Europa Universalis IV

Europa Universalis IV

Anbennar: A Fantasy Total Conversion
Julien Sep 5, 2021 @ 12:39pm
[BUG] Recurring graphics-related crashes
Here are the 5 latest crashes I've had while playing this early afternoon. The backtraces are not exactly the same but quite similar. It seems related to displaying the map. When the game works "fine" I also have many small graphical glitches, which makes this explaination even more likely. And then when it crashes it also makes my X server crash (but the music keeps playing), which is yet another indication that it seems to be graphics-related. Because it's worse than a CTD and can't be cleanly caught by the OS, note that I don't know for sure whether the moment the SIGABRT is raised is also the moment the bug appears. But the fact that it's a SIGABRT (not a SIGTERM or SIGKILL) would suggest it is.

So here it is, I'm going to paste the exception.txt files in the messages below:
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Showing 1-4 of 4 comments
Julien Sep 5, 2021 @ 12:41pm 
Application: EUIV Version: EU4 v1.31.5.2 Majapahit.f3f49a059a Date/Time: 2021-09-05 12:00:57 Caught signal 6 (SIGABRT) Original Stack Trace: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x141) [0x7fb42cf0cce1] /lib/x86_64-linux-gnu/libc.so.6(abort+0x123) [0x7fb42cef6537] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x122fb1) [0x7fb429177fb1] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0xe55e65) [0x7fb429eaae65] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x151008) [0x7fb4291a6008] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x3ceb09) [0x7fb429423b09] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x3cee48) [0x7fb429423e48] ./eu4(_ZN14CPdxMeshObject23RenderBucketsShadowPassEP9CGraphicsRP21GfxDeferredContextGFXRKN5Eigen6MatrixIfLi4ELi4ELi0ELi4ELi4EEEPK7CCamerai+0x430) [0x1f93e7a] ./eu4(_ZN16CEU3GraphicalMap13RenderShadowsEP21GfxDeferredContextGFXRK10CEU3CameraP19CWrapWorldShadowMap+0x159) [0x1b27ac7] ./eu4(_ZN16CEU3GraphicalMap6RenderEP21GfxDeferredContextGFXRK10CEU3Camerafb+0x21a) [0x1b27d90] ./eu4(_ZN12CInGameIdler6RenderEv+0x319) [0x13b8475] ./eu4(_ZN12CInGameIdler4IdleEb+0x20f4) [0x13c2a54] ./eu4(_ZN12CApplication14UpdateOneFrameEb+0x12d) [0x1eb1ff5] ./eu4(_ZN12CApplication3RunEv+0x27) [0x1eb24b7] ./eu4(main+0x1c6b) [0x14037fe] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xea) [0x7fb42cef7d0a] ./eu4(_start+0x2a) [0xd06e0a] Demangled Stack Trace: /lib/x86_64-linux-gnu/libc.so.6 ( gsignal + 0x141 ) [0x7fb42cf0cce1] /lib/x86_64-linux-gnu/libc.so.6 ( abort + 0x123 ) [0x7fb42cef6537] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x122fb1) [0x7fb429177fb1] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0xe55e65) [0x7fb429eaae65] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x151008) [0x7fb4291a6008] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x3ceb09) [0x7fb429423b09] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x3cee48) [0x7fb429423e48] ./eu4 ( CPdxMeshObject::RenderBucketsShadowPass(CGraphics*, GfxDeferredContextGFX*&, Eigen::Matrix<float, 4, 4, 0, 4, 4> const&, CCamera const*, int) + 0x430 ) [0x1f93e7a] ./eu4 ( CEU3GraphicalMap::RenderShadows(GfxDeferredContextGFX*, CEU3Camera const&, CWrapWorldShadowMap*) + 0x159 ) [0x1b27ac7] ./eu4 ( CEU3GraphicalMap::Render(GfxDeferredContextGFX*, CEU3Camera const&, float, bool) + 0x21a ) [0x1b27d90] ./eu4 ( CInGameIdler::Render() + 0x319 ) [0x13b8475] ./eu4 ( CInGameIdler::Idle(bool) + 0x20f4) [0x13c2a54] ./eu4 ( CApplication::UpdateOneFrame(bool) + 0x12d ) [0x1eb1ff5] ./eu4 ( CApplication::Run() + 0x27 ) [0x1eb24b7] ./eu4 ( main + 0x1c6b) [0x14037fe] /lib/x86_64-linux-gnu/libc.so.6 ( __libc_start_main + 0xea ) [0x7fb42cef7d0a] ./eu4 ( _start + 0x2a ) [0xd06e0a]
