Arma 3
MRH Satellite
 This topic has been pinned, so it's probably important
Mr H.  [developer] May 15, 2018 @ 8:47am
KNOWN ISSUES STATUS
Known issues and their fixing statuses are posted and updated here, if your issue is listed here, no need to report it.
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Mr H.  [developer] May 15, 2018 @ 8:52am 
***KNOWN ISSUES***
These are the currently known issues I'm working on or will try to fix in the future.

-PIP not displayed for JIP players or upon reconnecting on a persistent server. (I have no idea why it does that)



***PROBABLY FIXED***
These are the issues I think I've solved but am awaiting for user feedback ton confirm as fixed.

-Not working when reconnecting on a persistent server.
(looks fixed, on some rare occasions the mod might bug on first use, if so just restart the mission and everything should be back in working order)

-Players using the satellite will ♥♥♥♥ up Zeus.

-If you have placed the module in your mission, the satellite's position will be reset to its original position when a new client logs in, I will fix this ASAP


-Compatibilty issue with Whole lotta Altis mission/mod

-Items not showing up in the arsenal with US Special Operations Command (2035) mod by GrizzlyBear83 activated ==> Is not an issue, with my authorization grizzlybear has repacked my mod in his. Do not use both mods together. If his version does not include an up to date version of MRHSatellite please mention it to him, I'm sure he will update it soon.
Last edited by Mr H.; May 17, 2018 @ 6:48am
Mr H.  [developer] May 15, 2018 @ 8:54am 
and ♥♥♥♥ you steam, I can say ♥♥♥♥ whenever I want without you replacing it with pretty hearts, just watch me: "Je t'emmerde!". (French is a beautiful language)
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