Garry's Mod

Garry's Mod

Stop Motion Helper
3,808 Comments
Spooky Miles Oct 29 @ 5:52pm 
Is there a way to delete saved animations?
Icy6490 (Meep.co) Oct 28 @ 3:14pm 
[Stop Motion Helper] lua/smh/client/derma/spawn.lua:138: attempt to index local 'selectedEntity' (a nil value)
1. SpawnSelected - lua/smh/client/derma/spawn.lua:138
2. DoClick - lua/smh/client/derma/spawn.lua:86
3. unknown - lua/vgui/dlabel.lua:253
Goobert Oct 26 @ 3:00pm 
does this let you replace animations for a single entity? if it doesn't, you should try to figure out how to add it.
"Hey bro" Oct 24 @ 6:18pm 
you stupid n-
nah just kiddin.
ⒶVERAGE ⒻAN ⒺNJOYER Oct 24 @ 3:41pm 
GFM - Garry's Filmmaker
don0330pavv Oct 21 @ 1:15am 
정말좋아요!!!!
PenolAkushari  [author] Oct 21 @ 12:15am 
left the server? in the sense of singleplayer one? rather weird that it won't load though onto a ragdoll. would you happen to have the save file?
The Man Oct 20 @ 7:45pm 
[Stop Motion Helper] lua/smh/server/properties_manager.lua:250: attempt to index local 'properties' (a nil value)
1. SetProperties - lua/smh/server/properties_manager.lua:250
2. ImportSave - lua/smh/server/keyframe_manager.lua:156
3. func - lua/smh/server/controller.lua:238
4. unknown - lua/includes/extensions/net.lua:34
The Man Oct 20 @ 7:40pm 
I just finished a really long animation, i saved it, left the server, came back and tried to both spawn it and load it on a ragdoll and it said that the entity info was gone or corrupted and it might have been because of a version update
(but it didnt update)

now that animation i spent multiple days making is gone. All of it.

i fucking hate this shit bro.
"Hey bro" Oct 16 @ 12:25am 
after saving my project of animating and loading my project, The loaded ragdolls are not selected as i right-click on them. I mean props works but ragdolls, no. No green outline, but still animated. I did spawn random ragdoll that werent animated and it works but for loaded ragdolls not. Solution or you just go and fix this bug.
Gamerjman1 Oct 8 @ 2:05pm 
How do I send it to my files
Akram Oct 6 @ 5:56am 
well shit. it seems like there's nothing on one of my txt files
Akram Oct 5 @ 2:32pm 
Oh funny minor spelling mistakes :steamthumbsup:
Akram Oct 5 @ 1:42pm 
does anyone know how do i fix this probelm? "[Stop Motion Helper] lua/smh/shared/saves.lua:33: SMH file load failure

1. error - [C]:-1

2. Load - lua/smh/shared/saves.lua:33

3. GetModelName - lua/smh/shared/saves.lua:56

4. func - lua/smh/server/controller.lua:257

5. unknown - lua/includes/extensions/net.lua:34"

