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I found the bit of code that "kills" the entity, but oddly enough it looks like it's all client side, which sucks a bit.
I put kills in quotes because they're not actually dead. Their sprite just looks dead.
I bet its totally do-able to have them drop custom items, like small health pickups, but I guess you could just have them removed when they land on the dead sprite. Also the NPC has to stay alive inorder for the sprite to track to player, so Its a known issue.