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The liberator already has infinite range once upgraded.
The Punisher already has a big range upgrade.
The punisher can't operate as a mortar because the projectile velocity is too high to arc it over a wall, only at extreme ranges, it does not fire an explosive warhead, all of the energy is from kinetic force, use standard mortars if you need to shoot over walls.
its fine if you dont want to add weapons or mutants i see this is a fairly realistic mod
also how do you upgrade the liberator?
well thanks for your time
@Dubwise With regards to the line of sight requirements, is there a way to add in the description that local fire requires line of sight? I had a similar issue to someone in the comments on the main post where I was trying to shell a megasloth on the other side of my walls and didn't understand why it wasn't working.
If it's already stated in the Rimatomics research page, then oops, should have RTFMed.
I dunno if this is something you could add or not?