RimWorld
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Star Wars - Factions
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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17.868 MB
3 MAY 2017 a las 1:47 a. m.
8 ABR a las 3:41 p. m.
24 notas sobre cambios ( ver )

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Star Wars - Factions

En 1 colección creada por Brother Oats
Star Wars - A RimWorld Series
7 artículos
Descripción
Adds classic Star Wars factions to RimWorld: the Galactic Empire, Rebel Alliance, and other scum and villainy

A16 Factions GitHub Branch -> https://github.com/jecrell/Star-Wars---Factions/tree/A16

::::: NOTICE :::::
::::: THIS MOD NOW REQUIRES JECSTOOLS FOR A17 ::::::
Download
http://steamcommunity.com/sharedfiles/filedetails/?id=932008009

Thanks to
Jedi Master Ailan
for his direction and inspiration in the creation of this mod. Without his help and support this would have never happened.

Special thanks to all those that support me (and help me pay the rent) on Patreon (August 2017):
Jedi Master Ailan, Shane Malley, Dakota Pohlman, Falloutmonk, Slick Liquid, Thom Black ShotgunFace, Fredric Sundberg, Dan Winn, Toss Antilles, Sarah Banks, Undead Jackel, Michin, Chelsea, Caine Detueur, Yewty Oxman, Jerod Clayton, Arty Kubin, Ashleigh Miller, infinity421, TheDayDude, Jacob Duga, Ryan Brock, Evan Hwang, Moshat, Christopher, Don Butterblume, John Boehr, George Chong Chuang Ming, Oliver White, Helpful Bot, vincent de keijzer, roxxploxx, Legless, Christopher Abel, Karol Rybak, Mathias Broxvall, Mark, Tim Stillson, Lachlan Easton, Nemuri Hime, Sera, Christian Hermansen, NiNe Bottles of Rum, Populous25, Steven James, Marcus Siraenu, Michael Lauder, meatface.

Factions Credits:
  • Programming by Jecrell
  • Assets and XML by Xen.
  • Logo/Art designed by Harrison Gaushell (Website[www.harrisongaushell.com])
  • Spanish translation by Bub.
  • French translation by MrFootman.

Other contributors:
  • Berengar
  • SmartCheeta
  • Survivalmaster
  • ✯ 𝕶.𝕾trudel ✯™

Problems? Questions? Comments?
Join us on Discord https://discord.gg/aDjWBBk

Pssst, Still there?
Want more Star Wars mods? Support us here:
Xen - https://www.patreon.com/user?u=5938820
Jecrell - https://www.patreon.com/jecrell
Discusiones populares Ver todo (23)
6
23 NOV 2019 a las 6:22 a. m.
My request: Z-6 Rotary Cannon
BAD LULU
5
16 MAY 2020 a las 4:44 p. m.
Audio Bug When speeders die
Dimebag
3
28 FEB a las 7:46 p. m.
Empire taking all my silver for taxes.
Hamada, M.
842 comentarios
Butteredham hace 19 horas 
ok so i figured out that this mod conflicts with Smart Medicine mod by uuuggggs. It causes pawns to just wander around when you have them scheduled for anything , and work. You also need to have an anomaly captured and set to study.
Butteredham hace 19 horas 
This mod seems to conflict with anomaly when you capture a creature and put it on study. It causes the pawns just to wander around when the schedule is set to work, or anything. Anyone else have this problem?
R A I D E N 3 SEP a las 5:23 p. m. 
the bullet does not fly from the weapon
R A I D E N 3 SEP a las 5:21 p. m. 
why doesn't the gunplay mod work here?????????????????????????????????????????:steamsad:
HaRdToCoNtRoL 22 AGO a las 8:25 p. m. 
i am 50% sure the issue with the helmets is due to the combat extended mod i was having the issue with the helmets but was fine with it but i had a big battle that was laggy so i turned it off got a lot better frames and the helmets were back
ElPapaDeTu 4 AGO a las 3:33 p. m. 
Same problem as @chinese characters
DD.maaArbs 2 AGO a las 6:34 a. m. 
is this ok with rimwar mod?
瑞塔本塔 17 JUL a las 2:23 a. m. 
Why is the helmet model on the back of the torso, not on the head, when my colonists are bald
leonardo1208 29 MAY a las 4:33 p. m. 
esta en español latino?
Candy 10 MAY a las 7:42 p. m. 
Add the 501st Legion to this PLS