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[DinoQuickRecovery]
MinHpBoostPerSec=100
MaxHpBoostPerSec=1000
disableHealingParticles=False
FoodPercentRequiredForHealing=0.01
enableFullHealOnLevelUp=False
AutoFeedFromTroughs=True
to me that would make it consume 1 food when 100 hp is being healed per second but it seems to eat a lot more then that. am i doing it wrong?
that's correct, somewhat. the way is works (or at least supposed to) is that at 60secs of no combat, it will start feeding/healing. starting at 100hp and consuming (100 x 0.01 = ) 1 food. every second from 60secs up to 300seconds, the range of hp will increase at a % rate per second from the 100 >> 1000 (which is hit at 300seconds which is 5mins) . then it holds steady at the max healing of 1000 which would consume food of (1000 x 0.01 = 10) food
if you see / think it's consuming more then that, please mount the dino and hold H to display the buff tip which will show the hp gain per sec and the food use per second and let me know what that shows so we can determine if there is something wrong with the math or what exactly.
np at all, and just glad it's working as expected :) .. I first added in the buff details as a method of debugging when i was making the mod, and well.. it just turned into a default for the mod.. funny how these things work it's way in :)
[DinoQuickRecovery]
MinHpBoostPerSec=10
MaxHpBoostPerSec=1000
disableHealingParticles=False
FoodPercentRequiredForHealing=0.0
enableFullHealOnLevelUp=false
AutoFeedFromTroughs=True
However, the HP boost is inconsistent. Sometimes it starts at 10 and scales up fairly rapidly. Better than half the time, however, it starts at 1, and tops out at a different level depending on the dino, sometimes even going back *down* during the healing period.
My wyvern, for example, often starts at 1 and tops out at around 47. My snow owl just started at 1, then went to 2 about a minute later and stayed there until it was fully healed (which of course took a while).
I'm not sure if I've got something misconfigured, or if this is a bug.