Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
I love the lore and most of the more important countries are well fleshed out, however there are one or two flaws like the religions and the lack of flags for alot of nations.
Other than that I like this. Can't wait to see what else is added.
I really like how different all the races and idea groups are. Played in the east as an adventurer that restored the old human empire then became EoA and eradicated the Regent Court Heresy and then revoked the privilegia (wish this had new names and mechanics). Then I played as Nimscodd and the game is so different. Immortality, republic mechanics, no ruler mages, trade and colonization actually being important.
1. the idea that elves arent some ancient cut off race in some deep forest (except when they are) but are refugees escaping from a continent that sufered a cataclysm
2. is the 4 way divide of the land the brutish but civilized Gawed. Refined lords of lorent and their romanticized knights. Divided but barely united Anbennar empire trying to reform their former glory. last but not least the diffrent bands of orcs and adventurers trying to create their own Empires in the East.
i just hope will be developed for the years to come it has so much potential it would be heartbreaking to see it abandoned
There's plenty of work to be done still, but there's plenty of potential here.
I also like the lore and hope for more to be added. I'm also a sucker for Harpies.
I hope they keep updating it because it has a lot of potential.
The pop, migration, and acceptance system is neat, it feels like M&T's religious minority system but for a third factor rather than religion or culture. It reminds me of my on-and-off-again work on expanding Dawn of Worlds to a Paradox-style game.
I've played through some adventurer and orc missions (cheating, yeah, sue me so I can see stuff), and seeing how they could evolve and change is pretty awesome. Too bad for that Monsterous -100 opinion debuff, I'd love to play as an Orc nation that eventually makes peace with adventurer nations. Too bad we can't have multiple HRE mechanics, I'd love to see a Castal Accord formed.
I wish there was more lore for the Ruin Elves and other 'New World' nations, but I can see stuff is planned. Seeing the devestation in the west, that huge impact-looking crater in the Broken Sea? that was awesome. I was hoping for seeing some modifiers on those islands that would give some hints as to what happened.
This is a great mod. I want more.