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And how would you use the Branch-System for Voidfarers? How would Reavers work with the Branch Idea?
confused on what you mean buy make it so that ships can produce resources
I saw that there are some unique ships based off of the civic type chosen, but they aren't available from the start. Would it be possible to add ships which produce resources and require pops to run in place of a station? That way players could have a floatilla which they can move around and improve rather than simply having a station and fleet (which is essentially the same style of game play as the traditional planet and fleet).
Overall I like the mod, I just hope you could take it further to be an actual "nomad" culture and not be tied to stations and habitats.