Project Zomboid

Project Zomboid

More Traits
The instant death glitch
After a long time of not using More Traits, I started up a single player run and thought "Huh, I wonder why I never used this mod again. Let's try it, it's got some cool Traits".
I survived for well over a year with zero injuries other than those from falling while running a fence and one time getting a laceration from falling off a roof.
Then I was reminded why I should NEVER use this mod ever again.
One zombie landed a frontal attack which my character was pushing off and boom. The infamous More Traits instadeath happened.

I'll add the godmode bug this mod gives players in Multiplayer. The Indefatigable Trait turns your character both invisible and unkillable when it's triggered, so have fun on any server that's silly enough to have this mod enabled on it.

EDIT: Use More Simple Traits instead of this one. It's got some really nice Traits and none of them are game breaking.
Last edited by ★Rainmaker★; May 7, 2024 @ 11:49pm
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Showing 1-13 of 13 comments
Derpasaurus19 May 10, 2024 @ 11:37am 
♥♥♥♥♥♥♥♥♥ is that what has been killing me? Is there any way to prevent it?
★Rainmaker★ May 10, 2024 @ 11:40am 
Not that I know of. There are apparently some fixes to this mod in the workshop somewhere, or at least there used to be, but I've personally deleted this thing from my mod list due to A) the game breaking bugs and B) this mod being now fully abandoned and not updated.
xapti May 10, 2024 @ 2:33pm 
That bug is due to removing zombie infection without the infection timer being reset. (then the next time you get infection it results in instant zombification instead of normal slow build up, at least as long as it has been a few days since you were previously infected) I thought that More Traits fixed that bug. Are you sure you didn't use debug mode or a cheat mod to remove the zombie infection yourself?
Omni May 19, 2024 @ 5:01pm 
Rainmaker have you tried the patch for superimmune?
curepatchmoretraits
3113278401
Wolfnut88 Jun 1, 2024 @ 3:33pm 
Originally posted by ★Rainmaker★:
B) this mod being now fully abandoned and not updated.
it just updated on 25 May though.
for anyone else: does the glitch happen from specific traits or randomly from any zombie attack?
|DT| Striker Jun 6, 2024 @ 11:15am 
Originally posted by Wolfnut88:
Originally posted by ★Rainmaker★:
B) this mod being now fully abandoned and not updated.
it just updated on 25 May though.
for anyone else: does the glitch happen from specific traits or randomly from any zombie attack?
The sudden death error hasn't gone away, it still kills players :(
ReMeDy Jun 7, 2024 @ 7:45am 
Originally posted by xapti:
That bug is due to removing zombie infection without the infection timer being reset. (then the next time you get infection it results in instant zombification instead of normal slow build up, at least as long as it has been a few days since you were previously infected) I thought that More Traits fixed that bug. Are you sure you didn't use debug mode or a cheat mod to remove the zombie infection yourself?

So just to confirm if the bug only happens when a player is bitten, then the player is going to be a zombie soon anyways, so isn't the run over regardless? So even if the bug occurs, I'm not seeing much of an issue, except losing out on the slow zombification time.
Last edited by ReMeDy; Jun 7, 2024 @ 7:46am
Wolfnut88 Jun 7, 2024 @ 8:52pm 
Originally posted by ReMeDy:
Originally posted by xapti:
That bug is due to removing zombie infection without the infection timer being reset. (then the next time you get infection it results in instant zombification instead of normal slow build up, at least as long as it has been a few days since you were previously infected) I thought that More Traits fixed that bug. Are you sure you didn't use debug mode or a cheat mod to remove the zombie infection yourself?

So just to confirm if the bug only happens when a player is bitten, then the player is going to be a zombie soon anyways, so isn't the run over regardless? So even if the bug occurs, I'm not seeing much of an issue, except losing out on the slow zombification time.
The issue I see is there is a trait that let's you get bitten but won't actually let you get infected. You'll just be really sick for a long time (according to the trait description). One of my friends had the trait, got bit, and died within moments of being bit even though he wasn't bleeding out or in danger. He's corpse also didn't reanimate. Which is why I asked if the instant death is only for a specific trait or random?
xapti Jun 13, 2024 @ 10:50am 
Originally posted by ReMeDy:
So just to confirm if the bug only happens when a player is bitten, then the player is going to be a zombie soon anyways, so isn't the run over regardless? So even if the bug occurs, I'm not seeing much of an issue, except losing out on the slow zombification time.
Scratches can also infect with zombie virus, but yes if a person was using no cure mods their character would indeed have been a dead-man-walking anyway.

But if using a cure mod then it is a problem since it would mean not getting a chance to cure it.