Julien Sep 5, 2021 @ 12:41pm 
Application: EUIV Version: EU4 v1.31.5.2 Majapahit.f3f49a059a Date/Time: 2021-09-05 12:30:58 Caught signal 6 (SIGABRT) Original Stack Trace: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x141) [0x7ff14b681ce1] /lib/x86_64-linux-gnu/libc.so.6(abort+0x123) [0x7ff14b66b537] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x122fb1) [0x7ff1478ecfb1] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0xe55e65) [0x7ff14861fe65] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x151008) [0x7ff14791b008] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x3ceb09) [0x7ff147b98b09] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x3cef71) [0x7ff147b98f71] ./eu4(_ZN18CPdxMapBorderLayer11DrawBordersEP21GfxDeferredContextGFXPK10CEU3CameraR18SBorderDrawInfoSet6CArrayIiEiifP19CWrapWorldShadowMapc+0x87e) [0x1d20b60] ./eu4(_ZN18CPdxMapBorderLayer8DrawFullEP21GfxDeferredContextGFXPK10CEU3CamerafP19CWrapWorldShadowMapc+0xa6) [0x1d20250] ./eu4(_ZN7CPdxMap6RenderEP21GfxDeferredContextGFXPK10CEU3CamerafffP19CWrapWorldShadowMapb+0x304) [0x1d1db22] ./eu4(_ZN16CEU3GraphicalMap6RenderEP21GfxDeferredContextGFXRK10CEU3Camerafb+0x267) [0x1b27ddd] ./eu4(_ZN12CInGameIdler6RenderEv+0x319) [0x13b8475] ./eu4(_ZN12CInGameIdler4IdleEb+0x20f4) [0x13c2a54] ./eu4(_ZN12CApplication14UpdateOneFrameEb+0x12d) [0x1eb1ff5] ./eu4(_ZN12CApplication3RunEv+0x27) [0x1eb24b7] ./eu4(main+0x1c6b) [0x14037fe] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xea) [0x7ff14b66cd0a] ./eu4(_start+0x2a) [0xd06e0a] Demangled Stack Trace: /lib/x86_64-linux-gnu/libc.so.6 ( gsignal + 0x141 ) [0x7ff14b681ce1] /lib/x86_64-linux-gnu/libc.so.6 ( abort + 0x123 ) [0x7ff14b66b537] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x122fb1) [0x7ff1478ecfb1] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0xe55e65) [0x7ff14861fe65] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x151008) [0x7ff14791b008] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x3ceb09) [0x7ff147b98b09] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x3cef71) [0x7ff147b98f71] ./eu4 ( CPdxMapBorderLayer::DrawBorders(GfxDeferredContextGFX*, CEU3Camera const*, SBorderDrawInfoSet&, CArray<int>, int, int, float, CWrapWorldShadowMap*, char) + 0x87e ) [0x1d20b60] ./eu4 ( CPdxMapBorderLayer::DrawFull(GfxDeferredContextGFX*, CEU3Camera const*, float, CWrapWorldShadowMap*, char) + 0xa6 ) [0x1d20250] ./eu4 ( CPdxMap::Render(GfxDeferredContextGFX*, CEU3Camera const*, float, float, float, CWrapWorldShadowMap*, bool) + 0x304 ) [0x1d1db22] ./eu4 ( CEU3GraphicalMap::Render(GfxDeferredContextGFX*, CEU3Camera const&, float, bool) + 0x267 ) [0x1b27ddd] ./eu4 ( CInGameIdler::Render() + 0x319 ) [0x13b8475] ./eu4 ( CInGameIdler::Idle(bool) + 0x20f4) [0x13c2a54] ./eu4 ( CApplication::UpdateOneFrame(bool) + 0x12d ) [0x1eb1ff5] ./eu4 ( CApplication::Run() + 0x27 ) [0x1eb24b7] ./eu4 ( main + 0x1c6b) [0x14037fe] /lib/x86_64-linux-gnu/libc.so.6 ( __libc_start_main + 0xea ) [0x7ff14b66cd0a] ./eu4 ( _start + 0x2a ) [0xd06e0a]

