Source Filmmaker

Source Filmmaker

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CSGO | Heavy Phoenix Model
   
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Universe: Counter-Strike
Model
Models: Character
Tags: SFM
File Size
Posted
12.510 MB
Jan 5, 2017 @ 1:11pm
1 Change Note ( view )

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CSGO | Heavy Phoenix Model

In 1 collection by Shin Rigman
CSGO | SFM
7 items
Description
Valves Heavy Phoenix model from last years Operation Wildfire.

Includes:
csgo\tm_heavy\tm_phoenix_heavy.mdl
24 Comments
Ron R. Apeman Sep 22, 2017 @ 3:28pm 
Is there an option to remove his mask, like you know. To have regular ski mask?
OkFellow Jun 20, 2017 @ 9:35am 
Is it possbile to get this for a Gmod Playermodel ?
Phillium! Jun 17, 2017 @ 12:37pm 
well shit. :steamsalty:
Shin Rigman  [author] Jun 16, 2017 @ 6:10pm 
Both of the heavy models should be working fine without any hiccups, the only screwup is a .vmt error on the gloves of the CT Heavy. Other then that you shouldn't need any pre-mounted files.
Phillium! Jun 16, 2017 @ 6:03pm 
Nevermind, it's every map. And on top of that the ct heavy is all wireframe ;~;

This is more than likely a fault on my part. Every tutorial I saw was either very vague, or very outdated ._. Any good ones? if so could I get a link?
Phillium! Jun 16, 2017 @ 5:59pm 
Strangest thing; the arms get all stretched out when I try and spawn the model and I have no idea what the fuck is happening. As far as I know it's only going on in Inferno. I'll look into it.
Shin Rigman  [author] May 28, 2017 @ 10:11am 
Quadratic May 27, 2017 @ 8:34pm 
It does! I don't really play CSGO much, but the potential for this in SFM is pretty big! I tried porting it directly into sfm but it was all messed up. You probably just have to recompile the .qc in the sfm engine branch but I haven't had Blender Source Tools set up for a long time, and you seem like you'd know how to do it better than myself :)
Shin Rigman  [author] May 27, 2017 @ 8:24pm 
I had no idea this new operation even had a new model, I'll tackle it in the morning. Looks really cool.
Quadratic May 27, 2017 @ 8:11pm 
Thanks a bunch :) You're the man!