ARK: Survival Evolved

ARK: Survival Evolved

Ark Creatures Rebalanced (AG REBORN) Back to life 1.6
JellyTots_ZA Jul 16, 2021 @ 3:08am
Mod Suggestions and the Artifacts Issue
So I have a few suggestions... I have played almost all of the "overhaul" mods, some are good and some are bad. This mod is nice but it needs "re-balancing" if that is the right word for it. I also watched MrMeola's youtube play-through and he struggled with exactly the same stuff that frustrates me a lot. First of all, artifacts man, the freaking artifacts on this mod almost made me quit. Why on earth would you make people require so many artefacts for almost everything mid - late game but NOTHING produces or gives artifacts? Take some tips from the D.O.X overhaul mod, at least make it so that you get artifacts when you kill a boss / ancient or something. Everyone I spoke to had to install a artifact craft mod, it should not be the case.

Dont get me wrong, there is a lot to love about this mod but please balance it, escpecially for single players. Second thing is the creature balance, you have to go through so much effort in order to tame a "boss", then you realise that you might as well just put it in a cryopod because it is a waste of space. They are useless and deals 1/2 if not less damage than a Alpha Giga, T-rex, Indo (which is much easier to get, just get an egg). If you name something a boss, and it is harder to get then they should at least be worthwile? Or am I doing something wrong? My Alpha Indo (550 tamed) deals 800k damage, my Ghost Dragon that I worked days on getting Level 580 tamed deals like 300k damage max and the extra attacks are completely useless. I put exactly the same points in both, this is something MrMeola mentions a lot in his play-through. Just get an Alpha Rex and you are good to go mate, no need to tame mid game bosses at all, you might as well take them out of the game because they don't even give you artefacts when killed. Oh yes, did I forget to mention the artifacts issue? Man it is frustrating.

This mod has so much potential but these are the stuff that is really spoiling hours of gameplay that you might put in. And then the drop rates are so low, you need like so many trophies, ingredients for some of the stuff but the only things that gives you these ingredients spawn 1 or 2 at time. You kill them, get a 10th of the ingredients and then do a dino wipe and hope that the alpha t-rex spawns again, kill and repeat, kill and repeat. Dino wipe after dino wipe is frustrating to say the least. My suggestion here is to make them tougher if you please, but at least let them drop more legs / arms / trophies / essence. It really feels that you get to a certain point and then it stagnates. Mid game is so boring and frustrating, it just does not flow right in comparison with d.o.x or Primal Fear. You need to feel a sense of accomplishment with each session, I dont want to install extra mods to make this happen. My advice for new players, just get an alpha t-rex or 2, breed them and then you can kill almost anything, no need to tame the amazing looking dodowyvern or ghost manticore, they will just take up space in your base.

So sorry if it sounds like a rant (probably is), but I really hope that the author will take something good out of this. I know that a lot of work goes into mods and I would like to thank you for making time to create this amazing mod. I honour you but I also know that constructive criticism might be actually good if you don't take offence. The only thing that needs immediate fixing is the mid game progression for now, and did i mention the artifacts issue? :-) Maybe Im just dumb and dont realise something, but a lot of my friends are stupid as well then because we all struggle with the same things...

Anyways, thank you mitko for this mod, I really would like to see it succeed and reach its full potential!
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Showing 1-9 of 9 comments
mitko_p81  [developer] Jul 16, 2021 @ 8:03am 
Sorry man, but first of all this mod is not for lazy players wich want to stay on base and get all ready. Has original Annunaki Genesis and Extinction Core you need to work to get what you need!!! MrMeola is a lazy player wich even dont border to read my comments and advices...sorry, but and he played the mod before long time, now this mod have many core changes wich was not added at the time when he play. Dragons allways will be weaker than land predators and especially from the big predators.
Abouth artifacts - every single artifact from Ark exist and can be collected from specific bosses - one of the reasons to fight them. Except that basic artifacts exist on eveyr map and you can go and collect them - that is one of the main gameplays in ARK. SO in this mod never will have structure or creature wich to craft artifacts!!!I can see how much you played and understood the basics of the mod.
Dragons or other flyers - sorry you will not use flyers to kill everything - so flyers are weak here and they are most to can clear the map to spawn creatures not to fight bosses. Except that Dodowyvern is a equal to dodorex and alpha trex but who to border to tame it. Just dragons are weak has and broodmother (wich is totally useless i agree)
Land Ubers are good fighters to fight first bosses wich you need.
mitko_p81  [developer] Jul 16, 2021 @ 8:17am 
Alpha big predators that's why are big predators - they are leaders of the mod and strongest creatures in the mod but only Trex is stronger than Ubers, but good dodorex is equal even to Alpha Rex, Again who to use Dodorex. Plus every single boss and most of the semi bosses have damage resistance, so is normal they to get less damage and elemental attacks to not works on them. That's why they are "bosses"
This mod is not Flyer-booster and will not be
The loot is more than enought - even many stuffs need to be reduced and much harder to be collected. Why some drops are so rare - blame the game, because the game decide what to give you.
If you compare this mod wich Primal fear wich i finish for less 5 days using only the stupid Celestial Argentavis - sorry - you are far far away from this mod basics.
mitko_p81  [developer] Jul 16, 2021 @ 8:33am 
Dont understand me wrong - go play extinction core or annunaki genesis - that are the mods with wich you can compare my mod - there you need to work and wait days or do something if you dont want to wait weeks for something to spawn. There middle and final part of the gameplay is clearing the maps to force spawn bosses wich you need and if you are lazy and do nothing - will wait weeks for something to spawn especially on the maps like RAGNAROK. where the most important zone is incredible small and spawn there is super low. That was with Annunaki Genesis, that is with Extinction Core, so that is and here. Mods like Eternal, Primal Fear, DOX and so on are different conception, you can finish then for less 2 days when you understand they're basics.
Last edited by mitko_p81; Jul 16, 2021 @ 10:04am
Bedlam_and_Chaos Jul 18, 2021 @ 7:47am 
Dude, I could NOT agree more. I've dealt with this "developer" before too, and damn, he's AWFUL!! Look at the first line of his response. Lazy players????