Application: EUIV Version: EU4 v1.31.5.2 Majapahit.f3f49a059a Date/Time: 2021-09-05 14:03:36 Caught signal 6 (SIGABRT) Original Stack Trace: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x141) [0x7f85d3be2ce1] /lib/x86_64-linux-gnu/libc.so.6(abort+0x123) [0x7f85d3bcc537] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x122fb1) [0x7f85cfe4dfb1] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0xe55e65) [0x7f85d0b80e65] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x151008) [0x7f85cfe7c008] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x3ceb09) [0x7f85d00f9b09] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x3cee48) [0x7f85d00f9e48] ./eu4(_ZN14CPdxMeshObject23RenderBucketsShadowPassEP9CGraphicsRP21GfxDeferredContextGFXRKN5Eigen6MatrixIfLi4ELi4ELi0ELi4ELi4EEEPK7CCamerai+0x430) [0x1f93e7a] ./eu4(_ZN16CEU3GraphicalMap13RenderShadowsEP21GfxDeferredContextGFXRK10CEU3CameraP19CWrapWorldShadowMap+0x159) [0x1b27ac7] ./eu4(_ZN16CEU3GraphicalMap6RenderEP21GfxDeferredContextGFXRK10CEU3Camerafb+0x21a) [0x1b27d90] ./eu4(_ZN12CInGameIdler6RenderEv+0x319) [0x13b8475] ./eu4(_ZN12CInGameIdler4IdleEb+0x20f4) [0x13c2a54] ./eu4(_ZN12CApplication14UpdateOneFrameEb+0x12d) [0x1eb1ff5] ./eu4(_ZN12CApplication3RunEv+0x27) [0x1eb24b7] ./eu4(main+0x1c6b) [0x14037fe] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xea) [0x7f85d3bcdd0a] ./eu4(_start+0x2a) [0xd06e0a] Demangled Stack Trace: /lib/x86_64-linux-gnu/libc.so.6 ( gsignal + 0x141 ) [0x7f85d3be2ce1] /lib/x86_64-linux-gnu/libc.so.6 ( abort + 0x123 ) [0x7f85d3bcc537] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x122fb1) [0x7f85cfe4dfb1] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0xe55e65) [0x7f85d0b80e65] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x151008) [0x7f85cfe7c008] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x3ceb09) [0x7f85d00f9b09] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x3cee48) [0x7f85d00f9e48] ./eu4 ( CPdxMeshObject::RenderBucketsShadowPass(CGraphics*, GfxDeferredContextGFX*&, Eigen::Matrix<float, 4, 4, 0, 4, 4> const&, CCamera const*, int) + 0x430 ) [0x1f93e7a] ./eu4 ( CEU3GraphicalMap::RenderShadows(GfxDeferredContextGFX*, CEU3Camera const&, CWrapWorldShadowMap*) + 0x159 ) [0x1b27ac7] ./eu4 ( CEU3GraphicalMap::Render(GfxDeferredContextGFX*, CEU3Camera const&, float, bool) + 0x21a ) [0x1b27d90] ./eu4 ( CInGameIdler::Render() + 0x319 ) [0x13b8475] ./eu4 ( CInGameIdler::Idle(bool) + 0x20f4) [0x13c2a54] ./eu4 ( CApplication::UpdateOneFrame(bool) + 0x12d ) [0x1eb1ff5] ./eu4 ( CApplication::Run() + 0x27 ) [0x1eb24b7] ./eu4 ( main + 0x1c6b) [0x14037fe] /lib/x86_64-linux-gnu/libc.so.6 ( __libc_start_main + 0xea ) [0x7f85d3bcdd0a] ./eu4 ( _start + 0x2a ) [0xd06e0a]

Application: EUIV Version: EU4 v1.31.5.2 Majapahit.f3f49a059a Date/Time: 2021-09-05 14:41:53 Caught signal 6 (SIGABRT) Original Stack Trace: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x141) [0x7fd9c8f92ce1] /lib/x86_64-linux-gnu/libc.so.6(abort+0x123) [0x7fd9c8f7c537] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x122fb1) [0x7fd9c51fdfb1] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0xe55e65) [0x7fd9c5f30e65] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x151008) [0x7fd9c522c008] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x3ceb09) [0x7fd9c54a9b09] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x3cee48) [0x7fd9c54a9e48] ./eu4(_ZN14CPdxMeshObject13RenderBucketsEP9CGraphicsP21GfxDeferredContextGFXPK7CCameraibb+0x5b7) [0x1f939c5] ./eu4(_ZN7CPdxMap16RenderRefractionEPK10CEU3CameraP19CWrapWorldShadowMap+0x4bf) [0x1d1d793] ./eu4(_ZN16CEU3GraphicalMap9PreRenderERK10CEU3CameraRbS3_S3_S3_S3_+0x7f) [0x1b27581] ./eu4(_ZN12CInGameIdler6RenderEv+0x2d8) [0x13b8434] ./eu4(_ZN12CInGameIdler4IdleEb+0x20f4) [0x13c2a54] ./eu4(_ZN12CApplication14UpdateOneFrameEb+0x12d) [0x1eb1ff5] ./eu4(_ZN12CApplication3RunEv+0x27) [0x1eb24b7] ./eu4(main+0x1c6b) [0x14037fe] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xea) [0x7fd9c8f7dd0a] ./eu4(_start+0x2a) [0xd06e0a] Demangled