Garry's Mod

Garry's Mod

Stop Motion Helper
The Red E2 Nov 15, 2024 @ 4:33am
Facial animation advice
It claims to animate the faces, but I'm not fully sure where I'm going wrong. Do I have to do it as a separate timeline?

Can someone give me some advice that can help me, please? Maybe a guide could help.
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Showing 1-6 of 6 comments
The Red E2 Nov 15, 2024 @ 4:35am 
I honestly don't know if there's something in trying to animate the face that I am not doing quite right. I can move a ragdoll's limbs in the animation, no issue there, but when trying to do the faces, I'm not fully sure if I have to do that as it's own timeline.
PenolAkushari  [developer] Nov 15, 2024 @ 4:53am 
do you still have the face you're animating selected with the faceposer? deselect it or put the toolgun away to let smh control it, as otherwise faceposer overrides it
The Red E2 Nov 15, 2024 @ 5:02am 
I eventually figured it out.
Lord Vader Dec 10, 2024 @ 11:58am 
Originally posted by The Red E2:
I eventually figured it out.
how?
The Red E2 Dec 10, 2024 @ 12:47pm 
Originally posted by lord Vader:
Originally posted by The Red E2:
I eventually figured it out.
how?

Learned that when the face poser tool is used during the animation creation, it doesn't show, but when you switch tools, the face animation shows. To get the faces showing, when you've animated it, change tool and look back on what you worked on.
Last edited by The Red E2; Dec 10, 2024 @ 12:48pm
The Red E2 Dec 10, 2024 @ 12:49pm 
Originally posted by PenolAkushari:
do you still have the face you're animating selected with the faceposer? deselect it or put the toolgun away to let smh control it, as otherwise faceposer overrides it

Learned that at some point.

Thanks.
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Showing 1-6 of 6 comments
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