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I have done major work on the difficulties. Especially the harder levels, money will be MUCH tighter and you will be hard pressed to field more than a couple of armies in enemy territory. I also removed additional imperium from the difficulty levels, as I do not think it is needed now and it make the diplomacy deals too easy for Roman players.
I have also removed corruption modifiers from difficulty and imperium, as it really has a negligible effect due to CA's formula.
I went through the skills and traits mod and did a lot of adjustments to the skills for both characters and traditions. Many of them were too OP and needed a reduction.
The combination of these changes should really crank up the difficulty for the players at harder levels without hurting the AI too much!! As I have stated before The AI must have bonuses, because it cannot do as good as the human in strategy and tactics, and it has to make up those shortfalls somehow if the human is to have a challenging game. I do however try to minimize those benefits in most cases.