Arma 3
450 ratings
Earplugs
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Data Type: Mod
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28.015 KB
Apr 27, 2017 @ 8:17am
Nov 10, 2017 @ 10:43am
3 Change Notes ( view )

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Earplugs

Description
[EARPLUGS] is a simple (client-side) mod that adds virtual earplugs to the player. When activated it will decrease the sound of weapons and vehicles to about 20%. Especially useful for pilots and vehicle crew. It wont muffle music or in game voices.

[Installing]
Click on subscribe. Start the Arma 3 Launcher. Go to mods and select "Earplugs". This mod is for clients only, no server install needed.

[How to use]
Once inside a mission, scroll the mouse wheel and you will find an option to toggle the earplugs.

[Binding to key]
You can also bind the earplugs to User Action 14.
Press ESCAPE - > CONFIGURE - > CONTROLS and choose Custom Controls. Set the Use Action 14 to what ever key you want, for example "O". This will toggle the earplugs everytime you press "O".

[Where does this work?]
It works for (almost )all missions in SP, player hosted MP and dedicated MP (if the server allows it).
Servers that check for file signatures needs to add the ELi.bikey to ARMA_ROOT\keys.

[KNOWN ISSUES & OTHER REMARKS & FAQ-like]
- This mod is client side only, so you don't have to install and run it on a server. You may need to install the server keys though, see description.
- The mission "Liberation" uses a similar technique to modify sounds, so when entering or exiting a vehicle you may want to toggle the earplugs.
- Probably doesn't work with ACE and is probably not needed since ACE comes with their own earplugs.
- Does not work with the "Dynamic Recon Ops" missions.
- Comments like "Your mod sucks it doesn't work" without supplying any useful info will be deleted. Try again, add a description of what's not working, and what mission(s) mods you are using the earplugs with. It's impossible for me to help otherwise.
- Got report(s) of incompatibility with the mission "Old Man". Haven't tried that myself.
Have now tried Old Man scenario, and it seems to work as intended.

[TROUBLESHOOTING]
1. Launch Arma 3 without any other mods other than this (Earplugs). Start up the "Showcases" ---> "NATO".
2. Repairing this mod, see [Updating] below.
3. Verify Arma 3 game files on Steam.


[UPDATING]
Arma 3 Launcher / Steam should keep it updated. But you may need to repair the mod in the Arma 3 Launcher for it to really update.

Arma 3 Launcher (when you start Arma 3 from Steam.
Mods
Click Earplugs
Click the ...
Choose Repair.


[LAST VERIFIED WORKING ARMA VERSION]
1.82 (as of May 22th 2018)

[FUTURE / FORKING / MODDING THE MOD]
I have currently no plans of updating/changing/improving this mod since I'm kinda done with ArmA 3.
Feel free to edit/change/re-upload this mod to Steam Workshop or any similar outlet as long as you
add credits to the original author (me).

[DISCLAIMER]
This is my first mod ever made for Arma 3. Even though this is very basic it may contain errors and bugs. Feel free to report any issues but I have currently no plans of updating this (see above about future). Also, you are using this mod at your own risk. Don't blame me if your computer burns up or your girl/boy friend breaks up.
143 Comments
ACrusaderGuy Jun 25 @ 1:52am 
All good. I've got used to it anyway.
ELi  [author] Jun 24 @ 12:31pm 
@ACrusaderGuy:
Not without rewriting parts of the mod, sorry!
ACrusaderGuy Jun 13 @ 2:48pm 
Is there a way to disable the scroll wheel functionality for this mod? I just solely want it on a keybind.
ELi  [author] May 25 @ 12:35am 
@Hawk:
Yes, this is a client-side only mod, since servers aren't players with sound, so to speak.

It's also possible for mission makers to bake this mod in the mission btw, which - in a way - makes it server-side. (Since clients download the mission from server.)
Hawk May 17 @ 9:38am 
If installed server-side for some reason this mod causes TFAR radios to bug out and stop working.

Works great when installed client-side though.
Jun 20, 2024 @ 4:30am 
Yes I actually packed it into my mod, and its been there since day 1 so I would have never suspected it.

I was surprised. It prevented FPV Crocus drone visual and distance distortion effects, Sania drone jammer, RHS T-72 lollipopping, RHS tank loaders, so many random features from different mods from working.

I guess thats Arma though haha
ELi  [author] Jun 20, 2024 @ 3:11am 
@C.710:
Sorry to hear about your problems that lasted so long. I guess you used a mod pack with this included.

This is stated in the description of this mod:
"- Probably doesn't work with ACE and is probably not needed since ACE comes with their own earplugs."

Mostly since ACE got it's own (at least had before).
Haven't heard about any breakage before that I can remember though.

Thanks for you input!
Jun 20, 2024 @ 12:45am 
Great mod though
Jun 20, 2024 @ 12:44am 
Breaks so many mods, finally after a year and a half determined this mod is the reason ACE, PIR and so many other great mods did not work on servers.
Sunbather Feb 14, 2024 @ 6:31am 
Oh man, I agree. I never want to have to deal with such a menu again in any future BI title.