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1. Change the starting Habitat from Mammalian to something less organised and clean, like a large Void-Dwelling for the Marauders or an Ark Ship for the Nomads (Merely stationary - call it "Build Ark-Harbor" or something), these people have been dwelling in the Void for Millenia (I gather), it is not going to look so pristine and beautiful - Or does that conflict with your vision?
2. I would suggest giving the Ark Ships an Aura that buffs owned ships, and at least one point defense slot. The first because it makes sense thematically for the Nomads to defend their Arks to the death and the latter because the Game does not handle non-combat ships merging into fleets well. Multiple Times fleets in the Outliner disappeard because an Ark joined.
3. As a Nomad or Marauder, I can not contact Curators or Traders. I should be able to?
4. Change the Starfortresses to very large Void-Dwellings, the defensive Plattforms to Asteroid Outposts.
These are all meant as friendly, well meaning suggestions. If they are phrased to pushy/entitled - I apologize.
Great Mod.
So I would suggest to increase the mining ship cost and the income. For example 5x the ship cost and 1.5x the income. Or what ever numbers would be balanced. But this way they get pretty muuch equal economy and can improve it up to the endgame.
Also, You probably can't change the ship-type of the arks, right? Because if you could, i would make them a military ship, with at least point-defences as a last resort, while still generating resources like the mining/tanker ships. I get that then the build-option of the ships won't probably work, as they are marked as a different kind of ship, but I feel construction ships would suffice.
Also also, I don't know if this is intended or not, but as a nomad, you can essentially build habitats for other empires. Like; go into one of their systems, build a habitat, and then do nothing with it ever again. Because you can not colonize in foreign systems, but you can still build them. This mechanic could easily be exploited in a MP, as nomads just build these things for free. So that should be adjusted I guess.
As for star bases, I feel like the old system of defence-structures would fit a nomad perfectly (the one where you could place like a star fortress -as a defence structure not the star base of a system- everywhere you want in a system). If that is possible ofc, I would probably even attach shipyards for these defensive-structures and they'd be fine. Then limit them to 1 in a system.
(Probably mixed that last one up with Sins of a Solar Empire xd)
((Posting here because the main page doesn't let me post more than 1'000 characters per post))
https://i.imgur.com/EyD83dY.png