ARK: Survival Evolved

ARK: Survival Evolved

Stacks for Humans
 This topic has been pinned, so it's probably important
XHeadGaming  [developer] Mar 30, 2018 @ 1:42pm
Items Conversion, suggestions, problems
Items conversion from vanilla items has been added to the mod

How does it work:
If you previously had items stored in boxes etc, to convert those
items, simply move them to your inventory.
A message will appear with the items that have been converted.



If you find any problem, or have a suggestion with the conversion of the vanilla items to
this mod please leave your comment below.
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Showing 1-15 of 37 comments
Deleted Mar 30, 2018 @ 6:32pm 
i have found that my game lags every couple of seconds its not very noticeable but after a wile it gets quite annoying im going to look into this further to see if its the mod or my own game but this has happened since this new update or from what i can tell

Edit:
just an update i took the it off my active mods and loaded a world and the lag has stopped my best guess at this point is that with the conversion the mod checks for any vanilla items every 2seconds or so causing a lag spike to occur sorry thats just my best guess im not a mod developer

oh and for whom ever is reading this dont uninstall this mod then go into your world you used it on and expect all your items stacked above its normal value to still be there because they wont XD
Last edited by Deleted; Mar 30, 2018 @ 6:58pm
XHeadGaming  [developer] Mar 30, 2018 @ 7:10pm 
Originally posted by DeletedMemes:
i have found that my game lags every couple of seconds its not very noticeable but after a wile it gets quite annoying im going to look into this further to see if its the mod or my own game but this has happened since this new update or from what i can tell

Edit:
just an update i took the it off my active mods and loaded a world and the lag has stopped my best guess at this point is that with the conversion the mod checks for any vanilla items every 2seconds or so causing a lag spike to occur sorry thats just my best guess im not a mod developer
Thank you for reporting, in fact every 2 seconds the buff to convert the items, gets the items from the server. As i'm playing in LAN, i didn't noticed any problem. But i will solve this problem, by getting the items from the server only once, and store in the player buff, to see if the problem goes away.
Hotshot Mar 30, 2018 @ 10:53pm 
Xhead, I just thought of something that can make players games less laggy with the item conversion, my idea is that you can either make a conversion Chest or table like in S+ where you can convert Vanilla structures to S+ structures and vice versa
XHeadGaming  [developer] Mar 31, 2018 @ 4:46am 
Originally posted by Hotshot:
Xhead, I just thought of something that can make players games less laggy with the item conversion, my idea is that you can either make a conversion Chest or table like in S+ where you can convert Vanilla structures to S+ structures and vice versa
Thank you for your suggestion. Really appreciate it. But i completely changed the conversion routine. I was checking through a list of all 600+ items, in a foreach loop, if each of your inventory item equals that loop item, and getting the equivalent from another list of 600+ items. To make it worse, i was getting those lists from the server every couple seconds. Now i will store the lists locally in the player buff, and instead of looping throught that 600+ items if your inventory item equals the loop item, now i'm just checking if each of your inventory item exists in that list. If exists, it will convert to its equivalent, and stop. A couple seconds later, will repeat. The conversion now will take longer, as it will convert only 1 inventory slot every 2 seconds. But this delay will only be noticiable, if you move a lot of items to your inventory to be converted. I will appreciate your feedback after the update.
Deleted Mar 31, 2018 @ 9:13pm 
Originally posted by XHead:
Originally posted by Hotshot:
Xhead, I just thought of something that can make players games less laggy with the item conversion, my idea is that you can either make a conversion Chest or table like in S+ where you can convert Vanilla structures to S+ structures and vice versa
Thank you for your suggestion. Really appreciate it. But i completely changed the conversion routine. I was checking through a list of all 600+ items, in a foreach loop, if each of your inventory item equals that loop item, and getting the equivalent from another list of 600+ items. To make it worse, i was getting those lists from the server every couple seconds. Now i will store the lists locally in the player buff, and instead of looping throught that 600+ items if your inventory item equals the loop item, now i'm just checking if each of your inventory item exists in that list. If exists, it will convert to its equivalent, and stop. A couple seconds later, will repeat. The conversion now will take longer, as it will convert only 1 inventory slot every 2 seconds. But this delay will only be noticiable, if you move a lot of items to your inventory to be converted. I will appreciate your feedback after the update.

