Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem








Yes, I can. Where would you like it?
In order to try to make a smaller file, I started a new game at the hilltop, called over the zombies so they guards would kill them. One odd thing happened in that all the citizens wandered in a tight circle right around where the Governer is. They never went out to start working in the like minute or so that this game lasted. I had to order my wife to pile corpses in order to get the error. I quit the game and then made a backup fo the console.txt file for you. Just let me know where you'd like it.
Since no one else is reporting this issue, I'm guessing it's something odd with my version. I have been having problems with the game locking up. And when that happens, about half the time it loses all the survivors in the game, so maybe there's something wrong with my install. I'll re-install it all and play with it to see if I can find what's introducing the error.
One other thing I've been seeing a bit is duplicate entries for survivors in the SurvivorMap.lua file. I haven't spent much time trying to figure out exactly how/when it happens. Usually seems to happen when I move from one base to another. I have all the survivors gather up supplies from my base and then go over to the new location. I then go back to the original base by myself and there's a couple of the survivors there as if we hadn't moved. It will sometimes create ghost survivors in one location or another. Bringing the original to the ghost seems to clear it. Or I manually edit the map file to remove the duplicates so there's only one. Will see if that continues after a clean install.
I tried disabled and found the problem is with the Blacksmith mod. So I'll run without that. Not sure what part breaks this, but thanks for looking.