Stack Trace: /lib/x86_64-linux-gnu/libc.so.6 ( gsignal + 0x141 ) [0x7fd9c8f92ce1] /lib/x86_64-linux-gnu/libc.so.6 ( abort + 0x123 ) [0x7fd9c8f7c537] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x122fb1) [0x7fd9c51fdfb1] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0xe55e65) [0x7fd9c5f30e65] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x151008) [0x7fd9c522c008] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x3ceb09) [0x7fd9c54a9b09] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x3cee48) [0x7fd9c54a9e48] ./eu4 ( CPdxMeshObject::RenderBuckets(CGraphics*, GfxDeferredContextGFX*, CCamera const*, int, bool, bool) + 0x5b7 ) [0x1f939c5] ./eu4 ( CPdxMap::RenderRefraction(CEU3Camera const*, CWrapWorldShadowMap*) + 0x4bf ) [0x1d1d793] ./eu4 ( CEU3GraphicalMap::PreRender(CEU3Camera const&, bool&, bool&, bool&, bool&, bool&) + 0x7f ) [0x1b27581] ./eu4 ( CInGameIdler::Render() + 0x2d8 ) [0x13b8434] ./eu4 ( CInGameIdler::Idle(bool) + 0x20f4) [0x13c2a54] ./eu4 ( CApplication::UpdateOneFrame(bool) + 0x12d ) [0x1eb1ff5] ./eu4 ( CApplication::Run() + 0x27 ) [0x1eb24b7] ./eu4 ( main + 0x1c6b) [0x14037fe] /lib/x86_64-linux-gnu/libc.so.6 ( __libc_start_main + 0xea ) [0x7fd9c8f7dd0a] ./eu4 ( _start + 0x2a ) [0xd06e0a]

Application: EUIV Version: EU4 v1.31.5.2 Majapahit.f3f49a059a Date/Time: 2021-09-05 15:07:58 Caught signal 6 (SIGABRT) Original Stack Trace: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x141) [0x7f483e03bce1] /lib/x86_64-linux-gnu/libc.so.6(abort+0x123) [0x7f483e025537] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x122fb1) [0x7f483a2a6fb1] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0xe55e65) [0x7f483afd9e65] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x151008) [0x7f483a2d5008] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x3ceb09) [0x7f483a552b09] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x3cee48) [0x7f483a552e48] ./eu4(_ZN14CPdxMeshObject13RenderBucketsEP9CGraphicsP21GfxDeferredContextGFXPK7CCameraibb+0x5b7) [0x1f939c5] ./eu4(_ZN7CPdxMap16RenderRefractionEPK10CEU3CameraP19CWrapWorldShadowMap+0x4bf) [0x1d1d793] ./eu4(_ZN16CEU3GraphicalMap9PreRenderERK10CEU3CameraRbS3_S3_S3_S3_+0x7f) [0x1b27581] ./eu4(_ZN12CInGameIdler6RenderEv+0x2d8) [0x13b8434] ./eu4(_ZN12CInGameIdler4IdleEb+0x20f4) [0x13c2a54] ./eu4(_ZN12CApplication14UpdateOneFrameEb+0x12d) [0x1eb1ff5] ./eu4(_ZN12CApplication3RunEv+0x27) [0x1eb24b7] ./eu4(main+0x1c6b) [0x14037fe] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xea) [0x7f483e026d0a] ./eu4(_start+0x2a) [0xd06e0a] Demangled Stack Trace: /lib/x86_64-linux-gnu/libc.so.6 ( gsignal + 0x141 ) [0x7f483e03bce1] /lib/x86_64-linux-gnu/libc.so.6 ( abort + 0x123 ) [0x7f483e025537] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x122fb1) [0x7f483a2a6fb1] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0xe55e65) [0x7f483afd9e65] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x151008) [0x7f483a2d5008] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x3ceb09) [0x7f483a552b09] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x3cee48) [0x7f483a552e48] ./eu4 ( CPdxMeshObject::RenderBuckets(CGraphics*, GfxDeferredContextGFX*, CCamera const*, int, bool, bool) + 0x5b7 ) [0x1f939c5] ./eu4 ( CPdxMap::RenderRefraction(CEU3Camera const*, CWrapWorldShadowMap*) + 0x4bf ) [0x1d1d793] ./eu4 ( CEU3GraphicalMap::PreRender(CEU3Camera const&, bool&, bool&, bool&, bool&, bool&) + 0x7f ) [0x1b27581] ./eu4 ( CInGameIdler::Render() + 0x2d8 ) [0x13b8434] ./eu4 ( CInGameIdler::Idle(bool) + 0x20f4) [0x13c2a54] ./eu4 ( CApplication::UpdateOneFrame(bool) + 0x12d ) [0x1eb1ff5] ./eu4 ( CApplication::Run() + 0x27 ) [0x1eb24b7] ./eu4 ( main + 0x1c6b) [0x14037fe] /lib/x86_64-linux-gnu/libc.so.6 ( __libc_start_main + 0xea ) [0x7f483e026d0a] ./eu4 ( _start + 0x2a ) [0xd06e0a]
Julien Sep 5, 2021 @ 1:12pm 
This time I've been lucky: I've had a SIGSEGV and a clean CTD:
Application: EUIV Version: EU4 v1.31.5.2 Majapahit.f3f49a059a Date/Time: 2021-09-05 22:05:23 Caught signal 11 (SIGSEGV) Original Stack Trace: /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x15fae6) [0x7f3d9648fae6] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x15f588) [0x7f3d9648f588] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x151072) [0x7f3d96481072] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x3ceb09) [0x7f3d966feb09] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so(+0x3cee48) [0x7f3d966fee48] ./eu4(_ZN14CPdxMeshObject13RenderBucketsEP9CGraphicsP21GfxDeferredContextGFXPK7CCameraibb+0x5b7) [0x1f939c5] ./eu4(_ZN7CPdxMap16RenderRefractionEPK10CEU3CameraP19CWrapWorldShadowMap+0x4bf) [0x1d1d793] ./eu4(_ZN16CEU3GraphicalMap9PreRenderERK10CEU3CameraRbS3_S3_S3_S3_+0x7f) [0x1b27581] ./eu4(_ZN12CInGameIdler6RenderEv+0x2d8) [0x13b8434] ./eu4(_ZN12CInGameIdler4IdleEb+0x20f4) [0x13c2a54] ./eu4(_ZN12CApplication14UpdateOneFrameEb+0x12d) [0x1eb1ff5] ./eu4(_ZN12CApplication3RunEv+0x27) [0x1eb24b7] ./eu4(main+0x1c6b) [0x14037fe] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xea) [0x7f3d9a1d2d0a] ./eu4(_start+0x2a) [0xd06e0a] Demangled Stack Trace: /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x15fae6) [0x7f3d9648fae6] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x15f588) [0x7f3d9648f588] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x151072) [0x7f3d96481072] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x3ceb09) [0x7f3d966feb09] /usr/lib/x86_64-linux-gnu/dri/iris_dri.so ( + 0x3cee48) [0x7f3d966fee48] ./eu4 ( CPdxMeshObject::RenderBuckets(CGraphics*, GfxDeferredContextGFX*, CCamera const*, int, bool, bool) + 0x5b7 ) [0x1f939c5] ./eu4 ( CPdxMap::RenderRefraction(CEU3Camera const*, CWrapWorldShadowMap*) + 0x4bf ) [0x1d1d793] ./eu4 ( CEU3GraphicalMap::PreRender(CEU3Camera const&, bool&, bool&, bool&, bool&, bool&) + 0x7f ) [0x1b27581] ./eu4 ( CInGameIdler::Render() + 0x2d8 ) [0x13b8434] ./eu4 ( CInGameIdler::Idle(bool) + 0x20f4) [0x13c2a54] ./eu4 ( CApplication::UpdateOneFrame(bool) + 0x12d ) [0x1eb1ff5] ./eu4 ( CApplication::Run() + 0x27 ) [0x1eb24b7] ./eu4 ( main + 0x1c6b) [0x14037fe] /lib/x86_64-linux-gnu/libc.so.6 ( __libc_start_main + 0xea ) [0x7f3d9a1d2d0a] ./eu4 ( _start + 0x2a ) [0xd06e0a]
But it looks like it's still the same bug.

Regarding the minor graphical glitches, now that I'm looking more closely it seems to be something about orcish units (which are invisible and are at the centre of the rays of the usual glitch).
I'll try to see if the crashes as well seem to be correlated with me being at war and seeing more orcish units...

Julien Sep 6, 2021 @ 4:07pm 
Actually seems to be more stable now that my adventurers (and some of my neighbours) "became a country". To be confirmed.
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