Cities: Skylines

Cities: Skylines

69 ratings
PropRotating Params
 
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0.005 MB
Jun 24 @ 4:20am
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PropRotating Params

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Description
This mod loads custom PropRotating parameters:
axis, pivot, speed.

Script for asset creators:
https://gist.github.com/ronyx69/55f2201f2d1f2d8f6c81042c7a47e47d

Mod creation video:
https://youtube.com/watch?v=qX5AF6vu2f4

Mod source code:
https://gist.github.com/ronyx69/d892fc146019a417ae1aa3cc9b8254aa


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17 Comments
keg Jun 27 @ 2:02pm 
how the hell fuck shit this work how p cool tho
PKMN Trainer Orange Jun 26 @ 11:02am 
@ Ronyx69

No mod just followed a tutorial on uv scrolling by Jerenable.

I just have limited control on the speed of the scrolling.

I was trying to find a way to slow it down
Ronyx69  [author] Jun 26 @ 10:52am 
@PKMN Trainer Orange Did you use my animuv params script for that? If so you should set animuv params as a required mod. This doesn't do anything with the lights, a different mod for custom light effects, including rotating lights will be coming soon.
PKMN Trainer Orange Jun 26 @ 10:45am 
@ Ronyx69

Thanks again i got the UV sctolling to work.
https://steamcommunity.com/sharedfiles/filedetails/?id=947056536


I saw you said this didn't work with lights, what if a attached a light to a prop, would the light spin
Ronyx69  [author] Jun 26 @ 10:39am 
@PKMN Trainer Orange Yeah, I have a different mod for uv scrolling.
PKMN Trainer Orange Jun 26 @ 10:30am 
@Ronyx69

Thanks i was just curious the video was tough to follow because i was paying attention to work :).

Thanks.

Also, if I'm not mistaken this is making the actual prop rotate, not just UV scrolling. Is my understanding correct?
Ronyx69  [author] Jun 26 @ 10:26am 
@PKMN Trainer Orange You just run the script with modtools and see the results in realtime. You can see everything in the video...
PKMN Trainer Orange Jun 26 @ 10:00am 
I watched the video and I'm still confused on how this mod works.

Do i need to paste the parameters like you did?
220hertz Jun 26 @ 8:52am 
Yeah, the prop lighting script you've got does the trick. I'll start building the lighthouse and wait for you to release it properly. This is cool.
Ronyx69  [author] Jun 26 @ 3:59am 
@Super_J No you can't control the speed in that way. Besides, the wind turbine script would be better for such a large structure.