ARK: Survival Evolved

ARK: Survival Evolved

GYROSPHERE
 This topic has been pinned, so it's probably important
Spirit  [developer] Jun 7, 2018 @ 6:04am
[Game*.ini] Engram Overrides and Settings
Configurations are entirely optional!

The Game.ini and GameUserSettings.ini are located in your ARK install directory at
".../ARK/ShooterGame/Saved/Config/".
Do NOT edit the files located inside the subfolder "CleanSourceConfigs".

If customizations are desired, you can copy, paste (accordingly) and adjust the following configurations. (Lines starting with a semicolon ";" will be removed automatically by the game.)

Game.INI

Gyrosphere
Engram Override:
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Gyrosphere_C",EngramHidden=false,EngramPointsCost=0,EngramLevelRequirement=89,RemoveEngramPreReq=false)
Override Crafting Costs:
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemGyrosphere_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_MetalIngot_C",BaseResourceRequirement=4000.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Polymer_C",BaseResourceRequirement=400.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=400.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=400.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Element_C",BaseResourceRequirement=0.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemVHBuggy_C",BaseResourceRequirement=0.0,bCraftingRequireExactResourceType=false)))

Gyrosphere Station
Engram Override:
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_GyrosphereStation_C",EngramHidden=false,EngramPointsCost=100,EngramLevelRequirement=89,RemoveEngramPreReq=false)
Override Crafting Costs:
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_GyrosphereStation_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_MetalIngot_C",BaseResourceRequirement=175.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Sparkpowder_C",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=50.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Oil_C",BaseResourceRequirement=25.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=125.0,bCraftingRequireExactResourceType=false)))


===OBSOLETE=== (Use In-Game config menu instead!)

GameUserSettings.INI
[GYROSPHERE] WalkSpeedMultiplier=2.75 ; MIN 0.5 MAX 4.5 DEFAULT 2.75 RunSpeedMultiplier=3.25 ; MIN 1.0 MAX 5.0 DEFAULT 3.25
; Base Walk Speed to multiply is 400.
GyrosphereHealth=5000.0 ; MIN 5000.0 MAX 50000.0 DEFAULT 5000.0 InventoryWeightLimit=3000 ; MIN 1000 MAX 20000 DEFAULT 3000 RepairBuffMultiplier=2.4 ; MIN 0.1 MAX 10.0 DEFAULT 2.4
; The health per second to be regenerated by the Gyrosphere Station.
OnlyUseElectricity=False ; Disables the use of Sparkpowder as fuel for the Gyrosphere Station. MinDistanceForInvisibility=0.0 ; MIN 0.0 MAX 6000.0 DEFAULT 0.0
; Any dino closer than this will be able to see through the Primal Invisibility.
AllowPrimalInvisibilityInCaves=False ; Sets Primal Invisibilty to be revoked when entering caves or not. DelayTimePrimalInvisibility=10.0 ; MIN 10.0 MAX 120.0 DEFAULT 10.0
; Delay before Primal Invisibility is granted in seconds when in a cave or foe dinos are nearby. Set -1.0 to disable it.
AlwaysVisibleToList=Wyvern,Rex,Giganotosaurus,Megalodon (← Example list!!) ; These dinos will see through Primal Invisibility. Descriptive names OR name tags, case-sensitive, separated by commas.
; Descriptive names are race specific and more precise (Fire Wyvern, Dilophosaur), name tags CAN BUT MUST NOT define multiple creatures (Wyvern, Dilo).
Last edited by Spirit; Nov 12, 2018 @ 5:30pm
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Showing 1-3 of 3 comments
Vas Dec 20, 2018 @ 4:43pm 
Curiosity, why obsolete INI files? A lot of modders seem to be doing this lately. I like setting these things up before I get it in game after all, but I suppose it can be easier in game to actively change things.
Spirit  [developer] Dec 21, 2018 @ 5:10am 
It's all implemented in an In-Game UI. It makes much more sense for two reasons:
1. Server owners do not need to restart the game for any subsequent changes.
2. Settings such as speed can be quickly tested and readjusted immediately.
Last edited by Spirit; Dec 21, 2018 @ 5:10am
Vas Apr 12, 2022 @ 4:59pm 
I realize you no longer use the INI settings, but perhaps you can un-strike the descriptions of the settings and just list the in game settings here so people can read about it when deciding if they want to add the mod?
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Showing 1-3 of 3 comments
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