Garry's Mod

Garry's Mod

Zap Gun Dual Wield
 Dit topic is vastgepind, dus het is waarschijnlijk belangrijk
( λ ) Hidden  [ontwikkelaar] 21 jan 2018 om 6:21
Glitch/Bug Reporting
If you find a bug with the weapon, report it here.
Before writing a bug report, read the previous ones. Don't report the same stuff someone else has already fixed.
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i cant reload
( λ ) Hidden  [ontwikkelaar] 22 jan 2018 om 16:36 
Did you check for add-on conflicts?
i dont know what mods conflict
( λ ) Hidden  [ontwikkelaar] 23 jan 2018 om 15:55 
Disable them all, then enable them one by one, testing each time. If you find out which one is causing the conflict, tell me, I need to know.
The projectile explodes mid-air sometimes, (on some maps like gm_fork) and while i was testing, i came to the conclusion that it is colliding with nodes, but i'm not too sure about that.
doesn't seem to be a conflict, but i'll keep trying
Oh and by the way, the projectiles experience buoyancy, meaning their trajectory changes if they are underwater
( λ ) Hidden  [ontwikkelaar] 24 jan 2018 om 12:24 
Origineel geplaatst door TheOfficialTini:
doesn't seem to be a conflict, but i'll keep trying
If you disable all addons except for the Zap Guns and they work, it's an addon conflict.


Origineel geplaatst door TheOfficialTini:
Oh and by the way, the projectiles experience buoyancy, meaning their trajectory changes if they are underwater
I have noticed that, but it's not that much of an inconvenience.
Origineel geplaatst door (uλ) Hidden:
Origineel geplaatst door TheOfficialTini:
Oh and by the way, the projectiles experience buoyancy, meaning their trajectory changes if they are underwater
I have noticed that, but it's not that much of an inconvenience.

just sayin'
Origineel geplaatst door (uλ) Hidden:
If you disable all addons except for the Zap Guns and they work, it's an addon conflict.

yes, i know but i haven't tried it yet becuase the error only happens on certain maps and on certain parts of such map, and I reached that conclusion because it was very similar to problems i had with other addons (for example, the TF2 Bow and arrow had the same problem)
Nope, not a conflict, seems my conclusion is correct.
But i'm sure the TFA port will fix this!
( λ ) Hidden  [ontwikkelaar] 24 jan 2018 om 15:22 
Origineel geplaatst door TheOfficialTini:
Origineel geplaatst door (uλ) Hidden:
If you disable all addons except for the Zap Guns and they work, it's an addon conflict.

yes, i know but i haven't tried it yet becuase the error only happens on certain maps and on certain parts of such map, and I reached that conclusion because it was very similar to problems i had with other addons (for example, the TF2 Bow and arrow had the same problem)
A map event causing a glitch in a SWEP? I didn't even think that it was possible! Can you list some maps that cause this issue?
cw 1.0 conflicts
( λ ) Hidden  [ontwikkelaar] 24 jan 2018 om 17:34 
Origineel geplaatst door X33N:
cw 1.0 conflicts
1.0? are you sure it's not 2.0?
Laatst bewerkt door ( λ ) Hidden; 24 jan 2018 om 17:34
Origineel geplaatst door (uλ) Hidden:
A map event causing a glitch in a SWEP? I didn't even think that it was possible! Can you list some maps that cause this issue?
It's not the map event, what i'm saying is that it might be colliding with that map event because the projectile hitscan detects such events, one example of this is in "gm_fork", especially in the city (where most nodes are at), but not everywhere.
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