Garry's Mod

Garry's Mod

Stop Motion Helper
ENGINE ERROR?
what the hell? ,this mod seems to cause engine error and crash the game after used it,my english is not very good,but there is no any information under error messege...
just a title "engine error "and empty details......
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Showing 1-15 of 17 comments
PenolAkushari  [developer] Jan 25, 2022 @ 11:35pm 
could you explain what you were doing in more detail, did you use it on a ragdoll, or some vehicle entity?
Originally posted by PenolAkushari:
could you explain what you were doing in more detail, did you use it on a ragdoll, or some vehicle entity?

i used your tool on 2 ragdolls,and,well a light from <Soft Lamp> mod
PenolAkushari  [developer] Jan 26, 2022 @ 4:22am 
does it happen consistently? would it work fine if you disable everything except for smh and soft lamps and try doing stuff again? perhaps some addon conflict
Originally posted by PenolAkushari:
does it happen consistently? would it work fine if you disable everything except for smh and soft lamps and try doing stuff again? perhaps some addon conflict

ok,let me try your plan to find out
by de way, this mod is convnient after all,but this mod is incompatiable with soft lamp mod
if you save a scene with soft lamp and load it , soft lamp s light will be disappeared....
SORRY ABOUT MY BROKEN ENGLISH
PenolAkushari  [developer] Jan 26, 2022 @ 4:31am 
quite sure it was compatible with soft lamps. which loading do you use, gmod saves or smh loading?
Originally posted by PenolAkushari:
does it happen consistently? would it work fine if you disable everything except for smh and soft lamps and try doing stuff again? perhaps some addon conflict

I am still testing, but i think,you are probably right,give me more time.
Originally posted by PenolAkushari:
quite sure it was compatible with soft lamps. which loading do you use, gmod saves or smh loading?

smh loading
Originally posted by PenolAkushari:
quite sure it was compatible with soft lamps. which loading do you use, gmod saves or smh loading?

hmmm, ok, i saved a light source form SLamp by smh,and load it ,the light source is still there, but the light from it still disapeared.......
PenolAkushari  [developer] Jan 26, 2022 @ 4:58am 
which version of soft lamps are you using, just in case? in my case i mostly have these. https://steamcommunity.com/sharedfiles/filedetails/?id=2044112738

there are no lua errors, stuff just doesn't quite load? gonna check on my end just in case
Originally posted by PenolAkushari:
which version of soft lamps are you using, just in case? in my case i mostly have these. https://steamcommunity.com/sharedfiles/filedetails/?id=2044112738

there are no lua errors, stuff just doesn't quite load? gonna check on my end just in case

same version like you.
Originally posted by PenolAkushari:
which version of soft lamps are you using, just in case? in my case i mostly have these. https://steamcommunity.com/sharedfiles/filedetails/?id=2044112738

there are no lua errors, stuff just doesn't quite load? gonna check on my end just in case

ok, i think the crash problem is simple, i installed 2 same mod in 2 different languages,so they are conflicting...
Althouth the problem for soft lamp is still not solved,it is ok.
that s all, if there is any other porblem, i will tell you right away.
thx man.thx a lot.
PenolAkushari  [developer] Jan 26, 2022 @ 5:40am 
if the soft lamp issue is from using spawn feature, then light might not be showing up as the entity can't read values from your toolgun as when you'd normally spawn it, probably you can try getting in its properties menu and see if there's a checkbox checked under "gameplay" tab, i think that might be it. SMH only sets up the values it animates when spawning stuff, so as it doesn't set checkboxes, it probably left all stuff as off. and it also doesn't get light texture in, so probably it would be best if you just spawn a lamp the usual way, and use the old loading method to put it in place.

if you'd like to move animation somewhere else, use spawn thing, relocate the lamp and spawn it, save smh save, and then spawn a soft lamp normally and load animation onto it
Originally posted by PenolAkushari:
if the soft lamp issue is from using spawn feature, then light might not be showing up as the entity can't read values from your toolgun as when you'd normally spawn it, probably you can try getting in its properties menu and see if there's a checkbox checked under "gameplay" tab, i think that might be it. SMH only sets up the values it animates when spawning stuff, so as it doesn't set checkboxes, it probably left all stuff as off. and it also doesn't get light texture in, so probably it would be best if you just spawn a lamp the usual way, and use the old loading method to put it in place.

if you'd like to move animation somewhere else, use spawn thing, relocate the lamp and spawn it, save smh save, and then spawn a soft lamp normally and load animation onto it
OK MATE.
1 question left, if i used physic recorder ,where can i find the clip that i recorded?
PenolAkushari  [developer] Jan 26, 2022 @ 5:50am 
it will create keyframes on an entity you had selected, nothing external
Originally posted by PenolAkushari:
it will create keyframes on an entity you had selected, nothing external
ok...so how to record every animation i made ,into a vedio or something like file?
sorry to boder,pls dont mind....
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