Originally posted by Wolfnut88:
The issue I see is there is a trait that let's you get bitten but won't actually let you get infected.
No that's not at all the issue, because bites are not special. Unless by "bite" you meant "any attack that infected the character"

Originally posted by Wolfnut88:
One of my friends had the trait, got bit, and died within moments of being bit even though he wasn't bleeding out or in danger. He's corpse also didn't reanimate. Which is why I asked if the instant death is only for a specific trait or random?
What trait, superimmune? He would have certainly been bleeding though, how does he know that bleeding couldn't have been the cause of death? As far as I know the instant death bug is due to zombie infection, and having zombie infection means raising as a zombie.

I suspect that the friend just wasn't paying attention to bleeding and/or corpse sickness moodles, and/or took some other trait (like Alcoholic from Dynamic Traits), or Anemic or such.



Originally posted by |DT| Striker:
The sudden death error hasn't gone away, it still kills players :(
Are you referring to More Traits? If-so what makes you say that? What are the specifics around an instant death, if you had one happen?

There has always been an instant death bug caused by removing zinfection without clearing the zinfection timer. As far as I know the popular mods like More Traits are not causing that bug [at least anymore]. Instead the likely culprit if from using the debug/admin/cheat menu to remove infection, which does not properly remove it. The next time a character gets infected they will instantly die as long as enough time has past since the previous zinfection.
Last edited by xapti; Jun 13, 2024 @ 10:51am
xapti Jun 13, 2024 @ 10:54am 
Originally posted by Omni:
Rainmaker have you tried the patch for superimmune?
curepatchmoretraits
3113278401
This is unrelated. This just makes it so that the cure works on superimmune artificial infection sickness; it wouldn't fix any bugs. That said I think there are not any bugs with More Traits causing zombies to instakill either.
Wolfnut88 Jun 13, 2024 @ 5:44pm 
Originally posted by Wolfnut88:
The issue I see is there is a trait that let's you get bitten but won't actually let you get infected.
Originally posted by xapti:
No that's not at all the issue, because bites are not special. Unless by "bite" you meant "any attack that infected the character"

"The issue I see is there is a trait that let's you get bitten/scratched but doesn't actually lead to a zombie infection." hopefully it is a bit clearer now. I couldn't remember the trait name at the time but I was talking about "superimmune" trait.




Originally posted by Wolfnut88:
One of my friends had the trait, got bit, and died within moments of being bit even though he wasn't bleeding out or in danger. He's corpse also didn't reanimate. Which is why I asked if the instant death is only for a specific trait or random?
What trait, superimmune? He would have certainly been bleeding though, how does he know that bleeding couldn't have been the cause of death? As far as I know the instant death bug is due to zombie infection, and having zombie infection means raising as a zombie.

Originally posted by xapti:
I suspect that the friend just wasn't paying attention to bleeding and/or corpse sickness moodles, and/or took some other trait (like Alcoholic from Dynamic Traits), or Anemic or such.

He had superimmune with thick blooded. One zombie snuck up on him near our base and he got bit in the arm. after cleaning and bandaging, he promptly died from who knows what. I suspect superimmune did work to prevent zombification but he had no other injuries and definitely didn't bleed out as his corpse had the bandage on it's arm when I showed up. unfortunately there's no way to do an autopsy to confirm exactly what killed him.




Originally posted by |DT| Striker:
The sudden death error hasn't gone away, it still kills players :(
Originally posted by xapti:
Are you referring to More Traits? If-so what makes you say that? What are the specifics around an instant death, if you had one happen?

Originally posted by xapti:
There has always been an instant death bug caused by removing zinfection without clearing the zinfection timer. As far as I know the popular mods like More Traits are not causing that bug [at least anymore]. Instead the likely culprit if from using the debug/admin/cheat menu to remove infection, which does not properly remove it. The next time a character gets infected they will instantly die as long as enough time has past since the previous zinfection.

This still wouldn't explain my scenario where we were not using debug/admin/cheat menus. Regardless, death is part of the gameplay and I've told him many times to not grow attached to characters he makes, yet he is determined to prove he can survive with one character and spends all his time improving that character only to die in the dumbest of ways.
Rokko Dec 28, 2024 @ 8:27pm 
Originally posted by ★Rainmaker★:
After a long time of not using More Traits, I started up a single player run and thought "Huh, I wonder why I never used this mod again. Let's try it, it's got some cool Traits".
I survived for well over a year with zero injuries other than those from falling while running a fence and one time getting a laceration from falling off a roof.
Then I was reminded why I should NEVER use this mod ever again.
One zombie landed a frontal attack which my character was pushing off and boom. The infamous More Traits instadeath happened.

I'll add the godmode bug this mod gives players in Multiplayer. The Indefatigable Trait turns your character both invisible and unkillable when it's triggered, so have fun on any server that's silly enough to have this mod enabled on it.

instant death & invisible and unkillable still an issue or has that been fixed?
Instant death is still an issue, no specific traits were used, it was purely random.
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