XCOM 2
[WOTC] Bio Beasts
MrShadow  [developer] Nov 1, 2017 @ 7:18pm
BUG REPORTS HERE PLEASE!
Please place bug reports here!
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Showing 1-15 of 29 comments
teh1archon Nov 3, 2017 @ 9:34am 
When I try to pick up the faceless corpse (with extract bodies mod) it is frozen in T-pose (like the viper) and when I move it simply comes to life (with sounds and all) and walks in the same space with its extractor. Evacing and getting the corpse went with no problem. These visual mods don't bother me really.

I run with tons of mods and I have tons for bugs all the time because of it so it just might be on my end due to a cocktail of mods. Also activated this mod mid-campaign but I'm pretty sure I did started it with the base mod on from the beginning and not afterwards.
MrShadow  [developer] Nov 3, 2017 @ 11:00am 
That's a bug with the Fulton mod and extracting corpses. Nothing I can do about gay one bud. Glad you liked the Bio Faceless reveal ;)
4rrakis Dec 13, 2017 @ 1:46pm 
Small bug I encountered regarding Bio Medkits (new campaign, flushed config folder, only Bio Troops and Bio Beasts): The "item upgraded" notification for Bio Medkits pops up right after the Battlefield Medicine proving ground project is finished, together with the Nanomedkit notification, even if the Bio Faceless autopsy has not been done yet. The item itself does not appear on the Build Item menu.
It gets even stranger if I put A Better Barracks and its required mods in the mix (also a new campaign), because researching Battlefield Medicine puts two free Bio Medkits in the inventory, again without the Bio Faceless autopsy.
MrShadow  [developer] Dec 13, 2017 @ 2:33pm 
thanks will look into it
MrShadow  [developer] Dec 13, 2017 @ 3:48pm 
@4rrakis... biomedikit issue has been fixed. Thanks for the heads up.
Feezec Jan 20, 2018 @ 2:21pm 
I'm not sure whether my game crash is caused by your mod, but here goes:
On my first mission to have a Biozerker appear, the Biozerker was the last enemy I killed. I click confirm to exit tactical mode. I am on a black screen with the XCOM logo spinning in the bottom right corner. Normally this loading screen passes quickly, but this time it goes forever. If I click the screen, the game crashes.
The final console output says "Validation Failure Summary (These event listeners have been REMOVED) :"
MrShadow  [developer] Jan 20, 2018 @ 2:31pm 
to be honest, im not sure. I highly doubt it was this mod that caused the crash as id have been swarmed with many such bug reports if that was the case. Have you subbed or unsubbed to any other mods latly?
Feezec Jan 20, 2018 @ 8:21pm 
Well whatever it was, reloading from an earlier save sems to have bypassed the problem.
MrShadow  [developer] Jan 20, 2018 @ 8:37pm 
There is an issue that pops up now and then where after a mission the GPU doesn't have enough space and can't process the Avenger drop ship maps and causes a crash.
RakkoHug~<3 Jan 21, 2018 @ 4:51am 
Excuse me, shadow79

It seems that the Radiation Ammo does not apply +25% Critical chance as indicated in its description.

Thank you very much
hey again , just wanna report a bug i did face , maybe comming just from me but here u can see a clip
https://clips.twitch.tv/SmoggyFreezingBatFailFish
the animation of the berserk second ability seems to bug , looks like a dualing sword animation made by a berserker , if u want me to post any more infos i'll be glad to do so

look at the animation at 16 secs of the clip
Last edited by onestrongbow GocleCD; Sep 8, 2018 @ 11:57pm
MrShadow  [developer] Sep 9, 2018 @ 8:02am 
Yeah not even sure what happened there lol. I'll try and duplicate it.
Originally posted by MrShadowCX:
Yeah not even sure what happened there lol. I'll try and duplicate it.
u need my modlist ini or something from me in a pastbin ?
also i'll give some details ,
managed to mindcontrol one of the bioersekers and find that that he has two abilitys , the first one is a punch on one target the second one is an AOE attack , this animation procs with the AOE attack (called "bio vapor cloud" i beleve) it does an animation that look like a Dual sword slash animation

first clip with enemies animation
https://clips.twitch.tv/HedonisticImportantStarDatSheffy

second clip with a minde controled one
https://clips.twitch.tv/AwkwardSmallPassionfruitRaccAttack
MrShadow  [developer] Sep 9, 2018 @ 12:27pm 
Not sure what's going on as it's working on my end ok. Do you have the Alien Hunters DLC? If not, that would be your issue as the BioZerker uses animations from the Berserker Queen.
yes i have the

Originally posted by MrShadowCX:
Not sure what's going on as it's working on my end ok. Do you have the Alien Hunters DLC? If not, that would be your issue as the BioZerker uses animations from the Berserker Queen.
i have the DLC , but again it can be just me . i'm running over 200 mods
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