XCOM 2
Allies Unknown Redux Species: Sangheili
 This topic has been pinned, so it's probably important
RealityMachina  [developer] Apr 5, 2018 @ 12:18am
Elite Class Details
Squaddie
Comes with a 5 point rechargeable shield. Works akin to the biotic barriers of some of my previous mods.

Zealot
  • Corporal - Swordmaster. Like Blademaster, but also grants the Elite their own version of Slice. Slice is a melee attack that does half damage compared to Slash.

  • Sergeant - Run And Gun

  • Lieutenant - Active Camo. Works like the Ranger's Conceal, but has a cooldown instead of charges. Requires 6 turns to recharge.

  • Captain - Bladestorm

  • Major - Implacable

  • Colonel - Elite Reaper. Works like Reaper, except all melee attacks are guaranteed to hit.

General

  • Corporal - Bravery. The Elite becomes immune to non-psionic panicking.

  • Sergeant - Elite Presence. The Elite provides bonuses to will and defence to their squadmates only, as long as the Elite remains alive.

  • Lieutenant - Total Combat

  • Captain - Untouchable

  • Major - Retaliation. The Elite will take a reaction shot against any enemy that makes an aggressive action in their line of sight, until they run out of ammo.

  • Colonel - Elite Spirit. As long as the Elite remains alive, all their squadmates will be guaranteed to bleed out when possible.
Last edited by RealityMachina; Apr 14, 2018 @ 8:49pm