RimWorld

RimWorld

7,396 betyg
JecsTools
6
43
3
3
9
8
7
4
2
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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19.936 MB
24 maj, 2017 @ 9:20
8 apr, 2024 @ 15:37
102 ändringsnotiser ( visa )

Abonnera för att ladda ner
JecsTools

I 3 samlingar av Ryoma
Call of Cthulhu - Rim of Madness Expansion Pack
20 artiklar
Star Wars - A RimWorld Series
7 artiklar
Lord of the Rims
9 artiklar
Beskrivning
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more!

;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;;
Example Mod Load Order
Core
HugsLib
JecsTools
Star Wars
Call of Cthulhu

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

Note to players: This mod will not change your game, but rather it lets modders do more, so you can have an even more amazing RimWorld experience.

Note to modders: This mod is filled with lots of tools that allow you to do many new and different things in RimWorld. Check out RoxxPloxx's guide for more info here: https://github.com/roxxploxx/RimWorldModGuide/wiki

Total list of components:

CompAbilityUser
- Adds spell/ability casting to humanlikes.

CompActivatableEffect
- Adds an activation graphic for weapons (e.g. lightsaber beam).

CompDeflector
- Allows the ability to knock projectiles away with melee weapons.

CompExtraSounds
- Allows extra melee sounds to weapons.

CompLumbering
- Makes a staggered walking animation. (e.g. ATST walking effect)

CompOversizedWeapon
- Allows weapons with graphic sizes that can be bigger than RimWorld's limits.

CompSlotLoadable
- Adds slots to objects that can be filled to have effects. (e.g. different ammo types for guns, crystals for lightsabers)

CompVehicle
- Allows for a pawn to be treated as a vehicle that can be loaded with pilots, gunners, crew, and passengers.

Additions by roxxploxx.
Additions by Swenzi.

::::::::::::::::::::::::::::::::::::::
Older versions available here:
https://github.com/jecrell/JecsTools

::::::::::::::::::::::::::::::::::
IF YOU ARE HAVING ISSUES
::::::::::::::::::::::::::::::::::
Posting in the comments section DOES NOT HELP.
Posting your output_log.txt in our chatroom WILL HELP FIX THE ISSUE.

SUBMIT BUGS to the Rim of Madness Discord channel.
https://discord.gg/AaVFA7V
:::::::::::::::::::::::::::::::::::

Special thanks to all those that support me (and help me pay the rent) on Patreon:
ShotgunFace, Fredric Sundberg, Dan Winn, Toss Antilles, Sarah Banks, Undead Jackel, Michin, Chelsea, Caine Detueur, Yewty Oxman, Jerod Clayton, Arty Kubin, Ashleigh Miller, infinity421, TheDayDude, Jacob Duga, Ryan Brock, Evan Hwang, Moshat, Christopher, Don Butterblume, John Boehr, George Chong Chuang Ming, Oliver White, Helpful Bot, vincent de keijzer, roxxploxx, Legless, Christopher Abel, Karol Rybak, Mathias Broxvall, Mark, Tim Stillson, Lachlan Easton, Nemuri Hime, Sera, Christian Hermansen, NiNe Bottles of Rum, Populous25, Steven James, Marcus Siraenu, Michael Lauder, meatface.

https://www.patreon.com/Jecrell
Populära diskussioner Visa alla (3)
3
2
23 mar, 2023 @ 13:39
Multiplayer compatibility please
Green Miracle
0
20 jun, 2021 @ 17:49
1.2 Version Here
Rhunin
0
16 mar, 2020 @ 3:05
error after update
NikK
868 kommentarer
ополоченец 7 jun @ 8:33 
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1B0AD881]
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x0000b] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- PREFIX SmashPhil.SmashTools: Void SmashTools.MainMenuKeyBindHandler:HandleKeyInputs()
at Verse.Root.OnGUI () [0x00046] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_OnGUI_Patch:OnGUIHookUnfiltered()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Apparently this framework is not compatible with HugsLib
Redeye 18 maj @ 6:19 
for all those complaining about devtools, yes it does remove it every so often. Go back into options and turn it back on if you want to use the tools again.
Mattis 15 apr @ 10:29 
This mod causes crashes and disables devtools
Doc Cams 1 feb @ 4:54 
ahh i wish the LOTR shield mechanics
Mr_V4 28 jan @ 6:00 
its all cool and all but apparently you can't use devtools when being in developer mode
Snooper 5 nov, 2024 @ 4:52 
After a few hours of error checking, this mod crashes my game.
Alu 14 okt, 2024 @ 10:29 
simple
Jec was and did release an update
then vanished
same as he always does anymore
RAAMPEAK 14 okt, 2024 @ 10:10 
why does it say it works with 1.5 but actually doesn't
Better Call Saul 8 sep, 2024 @ 22:58 
There is a light version of this for a rimworld of magic, helps out with the lag some.
Albys 8 sep, 2024 @ 3:10 
Let this bane of TPS die and force ARoM to use something else