Darkest Dungeon®

Darkest Dungeon®

Omen Seeker Class Mod
SpaceRamen Feb 3, 2018 @ 10:36pm
Bug reporting
Entangle seems to be attempting to stun on top of also pulling, and piercing dagger is trying to apply both bleed as well as blight.
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Showing 1-15 of 62 comments
SpaceRamen Feb 3, 2018 @ 10:37pm 
Also, not sure if just coincidence but she does seem to be showing up quite a bit more on the Stagecoach compared to other heroes, and that's in a game with a lot of modded in extra heroes.
Swiss Army Knife Feb 3, 2018 @ 11:53pm 
Originally posted by SpaceRamen:
Also, not sure if just coincidence but she does seem to be showing up quite a bit more on the Stagecoach compared to other heroes, and that's in a game with a lot of modded in extra heroes.

Yeah she's set to show up 100% of the time so she's easy to get I assume. You can set this to normal chances of showing up in the stagecoach by going to:

C:\Steam\steamapps\workshop\content\262060\1289815222\heroes\omenseeker

Then open omenseeker.info.darkest with a notepad editor, scroll to the very bottom and change the very last line .card_chance 100.0 to .card_chance 1.0
Miraclebutt  [developer] Feb 3, 2018 @ 11:56pm 
Omen Seekers showing up immediately is intentional for testing purposes. There are certain effects for Entangle and Piercing Dagger that are there because of certain trinket interactions, those are normal -- you'll see what I mean when you find the trinkets in question.
SpaceRamen Feb 4, 2018 @ 12:59am 
Ahh, okay. Thanks for the heads up on the 100% show up rate. As for entangle and piercing dagger, I'm assuming the trinkets then add a percentage to those abilities to modify them to stun/blight and without said trinkets there's supposed to be an innate 0% chance for those effects, but for Entangle in particular it still activated a stun when stacking neutral stun chance trinkets (I had put them on for her 'flash the headlights' move- cheeky, by the way). Probably a very low percentage of that happening but it seemed to still be possible in my game without any special OS specific trinket.
modernpacifist Feb 4, 2018 @ 5:02am 
Empty Vial of holy water, that crimson course trinket in the description what it does
[<buff_rule_data_tooltip_piercing_dagger>]:+ 150% Blight skill chance
[<buff_rule_data_tooltip_expunge>]:+ 50% DMG
"Insult and Injury."
[<buff_rule_data_tooltip_entangle>]:- 100% DMG
[<buff_rule_data_tooltip_entangle>]:- 100% DMG
Is that supposed to be written like this?
I have something to report. Since I like the ideas behind her skills, I checked the mod files to see how they were implemented and I found some possible typos and oversights:

omenseeker.info.darkest:
armour: .name "omenseeker_armour_0" .def `0% .prot 0 .hp 21 .spd 0

omenseeker.set.trinkets.json:
"buffs" : [ "omenseeker_unfortunate_set_expungeH", "omenseeker_unfortunate_set_expungeL", "omenseeker_unfortunate_set_entangleH", "omenseeker_unfortunate_set_expungeL" ]


Also there are some other things that might be intentional, but I'm going to report them anyways:
-Empty Vial trinket only increases the damage_low of Expunge
-there is a 10% accuracy jump in the scaling of twin_boomerang, from lv 2 to lv 3
-I'm pretty sure that the dodge buffs of Ebbing Deck stack, so if she has less then 10% hp she gets a 5+10+15+20=50 dodge buff. Each deck_dodgeXX should apply a 5% buff instead, if I haven't misunderstood this trinket. I'm using the Hellon's Lioness Warpaint as reference.

Finally I'd like to provide some balance feedback. Most of the trinkets should have some greater malus, or they should grant a more limited bonus. The stun/blght chance added by the cc trinkets might be reduced to 130%, while the stun chance of Entangle and the blight chance of Piercing Dagger might have this scaling instead: 0/0/0/10/20%. This way there would be a 130% chance in apprentice quests, a 140% chance in veteran ones and a 150% chance in champion ones. A 150% stun chance in apprentice dungeons especially is just too good.
Great work by the way!
jacky910198 Feb 4, 2018 @ 8:48am 
Really enjoy playing this character. But after a few game days, I found that every time I cleared the level and clicked the returning to Hamlet button, game freezed and shut off. I still have my reward and trinkets, characters gained stress, afflictions as well, but they didn't level up.

Also the day still passed as usual, yet the missions outside the Hamlet, their dungeon sizes, objectives and difficulty levels keep the same. Hero stayed in sanitarium or traven too.I doubt that I may be the only person meet this situation, but it may be helped.
Definitely an awesome work! and sorry for my poor english.
SpaceRamen Feb 4, 2018 @ 8:49am 
Seconding the point on trinkets balance-wise, especially for the ones beyond common tier. But otherwise really loving her, ignore the puritans in the main thread, its nice to have some unabashedly fun mega-cheesecake once and a while.
I'm here to report a bug, dont know whether its just me. Sorry in advance, if this was mentioned before hand but game crashes if I decide to look into the trinket store.
I have no DLCs for the game, and this is the only mod activated.
MBee Feb 4, 2018 @ 10:10am 
I found a bug. most names (class, skill, weapon...) appear incorrectly for me (example: "[<hero_class_name_omenseeker>]" instead of "Omen seeker"). I'm also usingthe darkwraith mod (another custom character). No problems with that one. How to fix this?
Swiss Army Knife Feb 4, 2018 @ 11:56am 
Originally posted by MBee:
I found a bug. most names (class, skill, weapon...) appear incorrectly for me (example: "[<hero_class_name_omenseeker>]" instead of "Omen seeker"). I'm also usingthe darkwraith mod (another custom character). No problems with that one. How to fix this?

Are you running Darkest Dungeon in a language other than English?
MBee Feb 4, 2018 @ 12:11pm 
Originally posted by Swiss Army Knife:
Originally posted by MBee:
I found a bug. most names (class, skill, weapon...) appear incorrectly for me (example: "[<hero_class_name_omenseeker>]" instead of "Omen seeker"). I'm also usingthe darkwraith mod (another custom character). No problems with that one. How to fix this?

Are you running Darkest Dungeon in a language other than English?

yes, polish. Ed: Everything works fine now, thank you.
Last edited by MBee; Feb 4, 2018 @ 12:34pm
I encountered the same bug "Plant Eating Man" got.
DDD Feb 4, 2018 @ 10:49pm 
I found a bug.when I open the store Game program lost response. I stop this mod game return to normal
XIII Feb 5, 2018 @ 2:37am 
Originally posted by jacky910198:
Really enjoy playing this character. But after a few game days, I found that every time I cleared the level and clicked the returning to Hamlet button, game freezed and shut off. I still have my reward and trinkets, characters gained stress, afflictions as well, but they didn't level up.

Also the day still passed as usual, yet the missions outside the Hamlet, their dungeon sizes, objectives and difficulty levels keep the same. Hero stayed in sanitarium or traven too.I doubt that I may be the only person meet this situation, but it may be helped.
Definitely an awesome work! and sorry for my poor english.

This happened to me with the Cataphract. Had to start a new savefile.
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