Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for the basement shooting, don't give them guns so they won't shoot each other. :) If you give them butter knives or something low damage that causes bleeing wounds, then they will likely attack once, both run off to bandage and then forget about why they were attacking each other... at least until the one that's left your group because you keep them locked in the basement tries to take more food or something. :)
Ive also now seen some of my group npcs run around looking for ammo,and some taking lose ammo out of a crate.They dont seem to take boxes of ammo for some reason.
Still no idea on if these are npcs who spawned with a gun,or npcs i gave a gun to though...