Total War: WARHAMMER II

Total War: WARHAMMER II

Lucky's Overhaul
 This topic has been pinned, so it's probably important
Hawk  [developer] Mar 17, 2018 @ 7:55pm
----- FEEDBACK DISCUSSION ----- Bug Reporting
Report any bugs here. Remember to give as much detail as possible. If you are unsure whether something is a bug, then post it here and I will let you know.

If you are reporting a crash then do the following FIRST:

Verify Integrity of Cache
Ensure that you are running in DX11 and not DX 12 (Which is unstable)

If it is still crashing after this then report the exact circumstance of the crash along with a full mod list (linking to a collection is the easiest way)
Last edited by Hawk; Dec 31, 2018 @ 10:14am
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Showing 1-15 of 858 comments
Vyss A'lare Mar 18, 2018 @ 12:21am 
Shielded Eternal guard have 30 weapon strength. Shieldless have an abysmal 16.
Solarus Mar 18, 2018 @ 2:06am 
Lizardmen - Beast chain has 150%-300%-450% income bonuses in description. Other buildings have like 10-15-30% bonuses. Is this inetntional?
Hawk  [developer] Mar 18, 2018 @ 5:15am 
@Ninja of the Bedroom, @Solarus Thanks for the reports guys, both those issues have been fixed.
Solarus Mar 18, 2018 @ 8:38am 
Dwarf Runesmith - Below the stats page it says he has a base skill "Master Rune of Stromni Redbeard", but in battle he doesn't have this skill to use.
Hawk  [developer] Mar 18, 2018 @ 8:44am 
@salrus Weird, I haven't changed the hero skill trees at all. Is it like that in vanilla?
Hot Oats Mar 18, 2018 @ 7:39pm 
Decided to try your overhaul out, campaign map and everything works great. However, any time I try to load a battle (whether custom battle, etc) I get a CTD. Any sort of type of mod that would cause a crash like that specifically for battles?

EDIT: False alarm, ironically the CTD was caused by the community "bug fix" mod.
Last edited by Hot Oats; Mar 19, 2018 @ 2:34am
Solarus Mar 18, 2018 @ 9:26pm 
@Lucky, As i recall this issue was there in LBO2 also.

Also Runesmith now has his 10% armour piercing damage buff rune locked till level 23 (he doesnt ever reach level 23)
Last edited by Solarus; Mar 18, 2018 @ 9:52pm
Hawk  [developer] Mar 19, 2018 @ 5:14am 
@Solarus Ah ok, must be a skill he shares with the lord that I've level locked. I'll see what i can do.
Solarus Mar 19, 2018 @ 10:15am 
Dwarf Farm level 4 - has lower income than level 3 farm.
Solarus Mar 19, 2018 @ 10:26am 
Compatilibity note - Using RuneForge mod with your mod, in the Runelord skill tree, the additional skills added by RuneForge mod overwrite some of your skills (Quarellers +30% ammo for example isnt there)
Hawk  [developer] Mar 19, 2018 @ 10:27am 
@Solarus Cheers, will look into it.
Melt Downman Mar 19, 2018 @ 12:37pm 
Hey just reporting a minor typo; Durthu's rank 23 red line skill 'Giant Foes' (the +10 large attack for Dragons) description reads: "Bringing down larger foes is something Dragons can be effective as." It probably should read "...can be effective at."
Yngvar Mar 19, 2018 @ 2:50pm 
It seems as though Wurzag's campaign trait is disabled entirely. On the selection screen it says he should have a -50% upkeep to savage orc units. In fact, he does not have this upkeep reduction, making his starting turn (with only 8 or so units) at -500 income. It makes his start really, really hard.
Hawk  [developer] Mar 19, 2018 @ 3:10pm 
@Rognvald This is actually a vanilla bug, but I will fix it in the next update.
@ Literally Worse Than Hitler Thanks, will fix in next update.
world_Link Mar 19, 2018 @ 3:48pm 
Playing as Vampire Counts, in the top red skill line for lords (at least the LL's), the first skill of a triad unlocks one tier early (Furious Charge, Flying Wedge Formation, Enraged, Powerful Spirits, and Monster Killers)
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