Garry's Mod

Garry's Mod

gmDoom
Blue22111 Sep 4, 2014 @ 6:58pm
incompatable mods.
as requested by the author.
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Showing 1-15 of 20 comments
ghor  [developer] Sep 4, 2014 @ 7:03pm 
I would suggest re-enabling a full page of addons at a time, due to the number of them you have installed.
Blue22111 Sep 4, 2014 @ 7:03pm 
This collection contains all of the mods I use http://steamcommunity.com/sharedfiles/filedetails/?id=275611119
Blue22111 Sep 4, 2014 @ 7:04pm 
Originally posted by Ghor:
I would suggest re-enabling a full page of addons at a time, due to the number of them you have installed.

I'm starting with all of the map mods then working from there.
Blue22111 Sep 4, 2014 @ 7:11pm 
What type of mods might be incompatable with this?
ghor  [developer] Sep 4, 2014 @ 7:15pm 
Weapons, entities, NPCs, vehicles, tools, gore mods, superpowers, or anything else that has special code. Packs that include only simple models or maps shouldn't cause trouble.
Blue22111 Sep 4, 2014 @ 7:17pm 
I have a bunch of them so I will be testing for a while (I'm going to do it by catagory weapons, then npcs then others).
Blue22111 Sep 4, 2014 @ 7:21pm 
all of the maps work.
Blue22111 Sep 4, 2014 @ 7:21pm 
now to go into my must have mods (my favorite mods of all ones I wont play without).
Blue22111 Sep 4, 2014 @ 7:32pm 
Works with the must haves.
Blue22111 Sep 4, 2014 @ 7:32pm 
Now I will go into other mods I like.
Last edited by Blue22111; Sep 4, 2014 @ 7:43pm
Blue22111 Sep 4, 2014 @ 7:49pm 
They worked.
Blue22111 Sep 4, 2014 @ 7:49pm 
I'll keep testing.
Blue22111 Sep 4, 2014 @ 8:00pm 
oh by the way, mk9 didnt remove the blood effects from the npcs in your mod.
Blue22111 Sep 4, 2014 @ 8:42pm 
Well I reactivated the mods I wanted and It worked.
Blue22111 Sep 4, 2014 @ 8:43pm 
I'll update the collection I gave you the link for soon.
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