Arma 3
Ravage
Viper May 17, 2018 @ 8:17am
Zeus players excluded from save/load system
Please make it an option in save module. I understand it can be useful for some servers to disable save/load for zeus but I dont see a reason to keep it disabled for everyone and it can be extremely useful to be able to quickly go to zeus interface to place some extra units or fix AI while playing coop.
Last edited by Viper; Jun 12, 2018 @ 5:32am
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Viper Jun 12, 2018 @ 5:32am 
Are you sure it is ravage thats breaking the zeus module? because Ive checked the code right after the change(to see if it was a necessary change) and as far as im concerned it only checks(every 1s) if a player is connected to a curator module and if he is - skips the save, as in its not changing anything about players connection to curator module. Do you connect your curator module to a unit or player UID? I never had problems using UID.
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