basicresource_regrowth = always from master shard.
[00:00:52]: [SyncWorldSettings] recieved world settings from master shard. true
[00:00:52]: [SyncWorldSettings] applying temperaturedamage = default from master shard.
[00:00:52]: [SyncWorldSettings] applying spawnmode = fixed from master shard.
[00:00:52]: [SyncWorldSettings] applying lessdamagetaken = none from master shard.
[00:00:52]: [SyncWorldSettings] applying ghostenabled = always from master shard.
[00:00:52]: [SyncWorldSettings] applying shadowcreatures = default from master shard.
[00:00:52]: [SyncWorldSettings] applying resettime = none from master shard.
[00:00:52]: [SyncWorldSettings] applying krampus = default from master shard.
[00:00:52]: [SyncWorldSettings] applying ghostsanitydrain = none from master shard.
[00:00:52]: [SyncWorldSettings] applying healthpenalty = always from master shard.
[00:00:52]: [SyncWorldSettings] applying dropeverythingondespawn = default from master shard.
[00:00:52]: [SyncWorldSettings] applying darkness = default from master shard.
[00:00:52]: [SyncWorldSettings] applying portalresurection = always from master shard.
[00:00:52]: component hauntable already exists on entity 103662 - multiplayer_portal! scripts/prefabs/multiplayer_portal.lua:47 in (upvalue) OnGetPortalRez (Lua) <45-54>
[00:00:52]: [SyncWorldSettings] applying brightmarecreatures = default from master shard.
[00:00:52]: [SyncWorldSettings] applying hunger = default from master shard.
[00:00:52]: [SyncWorldSettings] applying basicresource_regrowth = always from master shard.
[00:00:52]: [string "scripts/prefabs/pond.lua"]:362: attempt to index field 'workable' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/pond.lua:362 in (upvalue) SetBackToNormal_Cave (Lua) <357-370>
inst = 103603 - pond_cave (valid:true)
scripts/prefabs/pond.lua:431 in (field) onstopisrainingfn (Lua) <428-433>
inst = 103603 - pond_cave (valid:true)
scripts/components/acidlevel.lua:125 in (field) ? (Lua) <113-128>
self =
DoAcidRainRotOnAllItems = function - scripts/components/acidlevel.lua:17
current = 0
inst = 103603 - pond_cave (valid:true)
max = 100
onstopisrainingfn = function - scripts/prefabs/pond.lua:428
onstopisacidrainingfn = function - scripts/prefabs/pond.lua:421
DoAcidRainDamageOnEquipped = function - scripts/components/acidlevel.lua:1
israining = false
scripts/components/worldstate.lua:32 in (upvalue) SetVariable (Lua) <24-48>
var = israining
val = false
togglename = rain
watchers = table: 0xa0fc6f0
k = 103603 - pond_cave (valid:true)
v = table: 0x291fb7b0
i = 1
fn = table: 0x291fb7e0
scripts/components/worldstate.lua:152 in (local) fn (Lua) <150-155>
src = 100030 - world (valid:true)
preciptype = none
scripts/entityscript.lua:1152 in (method) PushEvent (Lua) <1139-1166>
self (valid:true) =
GUID = 100030
tile_id_conversion_map = table: 0x1a363820
inlimbo = false
Pathfinder = Pathfinder (0x18b0c280)
worldstatewatching = table: 0x10131250
worldprefab = cave
spawnwaveyjones = function - scripts/components/shadowhandspawner.lua:274
ismastershard = false
CreateTilePhysics = function - scripts/prefabs/world.lua:339
OnRemoveEntity = function - scripts/prefabs/world.lua:328
pendingtasks = table: 0xcd3df40
GetPocketDimensionContainer = function - scripts/prefabs/world.lua:362
state = table: 0x1a389750
spawntime = 0
SetPocketDimensionContainer = function - scripts/prefabs/world.lua:358
shard = 100035 - shard_network (valid:true)
net = 100034 - cave_network (valid:true)
meta = table: 0xc799c60
hideminimap = false
minimap = 100031 - minimap (valid:true)
reservewaveyjonestarget = function - scripts/components/shadowhandspawner.lua:264
worldmapexplorer = 100033 - worldmapexplorer (valid:true)
PocketDimensionContainers = table: 0x1152e510
generated = table: 0x1b775930
event_listening = table: 0x16202f50
checkwaveyjonestarget = function - scripts/components/shadowhandspawner.lua:258
PostInit = function - scripts/prefabs/world.lua:306
lower_components_shadow = table: 0x18494790
Transform = Transform (0xe6cdd10)
spacetimestormwindowovertask = PERIODIC 100030: 0.000000
entity = Entity (0x1e485ab0)
OnPreLoad = function - ../mods/workshop-1392778117/scripts/apublicsupporter.lua:2541
prefab = world
updatecomponents = table: 0x1f8cd230
GroundCreep = GroundCreep (0xa150550)
OnSave = function - ../mods/workshop-1392778117/scripts/apublicsupporter.lua:2532
task_l_cc = PERIODIC 100030: 1440.000000
persists = false
initGhbTask = PERIODIC 100030: 0.033333
removewaveyjonestarget = function - scripts/components/shadowhandspawner.lua:268
event_listeners = table: 0x1779d940
actioncomponents = table: 0x1e03c3c0
tile_physics_init = function - scripts/prefabs/cave.lua:209
ismastersim = true
Map = Map (0xaa8b990)
name = 世界
replica = table: 0x17bc3560
topology = table: 0x154b6a90
components = table: 0x1e008370
SoundEmitter = SoundEmitter (0x1b95e7a0)
event = precipitationchanged
data = none
listeners = table: 0xca23670
tocall = table: 0x3b0e2aa0
i = 1
fn = function - scripts/components/worldstate.lua:150
scripts/components/caveweather.lua:453 in (local) fn (Lua) <453-453>
scripts/entityscript.lua:1152 in (method) PushEvent (Lua) <1139-1166>
self (valid:true) =
GUID = 100034
inlimbo = false
actionreplica = table: 0x1
[00:00:52]: [string "scripts/prefabs/pond.lua"]:362: attempt to index field 'workable' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/pond.lua:362 in (upvalue) SetBackToNormal_Cave (Lua) <357-370>
scripts/prefabs/pond.lua:431 in (field) onstopisrainingfn (Lua) <428-433>
scripts/components/acidlevel.lua:125 in (field) ? (Lua) <113-128>
scripts/components/worldstate.lua:32 in (upvalue) SetVariable (Lua) <24-48>
scripts/components/worldstate.lua:152 in (local) fn (Lua) <150-155>
scripts/entityscript.lua:1152 in (method) PushEvent (Lua) <1139-1166>
scripts/components/caveweather.lua:453 in (local) fn (Lua) <453-453>
scripts/entityscript.lua:1152 in (method) PushEvent (Lua) <1139-1166>
scripts/mainfunctions.lua:529 in () ? (Lua) <526-531>
Last edited by 仙里仙气; Jun 16, 2023 @ 7:51am
< >
Showing 1-1 of 1 comments
Asuka May 6 @ 2:46am 
有解决么兄弟?我现在开棱镜也是这一个问题 人在洞穴但是崩溃进不去
< >
Showing 1-1 of 1 comments
Per page: 1530 50