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Wizard is just one class in dnd. There are other classes.
They are designed to be super powerful, and in the early game where the difference between your army and your enemy isn't that large, they are the deciding factor; Just like using a general with 5 shock pips to defend a hill on the other side of a river (7 pip effective). Later in the game when you get good generals they become less devastating, but never stop being a threat, as is their purpose.
The devs make all those gigantic (and railroady) mission trees which give out claims and buffs like candy, invent new mechanics you can exploit and many OP options like war wizards, necromancy, ect. you can minmax.
The AI can't do any of that. And to "balance" that out some nations are made completely OP like the Command so that you have something to fight which poses a challenge. You have this conquerer popup for the same reason. The AI can't keep up with a minmaxer who exploits all OP options Anbennar gives you.
But if you want to play normally and not cheese the hell out of the game? Then you are out of luck and the nearest designated end boss AI empire will eat you. The mod is not made for you.