i can't load one of my saves

i did uninstall some 20 unneeded addons and nothing changed

and i can't figure out what's causing this
zyureon Oct 4 @ 9:04am 
when i right click to select a ragdoll it crashes my game
neutron.isaac08 Oct 2 @ 9:46pm 
I keep having errors in stop motion helper, I disabled it and i'm trying to enable again and cant open stop motion helper. I pressed the correct button and still to no avail in animation. anything i can do to fix it???
Mr. Puzzles Oct 2 @ 10:56am 
and quit
Mr. Puzzles Oct 2 @ 10:56am 
yeah i am having the same issue i cant deselect or close anything
Stitch Oct 2 @ 7:50am 
i crying i dont know how to quit the turtorial is not having quit
Stitch Oct 2 @ 7:28am 
how am i gonna quit
Hooski Sep 29 @ 2:45pm 
locked my game, couldnt even press quit
sunkithegamer Sep 28 @ 6:49am 
i dont hqve the touch the touch advence :steamsad:
Kzs27 Sep 25 @ 12:50pm 
me dicen como le ago para que funcione
Free ᠌ ⁧⁧bar Sep 24 @ 12:07pm 
thank you for giving me something to make content on youtube with. bless
The Salty Dodo Sep 18 @ 6:39am 
I realy love this mod it is great however there is this bug where sometimes the menu gets stuck on screen and you cant access any menus and cant even exit the game or save (I have to close the game through task manager). It would realy be great if the menu had an exit button just in case this happens because its realy annoying and there is no fix as far as i know.
МЯГКИЙ OBSESSED Sep 12 @ 1:52pm 
W MOD W W W W W W W W W W W W W W W W W W BEST MOD:ss13ok:
VIGO Sep 5 @ 1:24pm 
sfm coolest then this, i dont know how work it!
. Sep 5 @ 7:31am 
Nothing happens. I think it's a bug. The menu doesn’t appear, and it's the same with the Ragdoll Mover addon—it’s not showing up or working at all.
dim sum un Sep 3 @ 5:53pm 
Are you tapping the N button or holding it? Playback happens when you hold the button
Male_09 Sep 3 @ 5:46pm 
the playback is horrible, i spam N a thousand times and it never works, but at random times i press n and it works.
Toblix Sep 2 @ 1:03pm 
Best mod ever
The Vortex Man Sep 1 @ 4:30pm 
Never mind, its working now, i think i just had to put the frame thingy at the start of the animation.
The Vortex Man Sep 1 @ 4:26pm 
Hi, when i click my playback button, (c) my animation does not play. Are there any suggestions on how to fix this?
dim sum un Sep 1 @ 6:36am 
+smh_playback
super (ultimate) s0siska Sep 1 @ 5:40am 
Unknown command: smh_playback
how to fix it
PenolAkushari  [author] Aug 27 @ 2:28pm 
was that model changed in any way? in case of skeleton changes, SMH tends to mess up the whole model since it loads animations based on entities' bone id's rather than names, so in cases like bone orders being changed, or more/less physical bones being added, it can totally mess it up.

you can observe similar scenario happening if you make an animation with TF2 mercs, then install one of the addons that changes their physics (which are mostly some skeleton shuffling and adjusting physical limits), and try to load that animation onto the merc with different physics
The ragdoll has its limbs in various weird positions. Previously, it was a coherent, if rough, animation.
For some reason, I loaded a saved animation of an old model I'd since uninstalled and reinstalled, and the animation is completely broken.
dim sum un Aug 27 @ 5:04am 
When you pause GMod, there’s a Problems tab somewhere on the bottom right. If you click that, you can see the lua error, as well as a button to copy it to your clipboard. Once you get to that point, try pasting the error into your comment
raymundodiesta Aug 27 @ 4:05am 
uh theres a lua error for some reason idk why but im just telling u if its a problem or a glitch
Seby5008 Aug 25 @ 12:29am 
thanks
dim sum un Aug 24 @ 6:58am 
Holding the middle click button (scroll wheel) on the keyframe and dragging along the timeline copies a single frame and pastes it to the position of your mouse cursor on the timeline. To copy multiple frames, you need to hold the shift button and select the first keyframe and last keyframe in the sequence you want to copy. Then you do the same thing: hold the middle click button on any of the keyframes and drag the mouse along the timeline. Note that any keyframes pasted on top of another will override it
leader of the chicken wings Aug 24 @ 6:27am 
Great mod
Seby5008 Aug 24 @ 2:08am 
how do i paste copied keyframes? i didnt see it in the tutorial
dim sum un Aug 23 @ 5:38pm 
The command may be mistyped. In the console, type `smh` or `+smh` (w/o quotes), and press your up and down arrow keys to view all the commands. Then you can copy-and-paste them to your bind command
Coinzandcandy Aug 23 @ 3:54pm 
It says all the keybind commands are unknown. What do I do?
Seby5008 Aug 21 @ 2:32am 
ok thanks
PenolAkushari  [author] Aug 21 @ 2:26am 
do you use faceposer on these ragdolls before recording them with smh? by default their flexes get set to all 0's, but with tf2 guys some flexes are meant to be set at 0.5, which faceposer will initialize if you select their face beforehand.

disabling faceflex timeline will still keep recorded keyframes on it, so to truly get rid of them you'll need to make 2nd timeline, put faceflex option on it, and delete all keyframes from there (you can use shift + left click on first and last keyframe to select them and all keyframes between them, btw)
Seby5008 Aug 21 @ 2:20am 
and its always when i switch from the toolgun to other weapons
Seby5008 Aug 21 @ 2:19am 
whenever i playback an animation on a tf2 ragdoll it always makes a weird face and when i turn of the face flexes in the properties it doesnt work, ive also tried to record every keyframe again with the default face but no matter what it still makes the weird face no matter what i do