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To allow cross server data sharing I need to write an API which is far beyond the scope of this project
Would be an incredible feature addition if you could add different tabs into the pack section for like
[Tools] [Dinos] [Skins] [Tributes] [Kibble] to make them easier to sort through rather then jut 1 big scroll wheel.
I was wondering if it would be possible to allow players to turn in items for a configurable amount of ARc as a reward.
For example, on my server I have alphas .ini settings turned up pretty high so they are quite dangerous and tough to kill. Lets say a player kills an alpha carno, the carno always drops an alpha carno arm. Could the player then exchange the alpha carno arm at the TC's Auto Reward vault for a configurable amount of ARc set by an admin?
The same idea could apply to boss trophies, other body parts dropped by dinos, player specimen i.d.'s for pvp purposes, etc. I understand this is a big if, but i think it would be a very cool feature if its possible.
I really like this idea especially if you have really difficult Alphas, however I have a couple of issues; 1, if I did implement such a feature where you could trade in alpha trophies / boss trophies for ARc it would open the doors for users to complain that they can't trade in other items like black pearls or worse wood. I really don't want to encroach on what Ghaz is doing with Auction House. 2. Time is my only other concern here; this would actually be quite a big task which I don't really have time for just yet.
As of right now I probably won't do something like this but I do like the idea and will keep it in mind for later on if time permits. In the next update (not this one coming but the next) I'm going to make ARc have a physical presence which only admins will be able to spawn in or add to packs. This might be a rough work around for you. I know it's not automated like your idea and would require an admin to make the exchange but it might be something to think about.
Cheers
and https://arkserverapi.com/resources/permissions.12/ is what i mean by "permissions through arkapi"
Cheers"
If the server happens to have auction house on the server then they can use his currency exchange npc to convert x amount of items to ARc soo a hard currency would be nice if they can like say "consume to add points/Withdraw to hard currency/etc"
I was wondering if There was a way so you could configure dinos in the rewards to specify stat levels.. ie the levels the dino receives before its "tamed"... I'd like to put an option for harvesting dinos, like an anky.. that is great for melee harvesting, but garbage for other things like health.
not sure if its doable, but i've seen how you've allowed specific durability/damage and didn't know that was doable so thought I'd ask
Secondly a smaller thought, very situational, but was wondering if it would be possible to make it so certain packs had a configurable cost not using Arcs. the example I want to use is for speed saddles mod. Ideally the speed saddles not be craftable, but if you craft a vanilla saddle. You can trade it through the reward vault for a speed saddle of the same type..
Great work so far, keep it up! :)
[TCs Auto Rewards]
DinoPointReward=(DinoNameTag="Blueprint'/Game/PrimalEarth/Dinos/Spider-Large/SpiderL_Character_BP_Medium.SpiderL_Character_BP_Medium", Reward:"10",MinLevel:"1",MaxLevel:"120"),(DinoNameTag="Blueprint'/Game/PrimalEarth/Dinos/Spider-Large/SpiderL_Character_BP_Easy.SpiderL_Character_BP_Easy", Reward:"10",MinLevel:"1",MaxLevel:"120")
For Example: I want to set it where someone can claim 100 Metal Ingots once ever 24 hours for a certain amount of points.