just updated the mod and all seems fine now im not getting any lag spikes as i was previously
anymore thx for the qiuck fix
Hotshot Apr 1, 2018 @ 3:18am 
Hello again, i have been trying to make dye and i have made 5 water skins the reason im telling you this is because the conversion is trying to stack it so that means it would drain all the water in them, canteens do work just not water skins just if you could try fix this otherwise the update is completely fine so far.
XHeadGaming  [developer] Apr 1, 2018 @ 4:38am 
Originally posted by Hotshot:
Hello again, i have been trying to make dye and i have made 5 water skins the reason im telling you this is because the conversion is trying to stack it so that means it would drain all the water in them, canteens do work just not water skins just if you could try fix this otherwise the update is completely fine so far.
Thanks for reporting, will be fixed in next update.
XHeadGaming  [developer] Apr 1, 2018 @ 5:06am 
Originally posted by XHead:
Originally posted by Hotshot:
Hello again, i have been trying to make dye and i have made 5 water skins the reason im telling you this is because the conversion is trying to stack it so that means it would drain all the water in them, canteens do work just not water skins just if you could try fix this otherwise the update is completely fine so far.
Thanks for reporting, will be fixed in next update.
Hi, i've checked the water skin and, they only stack to 1. Are you sure it is the water skin?
Hotshot Apr 1, 2018 @ 4:00pm 
Originally posted by XHead:
Originally posted by XHead:
Thanks for reporting, will be fixed in next update.
Hi, i've checked the water skin and, they only stack to 1. Are you sure it is the water skin?
Did you try filling them up with water?
XHeadGaming  [developer] Apr 1, 2018 @ 4:03pm 
Originally posted by Hotshot:
Originally posted by XHead:
Hi, i've checked the water skin and, they only stack to 1. Are you sure it is the water skin?
Did you try filling them up with water?
Yes i did. Is it this one https://ark.gamepedia.com/Waterskin
XHeadGaming  [developer] Apr 1, 2018 @ 4:31pm 
Originally posted by XHead:
Originally posted by Hotshot:
Did you try filling them up with water?
Yes i did. Is it this one https://ark.gamepedia.com/Waterskin
I tried filling them in a water tap, close to a lake. Filled or empty they only stack to one. Can you please create new ones to see if that is the problem?
Deleted Apr 1, 2018 @ 5:15pm 
Originally posted by XHead:
Originally posted by XHead:
Yes i did. Is it this one https://ark.gamepedia.com/Waterskin
I tried filling them in a water tap, close to a lake. Filled or empty they only stack to one. Can you please create new ones to see if that is the problem?
ok i just tested this for my self using the vanilla stone and metal tap this worked fine then I tested the stone and metal tap from the much loved S+ mod, the metal tap I tested first (this was all with a vanilla water skin by the way) and found out what I think Hotshot was talking about, once I chucked in the water skin in into the s+ metal tap it filled normally from what I can tell then I took it out and I think your mod attemted to convert the filled water skin but turned it in into an empty one, at this point I thought it was just an s+ thing and it would just bug out like that but I second guessed myself when I used the s+ stone tap and this seemed to work just like the vanilla taps this was where I was confuesd maybe you could make more sence of this if you try it your self?
XHeadGaming  [developer] Apr 1, 2018 @ 5:45pm 
Originally posted by DeletedMemes:
Originally posted by XHead:
I tried filling them in a water tap, close to a lake. Filled or empty they only stack to one. Can you please create new ones to see if that is the problem?
ok i just tested this for my self using the vanilla stone and metal tap this worked fine then I tested the stone and metal tap from the much loved S+ mod, the metal tap I tested first (this was all with a vanilla water skin by the way) and found out what I think Hotshot was talking about, once I chucked in the water skin in into the s+ metal tap it filled normally from what I can tell then I took it out and I think your mod attemted to convert the filled water skin but turned it in into an empty one, at this point I thought it was just an s+ thing and it would just bug out like that but I second guessed myself when I used the s+ stone tap and this seemed to work just like the vanilla taps this was where I was confuesd maybe you could make more sence of this if you try it your self?
I will make a few tests with S+ Water Taps and will report back. Thank you for your help.
XHeadGaming  [developer] Apr 2, 2018 @ 6:36am 
Originally posted by XHead:
Originally posted by DeletedMemes:
ok i just tested this for my self using the vanilla stone and metal tap this worked fine then I tested the stone and metal tap from the much loved S+ mod, the metal tap I tested first (this was all with a vanilla water skin by the way) and found out what I think Hotshot was talking about, once I chucked in the water skin in into the s+ metal tap it filled normally from what I can tell then I took it out and I think your mod attemted to convert the filled water skin but turned it in into an empty one, at this point I thought it was just an s+ thing and it would just bug out like that but I second guessed myself when I used the s+ stone tap and this seemed to work just like the vanilla taps this was where I was confuesd maybe you could make more sence of this if you try it your self?
I will make a few tests with S+ Water Taps and will report back. Thank you for your help.

So i will explain what is happening here. When you placed the S+ water tap(Same applies to any other structure inventory), it didn't know about the new stacked items.
Now when you add the mod to stack the items, new items will be remapped to items that support more stacked items. However, the old items will remain vanilla as they were before. That's why i created this conversion routine. The problem is that, your existing structure inventories don't know about this change.
So the solution is this, pickup the water tap and place it again(Same with other structures like the Smithy, campfire etc).
I will make a pinned discussion, to explain this.
Jade Rao Apr 18, 2018 @ 9:38pm 
Would you be able to add compatibility for the materials from the "Gaia" mod to your mod?
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