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CombatKnife_CV
CombatKnife_MG
CombatKnife_BM
SawedOffShotgun_CV
SawedOffShotgun_MG
SawedOffShotgun_BM
GREMLIN_CV
GREMLIN_MG
GREMLIN_BM
Scimitar_CV
Scimitar_MG
Scimitar_BM
GrenadeLauncher_CV
GrenadeLauncher_MG
GrenadeLauncher_BM
WristBlade_CV
WristBlade_MG
WristBlade_BM
Musashi Katana's can be edited in their ini files, but for some reason the axe mod can't be modded in its own ini, but this mod works fine so here's their templates
Axe_CV
Axe_MG
Axe_BM
ThrowingAxe_CV
ThrowingAxe_MG
ThrowingAxe_BM
edited to fix typo in throwing axe name
Mate, I tried that, and did not work. Here's the code:
+SlotConfig = (TemplateName=Axe_CV, NumUpgradeSlots=1)
+SlotConfig = (TemplateName=Axe_MG, NumUpgradeSlots=2)
+SlotConfig = (TemplateName=Axe_BM, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=ThrowingAxe_CV, NumUpgradeSlots=1)
+SlotConfig = (TemplateName=ThrowingAxe_MG, NumUpgradeSlots=2)
+SlotConfig = (TemplateName=ThrowingAxe_BM, NumUpgradeSlots=3)
The names you have there relate to the 'axe mod' not the alien hunter dlc. I surfed through the AH real quick, some of these might be what you're looking for:
AlienHunterRifle_CV
AlienHunterRifle_MG
AlienHunterRifle_BM
AlienHunterPistol_CV
AlienHunterPistol_MG
AlienHunterPistol_BM
AlienHunterAxe_CV
AlienHunterAxe_MG
AlienHunterAxe_BM
+SlotConfig = (TemplateName=AssaultRifle_CV, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=AssaultRifle_MG, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=AssaultRifle_BM, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=Shotgun_CV, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=Shotgun_MG, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=Shotgun_BM, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=Cannon_CV, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=Cannon_MG, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=Cannon_BM, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=SniperRifle_CV, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=SniperRifle_MG, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=SniperRifle_BM, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=VektorRifle_CV, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=VektorRifle_MG, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=VektorRifle_BM, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=Bullpup_CV, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=Bullpup_MG, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=Bullpup_BM, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=SparkRifle_CV, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=SparkRifle_MG, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=SparkRifle_BM, NumUpgradeSlots=3)
+SlotConfig = (TemplateName=SMG_CV, NumUpgradeSlots=20)
+SlotConfig = (TemplateName=SMG_MG, NumUpgradeSlots=20)
+SlotConfig = (TemplateName=SMG_BM, NumUpgradeSlots=20)