STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

The Clone Wars - 4.0 [NOT UPDATED ANYMORE]
Cicero Feb 6, 2018 @ 7:48am
cis is too op
its unfair even on ESAY
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Showing 1-15 of 20 comments
Bilbo Bäckings Feb 6, 2018 @ 8:09am 
Git Gud







sry
Cicero Feb 14, 2018 @ 2:00am 
... wow
Bilbo Bäckings Feb 14, 2018 @ 5:34am 
Originally posted by Kmcafferty:
... wow

The only helpful thing I can say is that this mod isn´t worked on anymore, sadly.
jojobe Feb 18, 2018 @ 10:25am 
Originally posted by Kmcafferty:
its unfair even on ESAY

their ships are ok but the driod ship pump out A lot of driod fighters. i could see if the fighters were easy to kill off but they are not. If you constantly blow up their flag ship you will be swarmed by fighters. My entire screeen was full of CIS fighters while my fighter got killed off. the correlian covertte damage to fighters is terrible. 5 correllians corvettes could not bring down 1 droid fighter. Something is not right.
StukaIII Mar 7, 2018 @ 3:56pm 
This is why you hyperspace in your venators out of range of the space station
Also, use bombers to target hangars on space stations. I have seen tier 4 space stations make my fleet of 5 venators retreat because I was a noob and targeted the Resucant that was the one unit that was bought and paid for. So I lost basically 16,000 credits and escaped with only 2 venators. Hoped this helped jojobe.
StukaIII Mar 7, 2018 @ 4:02pm 
(only for the battlefront map) Also, force the seperatists from the right of the map (mygeeto, yavin, rhen var) since they're cut off from any capital ship production from mustafar, so you need to grow your forces and launch your attack. Also, when you are trying to fight a battle with ships you need to destroy (Providince, Lucrehulk, Ground Forces) and you can, spend those extra credits on an interdictor or 2 to trap them. I made a mistake where I corned the seppies on endor but I gathered all my forces into one group and made them retreat even though I had only 7 venators on the field and they had 2 lucrehulks and 8 providinces (I had 19 venators in reinforcements though) and they retreated all the way to mustafar and destroyer my space station parked over there.

Cicero Apr 3, 2018 @ 3:04am 
...
Cis not realy all that op i think clones is to op in space
jaxjace Apr 9, 2018 @ 12:38am 
dude get good, build enough star destroyers to keep them at bay and tank their way to them BUILD BOMBERS TO TARGET HANGERS. yes the CIS AI is very good but they are not invincible,
KilledJoy May 23, 2018 @ 9:00pm 
Originally posted by Piggy:
you just suck
+1
Bombers target hangers first - rush it
Have fighters distract any deployed fighters whatever possible -ahead of bombers
Capitols and frigates soak up and agro the enemy ships

EZ PZ
get gud?

Doesnt work. More bombers
Last edited by KilledJoy; May 23, 2018 @ 9:01pm
Jason Archer Jun 30, 2018 @ 7:27pm 
at tech level 1 the cis is very op but as you build ventnor class cap ships it becomes exactly like the clonewars where the cis have numbers, and the republic neess to utilize better tactics
General Gears Jul 3, 2018 @ 9:02pm 
Also build the Kuat special ships. They greatly limit the advantage the CIS has in numbers. I have a fleet of 5 of those they have kill over 50 mulificent classes.
Pizzamovies Jan 16, 2019 @ 1:58am 
Venators die waaaaaay too easily. Its stupid watching a few munificents and a lucrehulk take out 5 venators with supporting arqutians and frigates
gums0099 Jan 3, 2020 @ 6:57pm 
i take the droids out easily you just gotta be tactical
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