He can't take a DROP of valid criticism, and argues about every single point a person makes, not only that, proceeds to insult you because you're telling him what can make his mod better.
WOW.

I'm on the valguero map, and to make the reaper DNA, I need 4 artifacts that don't spawn on this map. How does that make sense? It doesn't. It's a DESIGN MISTAKE. Good luck getting the dev to admit that, as he'll just insult you. The seedfarm mod is on here too, and even the ultimate seed doesn't make those lesser known artifacts.

You brought up many good points, and you even backed it up by saying others had the exact same issues (because they are REAL issues and flaws with the mod), but again, GOOD LUCK getting arrogant god-king dev to admit even one flaw exists.

Last edited by Bedlam_and_Chaos; Jul 18, 2021 @ 2:34pm
mitko_p81  [developer] Jul 18, 2021 @ 10:23pm 
@Bedlam_and_Chaos i see .... i see one more person who hurry to leave comments before even to try to make attempt to understand how to get artifact wich "DOEST'N EXIST". In the game exist 21 artifacts released with the original game or DLC's and every single one have a way to be collected without exploring caves and so on. But again who to read...
Why bother creating a "Mod Guide", "F.A.Q" or Wiki when no one is reading them ?????
Last edited by mitko_p81; Jul 18, 2021 @ 10:28pm
JellyTots_ZA Jul 22, 2021 @ 12:23pm 
I get it that you want players to work hard, but just remember that many many people play modded ark solo. And you did not even bother to explain why anyone should even bother to tame bosses in this mod? It is just stupid to have the "easy" indominus and t-rex (just collect some eggs and hatch them) then you are good to go. Just get the Rex and there you go, all set, no need for the bosses or the "celestial" summoning. You can end the game by just evolving your t-rex and skip boss taming and celestial summoning, they are all useless. You say we are lazy players, I say your mod is not balanced... that seems fair to me. Good luck
mitko_p81  [developer] Jul 23, 2021 @ 8:46am 
OK i agree with you abouth the Big 4 alpha's are easy to can be collected and think how to change this....but i dont want to go too far away from the Annunaki Genesis, where all alpha's was naturally spawnable and tameable. By same way on AG and Extinction Core Alpha Giga was stronger than Uber Bosses but was totally useless creature.... the idea is players to have a bigger variety of creatures wich to use for they're purposes, not to concentrate only on 1 creature has they did on the most of the mods (especially to use flyers to kill land creatures). On the final they need to create a Celestials or Legendary Trex if they want to defeat last boss...not that it is not impossible to kill it with something else, but will be very long fight.
So the Uber Bosses are just variety of creatures wich players can use, no one obliges them to tame them. And has i know no one like Broodmother for example and no one use it, but still - this creature is a part from the game, part of the old Annunaki Genesis and is part of my mod. Manticore is a horryble creature, i never managed to make it working has it need, but still it works somehow and can be used especially for taming. The other 5 ubers are usefull enought to fight most of the mod bosses or to clear the map (dragons and dragowyverns)
But, Dude, to start speaking for "ARTIFACTS wich can't be collected" - well this overflows the glass, because if you was try everything on the mod or read a little in FAQ, MOD GUIDE, comments or the new Wiki of this mod, you will know already that in this mod everything that you need have a way to be collected or created. Well some creatures you need to work to can spawn them - that is the part of the game, has i explain and before it is impossible spawn to be balanced to every single map to be same - on some maps have very rare creatures, on some have overspawn of others....i try to balance them and sometimes is impossible. So no offence, but this mod require from players to works...and sorry my man, but i allways play totally allone on the servers and allways manage to get everything very fast. Yes i am the mod author and i know everything on the mod, but i can also raise super fast and on original Annunaki Genesis and Extinction core, because i know this mods perfect on any aspect. But i learn them not asking questions - i spend my time to play and try everything....and ALLWAYS ALLONE IN THE TRIBE!!!
buddz422 Jun 11, 2022 @ 6:31pm 
So I have a question. Why can every high tiered creature dismount you / kill you off your tame? How am I supposed to kill them when I get instantly killed every time. I'm getting tired of reverting saves is there a way to not get killed / dismounted off your mount?
buddz422 Jul 4, 2022 @ 9:28am 
Sorry man, but first of all this mod has lazy development. The same problem I stated before still plagues the game along with the fact that your players level gets capped randomly with no apparent way on how to level up more and actually progress to the end game of this mod.
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